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| Computer Anxiety | 1 |
| Computer Attitudes | 1 |
| Computer Games | 1 |
| Computer Simulation | 1 |
| Cultural Context | 1 |
| Cultural Differences | 1 |
| Cultural Traits | 1 |
| Design Requirements | 1 |
| Educational Environment | 1 |
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| Technology Uses in Education | 1 |
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| Simulation & Gaming | 1 |
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| Morgan, Konrad | 1 |
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| Journal Articles | 1 |
| Reports - Descriptive | 1 |
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Peer reviewedMorgan, Konrad – Simulation & Gaming, 2000
Reviews some of the cross-cultural factors that should be considered in the design of interactive learning environments such as computer simulations and games. Highlights include cross-cultural differences in learning and the use of technology; cross-cultural attitudes toward technology; computer anxiety; and a methodology for culture-centered…
Descriptors: Computer Anxiety, Computer Attitudes, Computer Games, Computer Simulation


