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Avinash Thadani; Isabelle Deschamps; James Doran; Cassandra Forlani; Rob Theriault; Sean Madorin – Canadian Journal of Learning and Technology, 2025
This study investigates student motivation using virtual reality (VR) technologies in anatomy and physiology courses. Over a two-year period, 21 college students from nursing, paramedic, and biotechnology-health programs were recruited for this study. The participants were randomly assigned to either a group using immersive VR on Quest 2 headsets…
Descriptors: Student Motivation, Computer Simulation, Computer Uses in Education, Anatomy
Papaconstantinou, Maria; Kilkenny, Dawn; Garside, Christopher; Ju, William; Najafi, Hedieh; Harrison, Laurie – Canadian Journal of Learning and Technology, 2020
The instructors of four biology-related courses at a Canadian university integrated Labster virtual labs in their courses as a pre-lab activity, lecture substitute, or to provide lab experience in courses with no on-site labs. The instructors used a backward design approach to align the labs with the learning objectives of their courses and to…
Descriptors: Computer Simulation, Science Experiments, Undergraduate Students, Curriculum Design
Jee, Min Jung – Canadian Journal of Learning and Technology, 2014
With its growing number of users, Second Life as one of the avatar-based 3D virtual worlds has received attention from educators and researchers in various fields to explore its pedagogical benefits. Given the increasing implementation of technologies broadly in much instruction, this study investigated how ESL students negotiated meanings in…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, English (Second Language)

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