Publication Date
In 2025 | 1 |
Since 2024 | 3 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 7 |
Descriptor
Evaluation Methods | 7 |
Learning Analytics | 7 |
Technology Uses in Education | 7 |
Educational Technology | 5 |
Teaching Methods | 5 |
Higher Education | 4 |
Game Based Learning | 3 |
Online Courses | 3 |
Asynchronous Communication | 2 |
Automation | 2 |
Barriers | 2 |
More ▼ |
Source
Association for Educational… | 1 |
Association for the… | 1 |
Education Research and… | 1 |
International Journal of… | 1 |
International Journal of… | 1 |
Open Praxis | 1 |
Technology, Knowledge and… | 1 |
Author
Bozkurt, Aras | 1 |
Brill, Dabrick A. | 1 |
Carliner, Saul, Ed. | 1 |
Eduardo Ogasawara | 1 |
Flávio Marques | 1 |
Geraldine Torrisi-Steele | 1 |
Haworth, Ian S. | 1 |
Joel dos Santos | 1 |
João Quadros | 1 |
Jun Jo | 1 |
Leonardo Lignani | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 3 |
Collected Works - Proceedings | 2 |
Information Analyses | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 5 |
Elementary Secondary Education | 2 |
Adult Education | 1 |
Elementary Education | 1 |
Two Year Colleges | 1 |
Audience
Location
California | 1 |
China | 1 |
Louisiana (New Orleans) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Ling Wang; Shen Zhan – Education Research and Perspectives, 2024
Generative Artificial Intelligence (GenAI) is transforming education, with assessment design emerging as a crucial area of innovation, particularly in computer science (CS) education. Effective assessment is critical for evaluating student competencies and guiding learning processes, yet traditional practices face significant challenges in CS…
Descriptors: Artificial Intelligence, Computer Science Education, Technology Uses in Education, Student Evaluation
Wonkyung Choi; Jun Jo; Geraldine Torrisi-Steele – International Journal of Adult Education and Technology, 2024
Despite best efforts, the student experience remains poorly understood. One under-explored approach to understanding the student experience is the use of big data analytics. The reported study is a work in progress aimed at exploring the value of big data methods for understanding the student experience. A big data analysis of an open dataset of…
Descriptors: College Students, Data Analysis, Data Collection, Learning Analytics
Wu, Maryann; Brill, Dabrick A.; Shirodkar, Mrunmayee Prakash; Tan, Jianxuan; Poptani, Mukesh; Wang, Ying; Haworth, Ian S. – International Journal of Educational Management, 2022
Purpose: With a growing need to assess multiple aspects of healthcare education, the goal of this study was to develop an innovative web-based application to streamline assessment processes and meet the increasingly complex role of the educational manager. Design/methodology/approach: AARDVARC (Automated Approach to Reviewing and Developing…
Descriptors: Technology Uses in Education, Automation, Course Descriptions, Curriculum Development
Bozkurt, Aras – Open Praxis, 2021
The purpose of this research is to examine the research that has been done on MOOCs by applying data mining and analytic approaches and to depict the current state of MOOC research. The text mining revealed four broad themes: (I) MOOCs as a mainstreaming learning model in HE, (II) motivation and engagement issues in MOOCs, (III) assessment issues…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Educational Research
Carliner, Saul, Ed. – Association for the Advancement of Computing in Education, 2019
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "E-Learn 2019: World Conference on E-Learning" took place in New…
Descriptors: Conferences (Gatherings), Electronic Learning, Conference Papers, Learner Engagement
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2021
For the forty-fourth time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online and onsite during the annual AECT Convention. Volume 1 contains papers dealing primarily with research and development topics. Papers dealing with…
Descriptors: Educational Technology, Technology Uses in Education, Feedback (Response), Course Evaluation