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Febri Yanti; Lufri Lufri; Yuni Ahda – Open Education Studies, 2025
Augmented reality (AR) became increasingly popular in education worldwide as a useful tool for improving student engagement, teamwork, and problem-solving abilities to enhance students' skills in Education 4.0 (E4.0). This research aimed to analyze and highlight several research publications that examined the use of AR to improve the skills of…
Descriptors: Computer Simulation, High School Seniors, Skill Development, Technology Uses in Education
Nugroho Susanto; Muhamad Sazeli Rifki; Ridho Bahtra; Anton Komaini; Nuridin Widya Pranoto – Open Education Studies, 2025
Virtual reality (VR) creates immersive environments that allow students to visualize and explore complex subjects in ways that traditional methods cannot achieve. This is the first systematic review examining VR to enhance skill acquisition in physical education (PE) in higher education in the 21st century. This study aims to analyze and explore…
Descriptors: Literature Reviews, Higher Education, Physical Education, Computer Simulation
Nermin Punar Özçelik; Gonca Yangin Eksi – Smart Learning Environments, 2024
Artificial intelligence (AI) has garnered considerable interest in the field of language education in recent times; however, limited research has focused on the role of AI in the specific context of register knowledge learning during English language writing. This study aims to address this research gap by examining the impact of ChatGPT, an…
Descriptors: Artificial Intelligence, Synchronous Communication, Technology Uses in Education, Writing Skills
Hui Yang – International Review of Research in Open and Distributed Learning, 2025
This study explored the impact of digital technologies on the development of musical skills among music students. A learning experiment was conducted with 66 students between the ages of 18 and 21 from China, France, Italy, and Spain. The study used the methods of a survey and online discussions. Participants verified that the present advancement…
Descriptors: Foreign Countries, Young Adults, Music Education, Music
Cândida Silva, Editor; Susana Silva, Editor; Dulce Mota, Editor; Paula Peres, Editor – Lecture Notes in Educational Technology, 2024
This book showcases research and project results on technology, smart learning, and sustainability education and analyzes smart learning solutions for lifelong learning. It discusses their impact and potential for transfer and scaling and reviews how real solutions perform in the real world. Sustainable societies are built on twenty-first-century…
Descriptors: Technology Uses in Education, Lifelong Learning, Sustainable Development, Skill Development
Carlos Enrique George-Reyes; Raidell Avello-Martínez; Mariana Buenestado-Fernández – Educational Process: International Journal, 2025
Background/purpose: ChatGPT, an AI-based tool, has significantly impacted higher education by enhancing the learning and teaching experience. This study aimed to analyze students' perceptions of ChatGPT's role in higher education, focusing on five dimensions: perceived abilities, ethical concerns, satisfaction, academic impact, and skills…
Descriptors: Artificial Intelligence, Technology Uses in Education, Higher Education, Influence of Technology
Ching-Yi Chang; Hui-Chen Lin; Chengjiu Yin; Kai-Hsiang Yang – Educational Technology & Society, 2025
The emergence of Generative AI such as ChatGPT--a cutting-edge pre-trained language model--has garnered unprecedented attention from educational researchers worldwide. Its remarkable performance in knowledge generation and natural language dialogue has sparked global scholarly interest in its implications for education. Research on higher-order…
Descriptors: Artificial Intelligence, Thinking Skills, Skill Development, Reflection
Marco D'Alessio – ProQuest LLC, 2024
Learning designers face challenges integrating learning analytics (LA) when designing learner-content interactions in corporate online education. The quality of the learning design directly affects learners' engagement and impacts the transfer of learning at work. This qualitative study aimed to explore the perspectives of experienced learning…
Descriptors: Curriculum Design, Attitudes, Learning Analytics, Data Use
Rita Mathew; Jill E. Stefaniak – TechTrends: Linking Research and Practice to Improve Learning, 2024
This paper provides an overview of a needs assessment study conducted in higher education to address the impact of generative AI, specifically ChatGPT, on faculty development and instructional strategies. The study acknowledges the disruptive effect of AI on academia and the varying responses from faculty members. It emphasizes the importance of…
Descriptors: Needs Assessment, Artificial Intelligence, Information Technology, Consciousness Raising
Samuel Taggart; Stephen Roulston; Martin Brown; Enda Donlon; Pamela Cowan; Rachel Farrell; Allison Campbell – Australasian Journal of Educational Technology, 2023
This study examined the impact of a brief immersive experience with virtual reality (VR) on pre-service teachers' self-efficacy and attitudes towards technology in education. The study found that although pre-service teachers were aware of VR and augmented reality (AR) technologies, they lacked experience using them. The intervention had a…
Descriptors: Computer Simulation, Artificial Intelligence, Preservice Teachers, Self Efficacy
Marcos Cabezas-González; Sonia Casillas-Martín; Ana García-Valcárcel Muñoz-Repiso – Journal of Social Studies Education Research, 2024
Digital competence, the ability to use and understand technology effectively, is fundamental in today's society. For this reason, several programs have been launched in recent years to develop and improve it. DigiCraft, an educational program of the Vodafone-Spain Foundation that aims to give Spanish children access to quality training in digital…
Descriptors: Digital Literacy, Technological Literacy, Skill Development, Elementary School Students
OECD Publishing, 2025
As the capabilities of artificial intelligence (AI) and robotics continue to evolve, and the ways in which humans carry out tasks change as a result, education systems must begin to reassess the competencies required for life and work in the new context. These changes could be significant and fast. Therefore, policymakers must look beyond…
Descriptors: Artificial Intelligence, Technology Uses in Education, Robotics, Educational Benefits
Kylie S. Flynn; Linlin Li; Chun-Wei Huang; Ruchita Patel; Kim Luttgen; Shuangting Yang; Eunice Chow – Grantee Submission, 2024
We used a cluster-randomized controlled trial to examine the impacts of a technology- and game-based social-emotional program, the "Adventures Aboard the S.S. GRIN" ("Adventures"), on students' social skills development. Eighty-eight third-grade classrooms (N = 1645 third-grade students) across four California public school…
Descriptors: Social Emotional Learning, COVID-19, Pandemics, Technology Uses in Education
Cheng Ching Ho – Online Learning, 2024
Artificial intelligence (AI) tools have become a popular topic in the education field. Most of the schools in Hong Kong focus on how to properly use AI software to help students' learning experience. As this is still a relatively new technology, the stance for most of the schools in Hong Kong is skeptical. This study aims to find out whether…
Descriptors: Artificial Intelligence, Writing Ability, Technology Uses in Education, Foreign Countries
Nuria Chaparro-Banegas; Alicia Mas-Tur; Norat Roig-Tierno – Cogent Education, 2024
For many years, technological developments and innovations such as artificial intelligence (AI) has forced the education system to adapt and modernise. This new reality requires people to develop critical thinking (CT) skills to promote sustainable development and provide solutions to contemporary problems. However, traditional learning and…
Descriptors: Critical Thinking, Artificial Intelligence, Educational Practices, Influence of Technology

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