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Abhishek N.; Abhinandan Kulal; Divyashree M.S.; Sahana Dinesh – Journal of Research in Innovative Teaching & Learning, 2025
Purpose: The study is aimed at analyzing the perceptions of students and teachers regarding the effectiveness of massive open online courses (MOOCs) on learning efficiency of students and also evaluating MOOCs as an ideal tool for designing a blended model for education. Design/methodology/approach: The analysis was carried out by using the data…
Descriptors: MOOCs, Student Attitudes, Teacher Attitudes, Program Effectiveness
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Rohaida Mazlan; Zamri Mahamod; Khairul Azhar Jamaludin – Journal of Education and Learning (EduLearn), 2025
In recent years, the flipped classroom model has garnered significant attention in education, marking a shift from conventional teaching methods to a more student-centered approach. This systematic review delves into the implementation of flipped classrooms and their influence on educational environments. The focus is on effective teaching…
Descriptors: Flipped Classroom, Blended Learning, Technology Uses in Education, Gamification
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Jin Wang; Wenxiang Fan – Journal of Computer Assisted Learning, 2025
Background: For students, digital literacy is an essential competency, and technology-supported learning has become one of the most crucial methods for developing students' digital literacy. However, no academic consensus exists regarding whether technology-supported learning is effective in improving students' digital literacy. Objectives: This…
Descriptors: Technological Literacy, Technology Uses in Education, Program Effectiveness, Influences
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Mohsen Keshavarz; Leili Mosalanejad – International Journal of Learning Technology, 2025
Using educational games is one of the fun and effective teaching methods. The purpose of this research is to design and implement an educational gamification program in the form of blended learning models and also, evaluate it in students' learning environments and accept it from students' points of view in multi-trial groups. This research is…
Descriptors: Educational Games, Gamification, Blended Learning, Student Attitudes
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Marianne Mäntyoja; Johanna Hautala – Journal of Geography in Higher Education, 2025
This article addresses the need for empirical research comparing students' experiences of learning in different hybrid spaces in higher education that blend digital spaces, physical spaces and learning interactions. We focus on hybrid spaces formed around Zoom, non-immersive virtual reality (VR), and on-campus with a telepresence robot (TPR)…
Descriptors: Technology Uses in Education, College Students, Blended Learning, In Person Learning
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Elsa Morgado; Levi Leonido; Antonino Pereira; Luís Borges Gouveia – Educational Process: International Journal, 2025
Background/purpose: Artificial Intelligence (AI) and distance learning (EaD) have profoundly transformed education, redefining teaching methodologies and learning dynamics. When integrated into educational environments, these technologies facilitate equitable access to knowledge, enable personalized learning, and enhance pedagogical flexibility.…
Descriptors: Educational Technology, Technology Uses in Education, Distance Education, Artificial Intelligence
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Mohammed O. A. Mohammed; Muhanad El Hag; Mohamed A. E. M. Ibrahim; Javed Khan – Knowledge Management & E-Learning, 2025
The Blended learning system (BELS) has become a popular tool of learning. BELS's effectiveness is substantially influenced by a number of elements, including teacher and student feedback and system design. This study on evaluating the Blackboard platform (removed for peer review) aims to determine the similarity between students' and faculty…
Descriptors: Learning Management Systems, Student Attitudes, Teacher Attitudes, College Students
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Theodore Newfield – International Journal of Educational Leadership Preparation, 2025
This quantitative correlational study examined barriers to implementing blended learning in K-12 classrooms, focusing on how ongoing professional development, hands-on training, and post-training support influence educators' ability to use digital tools effectively. The researcher surveyed 46 educators who shared insights into the effectiveness of…
Descriptors: Barriers, Blended Learning, Elementary Secondary Education, Faculty Development
Marco Valenza; Sophia Kan; Thomas Dreesen; Christopher Nkrumah; Kofi Sarpong Adu-Manu – UNICEF Innocenti - Global Office of Research and Foresight, 2025
The use of education technology (EdTech) has been widely recognised as a potential catalyst for improving learning outcomes, including in low- and middle-income countries (LMICs) where access to quality education remains challenging. However, care must be taken in the implementation, as the selected tools, resources and application have a large…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Program Implementation
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Peter Sin Howe Tan; Ai Na Seow; Yuen Onn Choong; Chi Hau Tan; Siew Yong Lam; Chee Keong Choong – Journal of Applied Research in Higher Education, 2024
Purpose: Numerous academic institutions have embarked on the pursuit of hybrid learning as an alternative approach, catering to students who opt for replacing a fraction of their conventional in-person meeting schedule with remote teaching. However, these new remote learning patterns have brought forth new stands against students' expectations.…
Descriptors: Student Attitudes, Program Effectiveness, Blended Learning, Distance Education
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Nadia Delanoy; Danni Chen – OTESSA Conference Proceedings, 2025
This article investigates the pedagogical and instructional design process of a hybrid course in preservice teacher education. Guided by the Community of Inquiry (COI) framework, the course design aimed to foster social, cognitive, and teaching presence in a hybrid learning environment. A narrative self-study approach was employed to reflect on…
Descriptors: Blended Learning, Instructional Design, Preservice Teacher Education, Teaching Methods
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Adit Gupta; Mool Raj; Ankur Gupta – International Journal on E-Learning, 2025
This study evaluated the impact of blended learning (BL) on student performance and perceptions within an Indian higher education institution. It also explored the relationship between students' online activities, tracked through the institutional e-learning management system (MCE-ELMS), and their final scores. The sample included six teachers and…
Descriptors: Foreign Countries, Blended Learning, Academic Achievement, Student Attitudes
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Vasa Buraphadeja; Donyawan Chantokul – International Journal on E-Learning, 2024
This study examines the effectiveness of a custom-designed chatbot in a blended learning environment, focusing on its adherence to instructional guidelines and its impact on student engagement. The chatbot was designed to prompt students with questions about concepts related to various academic majors, encourage elaboration on their responses, and…
Descriptors: Learner Engagement, Artificial Intelligence, Natural Language Processing, Technology Uses in Education
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Ghimire, Bharat – International Journal of Technology in Education, 2022
With the development of technology in education, various methods of teaching have been adopted across the world. Many countries have made technology an integral part of their classroom, and some nations have worked hard to incorporate it in various ways. Through a literature review, this paper investigates the challenges and opportunities of…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, Rural Schools
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Rena Denya Agustina; Riki Purnama Putra; Milla Listiawati – Journal on Efficiency and Responsibility in Education and Science, 2024
The evolution of learning design continues, focusing on blended laboratory approaches incorporating technology. The Sophisticated Thinking Laboratory (STB-LAB) and Gather Town are key tools in implementing collaborative learning in this context. This study assesses the effectiveness of blended laboratory implementation using STB-LAB and Gather…
Descriptors: Cooperative Learning, Learning Laboratories, Blended Learning, Gamification
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