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Xiaojing Gu; Simone M. Ritter; Ap Dijksterhuis – International Journal of Technology and Design Education, 2024
In today's rapidly changing and technology-driven world, the ability to think creatively is essential for individuals and organizations. To date, technology-based training has become a new trend for learning and training in the 21st century; however, little empirical research has been conducted to enhance creativity through online training. In the…
Descriptors: Electronic Learning, Creativity, Independent Study, Training
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Canbeldek, Merve; Isikoglu, Nesrin – Education and Information Technologies, 2023
Recently, coding and robotics education has started to be integrated into early childhood education in Turkey. The current study aims to investigate the effects of "Productive Children: Coding and Robotics Education Program (PCP)" on children's cognitive development skills, language development and creativity. Eighty children, enrolled…
Descriptors: Foreign Countries, Young Children, Kindergarten, Coding
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Muhammad Sadam Rizkylillah; Soeprijanto; Muksin – International Journal of Research in Education and Science, 2025
The implementation of project-based learning programs that are in line with the concept of 21st century learning is very important in the era of the Industrial Revolution 4.0 for vocational schools. However, in practice in the field, the learning results in vocational learning programs at vocational schools that implement Project-Based Learning…
Descriptors: Career and Technical Education, Student Projects, Active Learning, Program Effectiveness
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Amani Qashmer; Jehad Al-Anati; Manal Dawoud; Mais Al-Nasa'h; Safa Al-Ali – Journal of Social Studies Education Research, 2024
Recently, numerous training programs have been proposed to enhance children's creative abilities. This study aimed to examine the impact of a SCAMPER-based training program on developing creative thinking among kindergartners in Jordan. The intervention is expected to provide evidence that could serve as a foundation for fostering creative…
Descriptors: Foreign Countries, Kindergarten, Young Children, Program Effectiveness
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Siti Fathonah; Edy Cahyono; Retno Sri Iswari; Sri Haryani; Sarwi Sarwi; Noer Hayati Lestari; Sri Kadarwati – Journal of Turkish Science Education, 2023
This research investigated how the multirepresentation-based creative problem-solving (MBCPS) learning model could enhance students' critical thinking skills in relation to the Nutritional Quality of Diet. The research subjects were 72 students of the Culinary Education study program in Nutrition Science, consisting of an experimental group of 36…
Descriptors: Critical Thinking, Problem Solving, Creativity, Thinking Skills
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Muhammet Fidan; Mustafa Fidan – Journal of Computer Assisted Learning, 2024
Background: Flipped classroom (FC) model has become increasingly popular in dental education (DE) with its strengths for students. However, major concerns are lack of interaction, unwillingness to complete the assignments, low engagement during the pre-class activities because of an unwell-designed instructional setting of FC. Objectives: The…
Descriptors: Flipped Classroom, Dentistry, Graduate Students, Video Technology
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Tippawan Meepung – Journal of Education and Learning, 2025
This study explores the development and evaluation of a digital learning ecosystem through metaverse experiences aimed at enhancing the competencies of modern digital entrepreneurs. The objectives were as follows: (1) to study the digital learning ecosystem through metaverse experiences, (2) to design and develop a digital learning ecosystem using…
Descriptors: Electronic Learning, Ecology, Artificial Intelligence, Skill Development
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Yeni Erita; Yalvema Miaz; Jupriani Jupriani; Silvi Hevria; Rosmadi Fauzi – Open Education Studies, 2024
Artificial intelligence (AI) and virtual reality (VR) are interconnected, integrated technologies that help to visualize AI systems and increase the fidelity and interactivity of VR in the educational field. Using VR and AI technology, teachers can promote thinking and knowledge in learning. This research aims to analyze and highlight several…
Descriptors: Computer Simulation, Artificial Intelligence, 21st Century Skills, Elementary School Students
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Özgenel, Mustafa; Canpolat, Ömer; Yagan, Ersin; Canli, Özge – Problems of Education in the 21st Century, 2019
The aim of the research was to explore the effects of enriched workshop training given to pre-school students on students' creative thinking skills. The research was conducted during the 2016-2017 and 2017-2018 academic year. The mixed research design was used in the study. On the quantitative stage of the research, a single-group…
Descriptors: Workshops, Enrichment Activities, Preschool Education, Preschool Children
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Wibowo, Firmanul Catur – Journal of Technology and Science Education, 2023
Augmented Reality (AR) based learning provides real experiences for educators and new strategies for presenting physics concepts but also provides opportunities for students to interact interactively, spontaneously, and interestingly. Previous research has shown that AR has many advantages in education, but only a few focus on Independent…
Descriptors: Computer Simulation, Physics, Science Instruction, 21st Century Skills
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Irham; Tolla, Ismail; Jabu, Baso – International Journal of Educational Methodology, 2022
This study aims to develop a learning model based on 4C skills to improve high school students' mathematical critical thinking skills. Research & development is the design used in this research by applying Plomp's development theory which consists of three phases, namely needs analysis, design and implementation, and evaluation. This research…
Descriptors: High School Students, Critical Thinking, Thinking Skills, Mathematics Skills
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Asli Maden; Mevhibe Kübra Hançer – International Online Journal of Primary Education, 2025
The eTwinning activities carried out through the European School Education Platform are an exemplary model of integrating technology and curriculum in education. This platform, which the European Commission supports, fosters collaboration between educators and students at both national and international levels. Through this platform, students…
Descriptors: Technology Uses in Education, Teacher Student Relationship, Cooperation, International Cooperation
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Büning, Christian; Jürgens, Lara; Lausberg, Hedda – Physical Education and Sport Pedagogy, 2021
Background: Studies have reported positive effects of physical activity on cognitive executive functions, such as inhibitory control and creativity. These studies predominantly compared scenarios of sports participation vs. no sports participation or reduced sports to simple aerobic exercises. However, whether the type or intensity of physical…
Descriptors: Athletics, Executive Function, Creativity, Physical Activities
Agaoglu, Onur; Demir, Murat – Online Submission, 2020
Changes have been made in education systems within the changing and developing structure of our age. In this context, while achieving 21st century skills is among the most important achievements, determining the activities to be prepared for students to acquire 21st century skills and arranging the classroom environments according to these…
Descriptors: 21st Century Skills, Creativity, Communication Skills, Thinking Skills
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Bias, Sheri K.; Bias, Justin T.; Beckerdite, Kimberly – Journal of Education, 2020
Odyssey of the Mind is an international creative problem-solving program that allows participants to engage in spontaneous thinking and long-term analytical activities. This program has been in existence for 40 years and involved thousands of participants from around the globe. In September 2018, coaches and judges from a region in a Southern…
Descriptors: Creativity, Problem Solving, Teaching Methods, Thinking Skills
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