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Showing 1 to 15 of 21 results Save | Export
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Xiaojing Gu; Simone M. Ritter; Ap Dijksterhuis – International Journal of Technology and Design Education, 2024
In today's rapidly changing and technology-driven world, the ability to think creatively is essential for individuals and organizations. To date, technology-based training has become a new trend for learning and training in the 21st century; however, little empirical research has been conducted to enhance creativity through online training. In the…
Descriptors: Electronic Learning, Creativity, Independent Study, Training
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Li, Zihan; Cai, Xinyu; Kuznetsova, Maria; Kurilova, Anastasia – International Journal of Science Education, 2022
Creative thinking and scientific knowledge are essential components of twenty-first-century learning. The aim is to assess the effectiveness of an inquiry-based interdisciplinary course of study, complemented by training that stimulates the development of creative and research skills. The main sample, which provided the most complete data set,…
Descriptors: Creativity, Thinking Skills, Research Skills, Inquiry
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Tippawan Meepung – Journal of Education and Learning, 2025
This study explores the development and evaluation of a digital learning ecosystem through metaverse experiences aimed at enhancing the competencies of modern digital entrepreneurs. The objectives were as follows: (1) to study the digital learning ecosystem through metaverse experiences, (2) to design and develop a digital learning ecosystem using…
Descriptors: Electronic Learning, Ecology, Artificial Intelligence, Skill Development
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Jin, Xinquan; Jiang, Qiang; Xiong, Weiyan; Pan, Xingzhu; Zhao, Wei – Educational Technology & Society, 2022
Creativity has been identified as a critical educational goal and an essential 21st-century skill, which can be captured through learning capabilities, thinking skills, and academic achievement. Although the relationship between creativity performance and self-directed learning (SDL) was theoretically researched, few studies have thoroughly…
Descriptors: Creativity, College Students, Independent Study, Electronic Learning
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Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
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Kerimbayev, Nurassyl; Nurym, Nurdaulet; Akramova, Aliya; Abdykarimova, Saule – Education and Information Technologies, 2023
In the previous study the work experience on organization of teaching Robotics to secondary school students at school lessons and in study groups was introduced. This study which was conducted within 2019 and 2021 covered the period of distant learning caused by COVID-19 pandemic and even post-pandemic period, when a part of school students…
Descriptors: Educational Technology, Technology Uses in Education, Computation, Thinking Skills
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Joash Mochogi Geteregechi – International Journal of Mathematical Education in Science and Technology, 2024
Despite the increasing amount of research into mathematical problem posing, research shows that much is still unknown about students' cognitive processes when engaged in problem posing. In this study, 16 undergraduate students' problem-posing products and processes are examined in order to shed light on the forms of mathematical reasoning that the…
Descriptors: Undergraduate Students, College Mathematics, Mathematical Logic, Thinking Skills
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Tamara Pigozne; Arturs Medveckis; Ivita Pelnena – Pegem Journal of Education and Instruction, 2024
The goal of the study is to analyse the relation between students' digital learning and transversal skills, as well as between students' digital learning and virtues. In the correlative study, 73 teachers of Class 12 of general education institutions participated, filling out a questionnaire in the Google Docs environment. As a result of the…
Descriptors: Educational Technology, Electronic Learning, Grade 12, Access to Computers
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Mariia I. Dovha; Pavlo D. Antonenko; Yevhenii B. Shapovalov; Daniil S. Lytovchenko; Maksym S. Halchenko – International Journal of Technology and Design Education, 2024
In this study, we designed and evaluated the effectiveness of a new course aimed at developing creativity as the cornerstone of technology and design education. This 14-hour synchronous online course was offered to secondary school students in the online format by the Open Educational Laboratory by the National Center of the Junior Academy of…
Descriptors: Curriculum Development, Curriculum Evaluation, Pilot Projects, Instructional Effectiveness
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Narumon Changsri; Maitree Inprasitha; KeowNgang Tang; Nisakorn Boonsena; Auijit Pattanajak – International Journal for Lesson and Learning Studies, 2024
Purpose: This study aimed to explore students' higher-order thinking skills development when they engaged in pattern blocks learning activities using Blended Learning Classroom teaching approaches through the Thailand Lesson Study Incorporated Open Approach model. Design/methodology/approach: The researchers utilized a multiple case research…
Descriptors: Teaching Methods, Thinking Skills, Skill Development, Learning Activities
Stuart T. Guthrie – ProQuest LLC, 2022
This study was designed to produce a model for creating an affordable digital learning laboratory on a K-12 school campus. The need for a digital learning space is directly derived from the struggles of K-12 students to produce such objects during the COVID-19 global pandemic. This project outlines the recommended planning phases that can…
Descriptors: Reflection, Electronic Learning, Laboratories, Elementary Secondary Education
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Indrawati, Cicilia Dyah Sulistyaningrum – International Journal of Instruction, 2021
This study to analyze the level of relationship and the effect of archiving video media and online learning on students' learning and innovation skills. The research method used was a quantitative approach with a questionnaire instrument. The questionnaire was distributed to vocational students who attended the archiving subject using archiving…
Descriptors: Instructional Effectiveness, Video Technology, Electronic Learning, Skill Development
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DeSchryver, Michael – Journal of Educational Computing Research, 2017
Previous work provided foundations for the theory of web-mediated knowledge synthesis, a framework for using the web in more creative and generative ways. This article explores specific instances of the various elements of that theory in a single case from the initial study. That is, a thorough exploration of think-aloud, screen capture, and…
Descriptors: Internet, Thinking Skills, Case Studies, Creative Thinking
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Hwang, Gwo-Jen; Lai, Chiu-Lin; Liang, Jyh-Chong; Chu, Hui-Chun; Tsai, Chin-Chung – Educational Technology Research and Development, 2018
In this study, a one-year program was conducted to investigate the relationships between students' perceptions of mobile learning and their tendencies of peer interaction and higher-order thinking in issue-based mobile learning activities. To achieve the research objective, a survey consisting of eight scales, namely, usability, continuity,…
Descriptors: High School Students, Electronic Learning, Student Attitudes, Peer Relationship
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Cunningham, Ben – Journal of Problem Based Learning in Higher Education, 2018
To promote the development of greater creativity in my students' design work, I created an online tool--called Reflective Inquiry (RI)--that accompanies all of my open-ended assignments and that I require students to submit with each project. The RI is composed of a series of prompts that students must respond to, almost daily, to explain and…
Descriptors: Creativity, Creative Development, Design, Studio Art
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