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Prapawan Trakulkasemsuk; Wannapa Trakulkasemsuk – rEFLections, 2024
This study investigates the use of design elements in the advertisement posters on the Facebook pages of ten Thai universities, comprised of five government and five private institutions. Using the Multimodal Corpus Analysis Tool (MCAT), the study systematically analyzed the color characteristics and dominant colors employed in the universities'…
Descriptors: Social Media, Visual Aids, Student Projects, Corporations
John Kerrigan; Christina Bifulco – College Teaching, 2024
Given the wealth of research available on what components to include in a syllabus and how that affects instructor perception, there is a lack of research on how to present the syllabus to engage students in learning about the course. Our study examined the implementation of two multimedia syllabi developed for large lecture math courses: a…
Descriptors: Course Descriptions, Experiential Learning, Video Technology, Technology Uses in Education
Anna M. Brady-Ruehs; Adam Carreon; Toni Van Laarhoven; Jesse Johnson; Lynette Chandler – Education and Treatment of Children, 2024
This study used an adapted alternating treatments design to compare the effectiveness of two different procedures for fading video prompts for teaching two individuals with developmental disabilities and moderate intellectual disability to independently perform two different daily living tasks. The tasks were systematically faded from video…
Descriptors: Developmental Disabilities, Students with Disabilities, Instructional Effectiveness, Video Technology
Ali Hatami – Journal of Educators Online, 2024
Despite the promise of virtual reality (VR) videos to provide reflective opportunities analogous to those afforded by real-world classroom recordings, there has been scant research on its usage in teacher education to date. In this quasi-experimental study, we compared the effects of two distinct stimuli used for student teachers' reflections on…
Descriptors: Video Technology, Mathematics Teachers, Foreign Countries, Student Teachers
Mohan Honnagudi Gururaj; Nandish Malleshappa; Sankhya Nagesh Nayak; Devaraj Fakkirappa Vadenapur; Benak Patel Medugondanahalli Puradaswamy – Education and Information Technologies, 2024
A Study with undergraduate engineering students was conducted in order to evaluate whether cognitive and comprehending ability can be improved by incorporating the tool based learning. The simulator tools and virtual labs were used to represent tool based learning. The study was conducted on three different years of students. In the first stage…
Descriptors: Undergraduate Students, Engineering Education, Evaluation, Comprehension
Qing Yu; Bao-min Li; Qi-yun Wang – Interactive Learning Environments, 2024
In recent years, 3D holographic technology (3DHT) has attracted more and more attention from the field of education, bringing new opportunities to reform the delivery of instruction and learning. Whether the application of 3D holographic technology can effectively improve student learning performance has become a pendent issue. In this study, a…
Descriptors: Visual Aids, Technology, Learning Processes, Meta Analysis
Chi-Cheng Chang; Szu-Ting Yang – Interactive Learning Environments, 2024
This study aimed to investigate the differences in learners' emotion, cognitive load, and cognitive performance among various scaffolding DGBLs, and the influences of emotion and cognitive load on cognitive performance when using DGBLs. Participants were 97 adult learners from some community college, randomly divided into the control group with 32…
Descriptors: Psychological Patterns, Cognitive Processes, Self Efficacy, Game Based Learning
Kamen T. Engel; Jonathan Davidson; Alison Jolley; Ben Kennedy; Alexander R. L. Nichols – Journal of Geoscience Education, 2024
A virtual microscope resource was created when face-to-face labs were halted due to the COVID-19 pandemic in March 2020 to replicate the learning goals of an introductory petrology course on microscopy. This virtual microscope resource utilized images and videos of thin sections, as well as 3D rock models to allow students to complete labs online.…
Descriptors: Laboratory Equipment, Blended Learning, Science Laboratories, Geology
Ai-Chu Elisha Ding – Journal of Research on Technology in Education, 2024
Multilingual learners (MLs) often struggle with science conceptual learning partly due to the abstractness of the concepts and the complexity of scientific texts. This study presents a case of a Virtual Reality (VR) enhanced science learning unit to support middle-school students' science conceptual learning. Using a transformative mixed methods…
Descriptors: Multilingualism, Science Education, Learning Processes, Computer Simulation
Michelina Occhioni; Alessandra Beccaceci; Eleonora Paris – Journal of Geoscience Education, 2024
A Virtual World, the "Sustainability Hub" island, was developed and widely used during the COVID-19 pandemic, to support schools with distance-learning lessons, and the new mandatory Civic Education curriculum in Italy. Using a gamification approach, students learned about Agenda 2030 and sustainability focusing especially on themes…
Descriptors: Environmental Education, Distance Education, Geology, Sustainability
Ching-Yi Chang; Patcharin Panjaburee; Shao-Chen Chang – Interactive Learning Environments, 2024
Educators have recognized the importance of providing a realistic learning environment which helps learners to not only comprehend learning content, but also to link the content to practical problems. Such an environment can hence foster problem-solving skills in nursing training. However, when learners interact in a virtual environment with rich…
Descriptors: Artificial Intelligence, Context Effect, Nursing Education, Technology Integration
Gril, Albane; May, Madeth; Renault, Valérie; George, Sébastien – International Association for Development of the Information Society, 2021
In Technology Enhanced Learning field, learning analytics cover multiple research challenges, among which tracking data analysis and data indicator design and visualization. Part of our research effort is dedicated to changing their design process, in order to capitalize them. This would allow us to meet a need in cost savings of design workflow…
Descriptors: Comparative Analysis, Data Analysis, Cost Effectiveness, Data Use
McKinstry, James P. – ProQuest LLC, 2018
The role of technology has increased in our everyday lives and continues to develop. Research has shown that technology can visually support language and communication in individuals with autism spectrum disorders (ASD) (Shane, Laubscher, Schlosser, Flynn, Sorce, & Abramson, 2012). This research study is designed to measure the impact of…
Descriptors: Educational Technology, Influence of Technology, Instructional Effectiveness, Technology Uses in Education
Bennett, Kyle D.; Gutierrez, Anibal, Jr.; Loughrey, Tara O. – Education and Training in Autism and Developmental Disabilities, 2016
Recently, researchers have compared the effectiveness of video-based instruction (VBI), particularly video modeling, when using smaller versus larger screen sizes with positive, but mixed results. Using an adapted alternating treatments design, we compared two different screen sizes (i.e., iPhone 5 versus iPad 2) using video prompting as the VBI…
Descriptors: Adolescents, Autism, Pervasive Developmental Disorders, Comparative Analysis
Ou, Kuo-Liang; Tarng, Wernhuar; Chen, Yi-Ru – International Journal of Distance Education Technologies, 2018
Beginning learners of English frequently use flashcards as a tool for learning vocabulary. However, because of the consciousness difference between the picture-readers and picture-drawers on vocabularies, errors may be involved in the learners' comprehension of the vocabulary terms on the flashcards. This article develops and evaluates an English…
Descriptors: Foreign Countries, Vocabulary Development, English (Second Language), Second Language Learning
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