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Poole, Frederick J.; Clarke-Midura, Jody; Rasmussen, Melissa; Shehzad, Umar; Lee, Victor R. – Computer Science Education, 2022
There is a growing perception that computational thinking can be developed in unplugged environments. A recent trend among these unplugged approaches is the use of tabletop games. While there are many commercial tabletop games on the market that are promoted as teaching computer science and/or computational skills, little is known about how these…
Descriptors: Teaching Methods, Games, Computation, Thinking Skills
Akkaya, Ali; Akpinar, Yavuz – Computer Science Education, 2022
Background and Context: Though still a nascent area of research, serious games have been presented as means of engaging students in computer programming and computational thinking due to their immersive and interactive nature. Existing research is limited in its ability to provide systems based on sound instructional design models, and only a few…
Descriptors: Experiential Learning, Educational Games, Instructional Design, Programming
Kale, Ugur; Yuan, Jiangmei; Roy, Abhik – Computer Science Education, 2023
Background and Context: Various coding initiatives and materials exist such as those on Code.org site to promote students' computational thinking (CT). However, little is known as to: (a) whether such materials, in fact, promote CT and (b) how CT skills are related to each other. Objective: As a preliminary step to identify CT skills addressed in…
Descriptors: Thinking Skills, Computer Science Education, Programming, Problem Solving
Espinal, Alejandro; Vieira, Camilo; Guerrero-Bequis, Valeria – Computer Science Education, 2023
Background and context: Transfer is a process where students apply their learning to different contexts. This process includes using their knowledge to solve problems with similar complexity, and in new contexts. In the context of programming, transfer also includes being able to understand and use different programming languages. Objective: This…
Descriptors: Block Scheduling, Computer Science Education, Programming Languages, Coding
Fields, Deborah; Lui, Debora; Kafai, Yasmin; Jayathirtha, Gayithri; Walker, Justice; Shaw, Mia – Computer Science Education, 2021
Background and Context: While assessment of computational thinking concepts, practices, and perspectives is at the forefront of K-12 CS education, supporting student "communication about computation" has received relatively little attention. Objective: To examine the usability of process-based portfolios for capturing students'…
Descriptors: Computer Science Education, Computation, Thinking Skills, Student Projects
Finke, Sabrina; Kemény, Ferenc; Sommer, Markus; Krnjic, Vesna; Arendasy, Martin; Slany, Wolfgang; Landerl, Karin – Computer Science Education, 2022
Background: Key to optimizing Computational Thinking (CT) instruction is a precise understanding of the underlying cognitive skills. Román-González et al. (2017) reported unique contributions of spatial abilities and reasoning, whereas arithmetic was not significantly related to CT. Disentangling the influence of spatial and numerical skills on CT…
Descriptors: Spatial Ability, Cognitive Ability, Abstract Reasoning, Arithmetic
Basu, Satabdi; Rutstein, Daisy W.; Xu, Yuning; Wang, Haiwen; Shear, Linda – Computer Science Education, 2021
Background and Context: In today's increasingly digital world, it is critical that all students learn to think computationally from an early age. Assessments of Computational Thinking (CT) are essential for capturing information about student learning and challenges. When programming is used as a vehicle to foster CT skills, assessment of CT…
Descriptors: Computer Science Education, Programming, Thinking Skills, Logical Thinking
Yadav, Aman; Krist, Christina; Good, Jon; Caeli, Elisa Nadire – Computer Science Education, 2018
A number of efforts have focused on preparing teachers to integrate CT within secondary disciplinary subject areas; however, there is little research on how CT ideas could be embedded within elementary subjects. We designed a professional development activity for elementary teachers to embed CT within science and examined how their understanding…
Descriptors: Computation, Thinking Skills, Elementary School Teachers, Faculty Development
Armoni, Michal; Ginat, David – Computer Science Education, 2008
Reversing is the notion of thinking or working in reverse. Computer science textbooks and tutors recognize it primarily in the form of recursion. However, recursion is only one form of reversing. Reversing appears in the computer science curriculum in many other forms, at various intellectual levels, in a variety of fundamental courses. As such,…
Descriptors: Computer Science Education, Problem Solving, Computer Science, Models
Muller, Orna; Haberman, Bruria – Computer Science Education, 2008
Abstraction is a major concept in computer science and serves as a powerful tool in software development. Pattern-oriented instruction (POI) is a pedagogical approach that incorporates patterns in an introductory computer science course in order to structure the learning of algorithmic problem solving. This paper examines abstraction processes in…
Descriptors: Computer Science Education, Problem Solving, Computer Software, Pattern Recognition
Brown, David W. – Computer Science Education, 1990
Presents a method to enhance the teaching of computer programing to secondary students that establishes a connection between logic, truth tables, switching circuits, gating symbols, flow charts, and pseudocode. The author asserts that the method prepares students for thinking processes related to programing. (MDH)
Descriptors: Coding, Cognitive Development, Computer Science Education, Electric Circuits

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