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Showing 1 to 15 of 111 results Save | Export
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Matthew M. Laske; Florence D. DiGennaro Reed; J. Turner B. Braren – Journal of Applied Behavior Analysis, 2024
This study evaluated the efficacy of (a) remote video-based behavioral skills training (BST) with added speech outlines on teaching public speaking behaviors and (b) remote video-based awareness training (AT) on speech-disfluency rates. A multiple-baseline design across speech behaviors was used to evaluate the training. Remote video-based BST and…
Descriptors: Video Technology, Distance Education, Skill Development, Public Speaking
Janet Elizabeth Cooper – ProQuest LLC, 2024
Medical laboratory technicians (MLT's) are healthcare practitioners who play crucial roles in assisting physicians with diagnosing and monitoring illnesses. MLT's require complex training which historically has taken place in person. The COVID-19 pandemic increased awareness of a national lab technician shortage. To address the deficit, alternate…
Descriptors: Medical Students, Educational Technology, Allied Health Personnel, Technology Uses in Education
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Yelba Vallecillo; Kyle Visitacion; Erin Dyer; Adam Hockman – Psychology in the Schools, 2025
Individuals with intellectual disabilities (ID) and autism spectrum disorder (ASD) often experience barriers to employment, contributing to persistently low employment rates within this population. Proficiency in social and technical skills is essential for obtaining and maintaining employment. One evidence-based approach for teaching these skills…
Descriptors: Students with Disabilities, Intellectual Disability, Autism Spectrum Disorders, Job Skills
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Yongluan Ye; Regina Kaplan-Rakowski – British Journal of Educational Technology, 2024
Holding learners' attention is challenging, especially when they are asked to listen to long passages. High-immersion virtual reality (VR) can immerse learners in listening tasks, even in such complex languages as Chinese. This exploratory study examined the effect of VR on 43 Chinese language learners' listening comprehension, enjoyment, sense of…
Descriptors: Computer Simulation, Chinese, Second Language Learning, Technology Uses in Education
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Masashi Tsukamoto; Yaqiang Wei; Takasuke Nagai; Itaru Kitahara; Koji Takeuchi; Junichi Yamamoto – Journal of Developmental and Physical Disabilities, 2024
Taking the visual perspective of another individual is an important skill in social communication, and is termed visual perspective-taking (VPT). Individuals with autism spectrum disorder who have deficits in social interaction show relatively lower performance on VPT tasks than individuals who achieve age-appropriate developmental milestones.…
Descriptors: Visual Perception, Perspective Taking, Adolescents, Autism Spectrum Disorders
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Jennifer Hogg; Emily Thompson; Christopher Johnson; Bengt Carlson – Electronic Journal of e-Learning, 2025
The advent of graduate level athletic training education programs, including those with online didactic curriculum, encourages instructors to incorporate higher level thinking strategies into their curricula. "Create" and "synthesize" are highlevel verbs in Bloom's Taxonomy. Pathomechanics, the study of how musculoskeletal…
Descriptors: Video Technology, Communication Skills, Graduate Students, Allied Health Occupations Education
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Xing, Zhou; Qi, Yue – Education and Information Technologies, 2023
The popularisation of an active lifestyle and sports is a hot topic today. The countries activate the interest of the population in physical culture introducing creative training activities in sports. The research highlights that it is important to develop creative thinking in physical education teachers. Thus, the main research goal is to analyse…
Descriptors: Physical Education Teachers, Creativity, Skill Development, Interaction
Kelley Burger – ProQuest LLC, 2023
Virtual environments (VE) and virtual reality (VR) through head-mounted displays (HMD) have been used to test and train eye-hand coordination skills in a way that is more immersive than traditional 2D video training. As this technology continues to evolve, researchers have sought to determine the degree to which these new technologies can augment…
Descriptors: Perceptual Motor Coordination, Training, Computer Simulation, Technology Uses in Education
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Amy D. Spriggs; Sally B. Shepley; Mark D. Samudre; Hannah E. Keene; Kai O'Neill; Shealynn Hall – Career Development and Transition for Exceptional Individuals, 2025
This study evaluated the effects of behavior skills training (BST) as a means to acquire and generalize self-instruction behaviors using video activity schedules (VidAS) loaded on an iPod Touch for four U.S. high school students with intellectual disabilities. Behavior skills training procedures were implemented in two different vocational…
Descriptors: High School Students, Students with Disabilities, Intellectual Disability, Behavior Modification
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Jennifer Annette Cottrell; Robert Alex Smith; Audra I. Classen – Journal of Special Education Technology, 2024
Online instructional delivery has always been viewed as beneficial due to its flexibility in settings and times, but the COVID-19 pandemic produced an essential need for the ability to engage in learning without direct contact with others. For students with Autism Spectrum Disorder and Intellectual Disability (ASD and ID) who have extensive…
Descriptors: Students with Disabilities, Autism Spectrum Disorders, Intellectual Disability, Video Technology
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Maria Soledad Ramirez-Montoya; Sandra Martinez-Perez; Laura Patricia Zepeda-Orantes – Journal of Technology and Science Education, 2024
In the field of complexity, new methodologies emerge, such as horizon architecture, which help to focus solutions that can be integrated to foster innovation in university education. Technologies are also opening up opportunities for training, such as virtual and augmented reality. This article aims to answer the question: What innovations do…
Descriptors: Computer Simulation, Architecture, Educational Innovation, Technology Uses in Education
Uma D. Bucha – ProQuest LLC, 2024
The effectiveness of video modeling (VM) has been well documented in research studies completed in the Western world. VM has been used to establish skills in several areas, such as language, imitation, social behavior, play, academics, and other adaptive skills. VM has been shown to be particularly effective with children with autism. However,…
Descriptors: Video Technology, Imitation, Skill Development, Children
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Gulnoza Yakubova; Melissa A. Defayette; Stuti Gupta; Anthony L. Proulx; Yewon Lee – Journal of Special Education Technology, 2025
The purpose of this two-experiment study was to examine the effectiveness of an online, synchronous video modeling multicomponent intervention (guided practice, self-monitoring checklist, and prompting) when teaching secondary level mathematical and geometry skills to an autistic high school student. We used a multiple probe baseline across…
Descriptors: Program Effectiveness, Video Technology, Modeling (Psychology), Intervention
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Cheng-Yueh Jao; Hui-Chin Yeh; Wan-Rou Huang; Nian-Shing Chen – Computer Assisted Language Learning, 2024
While previous studies have focused on the outcomes of using dubbing apps to foster learner's development of English-speaking ability, this study, grounded in cognitive apprenticeship (CA), is an investigation of the learning processes, which included modeling, coaching, scaffolding, articulation, reflection, and exploration, involved in the use…
Descriptors: Video Technology, Audiovisual Aids, Audio Equipment, Translation
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Hannah John; John Kerr; Guillaume Andrieux – Journal of Interactive Media in Education, 2024
Utilising the ABC Learning Design based on the ABC curriculum design method (Young & Perovic 2016) and the Conversational Framework (Laurillard 2012), specifically the six learning types that underpin that model, eight Massive Open Online Courses (MOOCs) from Coursera or FutureLearn were examined. These MOOCs were selected because they…
Descriptors: MOOCs, Learner Engagement, Learning Modalities, Skill Development
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