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Ellis, Amy B.; Horne, Dru; Bloodworth, Anna; Nielsen, Annelise; Ely, Robert – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
Interest-driven activities, such as mathematical play, can support student agency, motivation, and engagement, and can foster dispositions that reflect authentic disciplinary engagement. However, the bulk of research on mathematical play investigates the mathematics that emerges in young children's natural play or in informal spaces such as video…
Descriptors: Play, Algebra, Mathematics Instruction, Learner Engagement
Cosgun, Gulcin; Atay, Derin – International Journal of Curriculum and Instruction, 2021
Although problem-based learning (PBL) approach in L2 classrooms might enhance students' critical thinking and creativity while contributing to their language development, its role in these classrooms has not been fully explored. Therefore, adopting a mixed method approach, this study aimed at exploring the changes in 68 Turkish tertiary-level EFL…
Descriptors: Critical Thinking, Creativity, 21st Century Skills, Thinking Skills
Buitrago-Flórez, Francisco; Danies, Giovanna; Restrepo, Silvia; Hernández, Carola – International Journal of Instruction, 2021
Traditionally, cognitive skills in mathematics and language have been described as key indicators for success. However, the social, technological, and economic changes that have occurred in the 21st century have made critical thinking, creativity, communication, and collaboration, key competences to face the challenges of a rapidly changing world.…
Descriptors: 21st Century Skills, Skill Development, Competency Based Education, Computer Science Education
Gallagher, Shelagh A. – Asia Pacific Education Review, 2015
Contemporary real-world problems require creative solutions, necessitating the preparation of a new generation of creative experts capable of finding original solutions to ill-structured problems. Although much school-based training in creativity focuses on discrete skills, real-world creativity results from a multidimensional interaction between…
Descriptors: Problem Solving, Problem Based Learning, Creativity, Teaching Methods
Cunningham, Ben – Journal of Problem Based Learning in Higher Education, 2018
To promote the development of greater creativity in my students' design work, I created an online tool--called Reflective Inquiry (RI)--that accompanies all of my open-ended assignments and that I require students to submit with each project. The RI is composed of a series of prompts that students must respond to, almost daily, to explain and…
Descriptors: Creativity, Creative Development, Design, Studio Art
Larsen, Lasse Juel; Majgaard, Gunver – Designs for Learning, 2016
This article considers game design research in educational settings. Its focus is on how undergraduate students -- particularly engineering students -- learn computer game design. From observations conducted during our game design courses we have developed a model of expanded game design space. It encapsulates the entire development process from…
Descriptors: Undergraduate Students, Engineering Education, Computer Games, Design
McCrum, Daniel Patrick – European Journal of Engineering Education, 2017
For a structural engineer, effective communication and interaction with architects cannot be underestimated as a key skill to success throughout their professional career. Structural engineers and architects have to share a common language and understanding of each other in order to achieve the most desirable architectural and structural designs.…
Descriptors: Problem Solving, Undergraduate Students, Problem Based Learning, Active Learning
Hutchison, Micol – Interdisciplinary Journal of Problem-based Learning, 2016
Empathy and interdisciplinarity are both concepts that are current and relevant--across professions, in research, and in academia. This paper describes a large, interdisciplinary, project-based assignment, the Empathy Project, which allows students to delve into and increase comfort and skill with interdisciplinary thinking and collaborative…
Descriptors: College Freshmen, Empathy, Problem Based Learning, Active Learning
Meyer, Allison Antink – Science Teacher, 2012
Science teachers are often content to leave creativity to the arts and humanities classes. Fostering creativity in science, if attempted at all, is a challenge often relegated to the gifted classroom. But not just the privileged few have the capacity to be creative. Simply restructuring existing lessons can help promote creativity in all science…
Descriptors: Thinking Skills, Creativity, Science Teachers, Humanities
Newcomb, Matthew – College Composition and Communication, 2012
Design is a rhetorical activity that requires creative thinking in response to difficult situations. That creative work ultimately builds new relationships and new contexts. Sustainable design can become an approach to composition that alters ways of thinking about writing situations, keeping ethical and contextual factors in focus, and…
Descriptors: Creativity, Writing (Composition), Creative Thinking, Sustainable Development
Porter, Bernajean – Learning & Leading with Technology, 2010
Effective communication skills start with content that is worthy of sharing. Students exploring and using various technologies, unfortunately, easily become enamoured by media novelties, such as flying words or spinning images, and produce digital products with no beef. Using digital tools does not make their cutting and pasting of summary…
Descriptors: Teaching Methods, Problem Based Learning, Communication Skills, Video Technology
Garcia-Cepero, Maria Caridad – Innovations in Education and Teaching International, 2008
The Enrichment Triad Model (ETM), a model developed by Dr. Joseph Renzulli, is a programme for infusing high-end learning strategies into existing educational programmes to promote excellence, enhance self-confidence, and nurture creativity in students. Such a programme is well known among elementary and secondary teachers but still unexplored and…
Descriptors: Higher Education, Creativity, Learning Strategies, College Students
Kwon, Oh Nam; Park, Jung Sook; Park, Jee Hyun – Asia Pacific Education Review, 2006
The purpose of this study was to develop a program to help cultivate divergent thinking in mathematics based on open-ended problems and to investigate its effect. The participants were 398 seventh grade students attending middle schools in Seoul. A method of pre- and post-testing was used to measure mainly divergent thinking skills through…
Descriptors: Teaching Methods, Grade 7, Middle School Students, Secondary School Mathematics
National Center for Engineering and Technology Education, 2008
As part of the usual end of year meeting that has been a feature of the National Center for Engineering and Technology Education (NCETE) project, a conference intending to provide a forum for young voices in an outside of the Center was organized. The basic model for the gathering was borrowed from track and field. This was to be an intellectual…
Descriptors: Thinking Skills, Educational Technology, Program Effectiveness, Self Efficacy
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers