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Taillandier, Franck; Micolier, Alice; Sauce, Gérard; Chaplain, Myriam – International Journal of Game-Based Learning, 2021
Construction project is a major learning of the civil engineering educational program. However, the related knowledge is difficult to apprehend and assimilate during lectures since it is theoretical and practical work or tutorials on the subject are scarce. To address this issue, the authors developed DOMEGO, a game for teaching construction…
Descriptors: Foreign Countries, Civil Engineering, Construction Management, Educational Games
Carman, Angela; Brady, Christy; Conatser, Trey – College Teaching, 2022
Game-based learning offers a compelling prospect for innovative teaching and student engagement, but popular examples often involve either complex, time-consuming systems that invite high-order thinking, or simpler, quick versions that reward memorization. Far less common are games that fit low-stakes activities (such as concept review) but…
Descriptors: Thinking Skills, Skill Development, Game Based Learning, Instructional Innovation
Quéré, Pierre-Vincent – International Journal of Mathematical Education in Science and Technology, 2022
Teaching mathematics to future engineers while keeping up with real-world scientific evolutions is a challenge with diverse constraints and difficulties. In this article, I present and analyze the design and implementation of a Study and Research Path (SRP) in a statistics class in a French chemical engineering school. An SRP is a project-based…
Descriptors: Engineering Education, Education Work Relationship, Student Projects, Active Learning
Dowdall, Shane; Hlobaz, Artur; Milczarski, Piotr; O'Reilly, Derek; Podlaski, Krzysztof; Stawska, Zofia – Informatics in Education, 2021
The development of communication and other soft skills among computer science students is not usually an easy task. Often, curricula focus on technical skills, with team projects being used for the improvement of communication skills. However, these teams usually comprise solely of computer science students. In this paper, we present a didactical…
Descriptors: Foreign Countries, Computer Science Education, Soft Skills, Skill Development
Fernández-Raga, María; Villard, Thierry – Research-publishing.net, 2020
This case study describes two iterations of a cross-disciplinary Virtual Exchange (VE) project developed between the Universities of Bordeaux (France) and León (Spain), involving students of Applied Physics and Measurement Engineering (APME), and Electrical Engineering. The students worked together on designing a real garden in Bordeaux within…
Descriptors: Case Studies, Interdisciplinary Approach, Virtual Classrooms, Physics
Levant, Yves; Coulmont, Michel; Sandu, Raluca – Accounting Education, 2016
Business simulations are innovative instruction models for active or cooperative learning. In this paper, we look at the social constructionist roots of these education models in light of the current efforts to enhance employability skills in undergraduate and graduate studies. More specifically, we analyse the role of business simulations in…
Descriptors: Active Learning, Best Practices, Simulation, Teaching Methods
Sarré, Cédric, Ed.; Whyte, Shona, Ed. – Research-publishing.net, 2017
This volume intends to address key issues related to research in English for Specific Purposes (ESP) teaching and learning by bringing together current research at the intersection of the theoretical and practical dimensions of ESP. Readers will discover a treasury of information they will find useful to their own understanding of research into…
Descriptors: English for Special Purposes, Second Language Learning, Second Language Instruction, Needs Assessment
Guthrie, Cameron – Journal of Information Systems Education, 2010
Project-based learning has been suggested as an appropriate pedagogy to prepare students in information systems for the realities of the business world. Web-based resources have been used to support such pedagogy with mixed results. The paper argues that the design of web-based learning support to cater to different learning styles may give…
Descriptors: Student Projects, Computer Assisted Instruction, Active Learning, Information Systems