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Showing 1 to 15 of 41 results Save | Export
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Caitlin Furlong; Michel T. Léger – Canadian Journal of Science, Mathematics and Technology Education, 2023
The digital age in which we live requires students to be able to solve problems in technology-rich learning environments; however, this skill needs to be better developed in traditional schools. With the growing popularity of Makerspaces in Canadian schools, young people can develop problem-solving skills while working on digital fabrication…
Descriptors: Problem Solving, Manufacturing, Technology Uses in Education, Shared Resources and Services
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Amjaad Tariq Mujallid – European Journal of Education, 2024
The COVID-19 pandemic has led to a shift towards online and blended learning; however, most students and faculty members still report more challenges in online courses regarding social interaction and engagement. This paper aimed to design an interactive blended course following Merrills' first principles of instruction model to develop students'…
Descriptors: Active Learning, Learning Strategies, Blended Learning, Technology Uses in Education
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Shen Zhan; Ling Wang – Education Research and Perspectives, 2024
The rapid integration of artificial intelligence (AI) in higher education has been significantly propelled by developments in generative AI tools, which hold considerable promise for transforming teaching and assessment methodologies. This paper explores the distinctive opportunities and challenges associated with the incorporation of generative…
Descriptors: Artificial Intelligence, Technology Uses in Education, Evaluation Methods, Engineering Education
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Miswandi Tendrita; Ully Hidayati – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2025
Collaboration skills are essential skills that students must have in the era of higher education, where they must work together to complete complex tasks. This study intends to examine the effectiveness of project-based learning (PjBL) supported by artificial intelligence-driven mind mapping in enhancing the collaboration skills of pre-service…
Descriptors: Cognitive Mapping, Artificial Intelligence, Technology Uses in Education, Student Projects
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Echiburu, Mauricio; Hernández, Carla; Pino, Miguel – Physics Education, 2023
Teaching physics in real-life contexts continues to be a challenge for teachers at different educational levels. In this article, three context-rich problems are proposed to be implemented in the classroom for higher education, using the explosion that occurred in Beirut as a case study. These problems require the search and analysis of real data,…
Descriptors: Higher Education, Physics, Science Instruction, Authentic Learning
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Ting-Ting Wu; Hsin-Yu Lee; Pei-Hua Chen; Chia-Ju Lin; Yueh-Min Huang – Journal of Computer Assisted Learning, 2025
Background: Science, Technology, Engineering, and Mathematics (STEM) education in Asian universities struggles to integrate Knowledge, Skills, and Attitudes (KSA) due to large classes and student reluctance. While ChatGPT offers solutions, its conventional use may hinder independent critical thinking. Objectives: This study introduces PA-GPT,…
Descriptors: Peer Evaluation, Artificial Intelligence, Natural Language Processing, Technology Uses in Education
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Lynn B. McCool; Alanah Mitchell – Business and Professional Communication Quarterly, 2024
Virtual teams have been adopted by organizations and studied for decades. However, the COVID-19 pandemic highlighted the importance of technology-supported collaboration more than ever. This growing importance of virtual teamwork suggests that business education related to virtual team collaboration and communication is critical for students…
Descriptors: Electronic Learning, Cooperative Learning, Teamwork, COVID-19
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Leechin Heng; Hui-Chin Yeh – Educational Research, 2024
Background: In a time of rapid technological change, there is a need to provide students with relevant learning opportunities to support the development of their transferable skills. Purpose: Set in a higher education context in Taiwan, this study sought to investigate how students perceived their engagement with a task-based, multimedia project…
Descriptors: Foreign Countries, Skill Development, Transfer of Training, Active Learning
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Michelle Allgood; Paul Musgrave – Journal of Public Affairs Education, 2024
The potential benefits and challenges of AI in the workplace are documented with public service facing a particular choice to leverage this tool to better communities. This article explores the use of generative artificial intelligence (AI) tools in public service education. As students prepare to enter public service, they need to gain the skills…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Human Resources
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Jiangyue Liu; Jing Ma; Siran Li – Education and Information Technologies, 2025
This study developed a school-based AI curriculum suitable for senior high school students, with the primary objective of enhancing their mastery of knowledge and proficiency in AI, as well as their computational thinking abilities. The curriculum was designed with an awareness of the practical challenges encountered by the subject school in their…
Descriptors: Artificial Intelligence, Technology Uses in Education, Curriculum Design, Computation
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Jami Cotler; Eszter Kiss; Dmitry Burshteyn; Megan Hale; Amani Walker; John Slyer – Information Systems Education Journal, 2025
Developing empathy skills is crucial for software developers to create user-centric solutions and design exceptional user experiences addressing the diverse needs of customers. This paper presents the findings of a quasi-experimental study that aimed to enhance empathy among computer science students through the exposure of two interventions…
Descriptors: Computer Software, Empathy, Inclusion, Skill Development
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Kübra Melis Avcu – Educational Research and Reviews, 2025
This study examines teachers' perspectives on using local folk stories and narratives in social studies education. Utilizing a qualitative research approach and a phenomenological design, semi-structured interviews were conducted with 16 social studies teachers working in middle schools in the central district of Elâzig, Turkey. The findings…
Descriptors: Teacher Attitudes, Folk Culture, Social Studies, Middle School Teachers
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Unal Cakiroglu; Rabia Ozdemir Sarialioglu – Journal of Interactive Learning Research, 2024
This paper reports on a study aiming at examining the effect of using digital concept maps in inquiry learning. Digital concept maps were asked to be created in different stages of the inquiry learning sessions to support their investigations. The participants were a total of 24, 10th-grade students enrolled in a chemistry course at a public high…
Descriptors: Active Learning, Inquiry, Concept Mapping, Public Schools
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Eadaoin J. Slattery; Deirdre Butler; Michael O'Leary; Kevin Marshall – Irish Educational Studies, 2024
Minecraft Education is a popular digital game-based learning platform designed for use in educational settings. This study explores teachers' experiences of using Minecraft Education as an educational tool to foster the development of key competencies and skills in students. Semi-structured interviews with Irish primary school teachers (N = 11)…
Descriptors: Game Based Learning, Video Games, Technology Uses in Education, Teaching Experience
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Najib Bouhout; Aziz Askitou; Karim Es-soufi – Education and Information Technologies, 2024
Teaching with technology is the pillar of online Higher Education pedagogy. However, it remains unclear if and how online teaching practices influence the development of students' soft skills and the role of caring teaching in this process. To address this gap, this study examined the relationship between the domains of the Technological…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Soft Skills, Online Courses
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