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Tobias Wiemer; Marius Rothe – Design and Technology Education, 2024
The use of Augmented Reality (AR) is a relatively new but significant trend in the educational landscape, including in technology education. The aim of this article is to discuss different perspectives on AR applications and describe the similarities, possibilities, and differences between them. Initial research in the field of technology…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Björn Citrohn – Design and Technology Education, 2023
This study investigates, and further develops, a framework for analyzing technological knowledge emanating from school design projects; a framework that has the potential to be used as a tool for teachers when choosing and planning design projects. The study also intends to answer the research question: What technological knowledge, associated to…
Descriptors: Class Activities, Foreign Countries, Grade 7, Grade 8
Johan Lind – Design and Technology Education, 2024
Given the profound influence that technology has on society, shaping our behaviours, conversations, and decisions, it is essential to understand its development and nature. Obtaining a complete understanding of technology requires us to explore both the nature of technology and its historical aspects. This study examines how using supportive…
Descriptors: Computer Simulation, Technology Uses in Education, Information Technology, Interaction
Brynjar Olafsson; Gisli Thorsteinsson – Design and Technology Education, 2024
The use of makerspaces in Norwegian compulsory education is growing. However, using maker-centred learning to support creativity has yet to be examined extensively in the Norwegian context. Consequently, the aim of this research is to explore Norwegian makerspace teachers' conceptions of the use of maker-centred learning to augment creative…
Descriptors: Foreign Countries, Teacher Attitudes, Creativity, Shared Resources and Services
Larysa Kolesnyk; Brynjar Olafsson; Camilla Groth; Eva Lutnæs – Design and Technology Education, 2025
School-based makerspaces are increasingly recognized as powerful contexts for fostering creativity, collaboration, and problem-solving. However, educational research on creativity has often prioritized individual traits or final products, underemphasizing the environmental conditions -- physical, social, emotional, and cognitive -- that shape…
Descriptors: Shared Resources and Services, Creativity, Educational Environment, Environmental Influences
Franz Schröer; Claudia Tenberge; Nele Schemel; Malin Osnabrügge; Lea Schneider – Design and Technology Education, 2024
The professional development of teachers is considered a central task of teacher training and therefore also for teaching technology education in an era of digitalization. The anchoring of technology and digital technologies is becoming a mandatory task in teaching especially due to curriculum requirements and an increasing importance of learning…
Descriptors: Robotics, Elementary School Teachers, Technology Integration, Foreign Countries
Fleischmann, Katja – Design and Technology Education, 2023
This research examines the experiences of German design educators during the Covid-19 pandemic and explores how these experiences influenced design education's transition to the online studio two years afterwards. The research is based on surveys of 33 German design educators who represent 18 higher education institutions (University/University of…
Descriptors: Foreign Countries, Design, Studio Art, COVID-19
Maria Svensson; Jonna Larsson; Ann-Marie von Otter; Helena Sagar; Pia Williams – Design and Technology Education, 2023
Communicating technical concepts in preschool is of vital importance for developing the quality of the technology teaching practice and the development of the children's language skills within the content area. The aim of this study is to investigate how preschool teachers discern technology in relation to everyday situations in preschool. The…
Descriptors: Preschool Teachers, Teacher Attitudes, Technology Uses in Education, Educational Technology
Lehtonen, Miikka J.; Khamisani, Noorin; Gatto, Gionata – Design and Technology Education, 2021
While the pandemic has had a tremendous negative impact on societies, it has nonetheless provided us with a sort of living lab for investigating and exposing consolidated models of design education. The design studio, often conceptualized as a spatio-temporally inhabited milieu with translocal norms and conventions, became a blended environment…
Descriptors: Play, Educational Environment, Electronic Learning, Design
Agirbas, Asli – Design and Technology Education, 2021
Architectural forms, architectural knowledge, design process, and design thinking are all changing with the use of computer-aided design programmes, and even traditional university architecture departments now wish to teach these programmes. However, it can be difficult to implement courses on such computer programmes because these departments…
Descriptors: Computer Assisted Design, Higher Education, Architectural Education, Models
Yi, Ye Ji; Bhattacharjee, Suchismita – Design and Technology Education, 2023
This study aimed to investigate the effectiveness of 360-degree panorama-based Virtual Reality (360VR) as a tool to simulate real-world site visit experiences in interior design education. In the first stage of evaluation, the online survey was implemented to ask students about their learning experience of using 360VR. The second stage of 360 VR…
Descriptors: Computer Simulation, Interior Design, Learning Experience, Teaching Methods
Anne-Marie Cederqvist; Per Högström – Design and Technology Education, 2024
Technology education in primary schools must integrate sustainable development to provide young learners with the basic knowledge, skills, and values to understand, appreciate and contribute to a sustainable future. This integration prepares them for the challenges of a rapidly changing world, promotes responsible use of technology and fosters a…
Descriptors: Empowerment, Technology Uses in Education, Elementary School Teachers, Sustainable Development
Caroline Forsell; Per Westerlind – Design and Technology Education, 2024
This study investigated student's knowledge and understanding of mechanical stress including strain, and the relation between mechanical stress and strain, using material created by the authors of this text. It also investigated what the students perceived helpful for learning. The material was a complete laboratory setup and was intended to be…
Descriptors: Student Attitudes, Scientific Concepts, Science Laboratories, Foreign Countries
The AI Generative Text-to-Image Creative Learning Process: An Art and Design Educational Perspective
Tore Andre Ringvold; Ingri Strand; Peter Haakonsen; Kari Saasen Strand – Design and Technology Education, 2024
In today's constantly changing world technological developments in artificial intelligence (AI) can induce educational visions of both utopia and dystopia. New technologies and communication platforms can provide new forms and possibilities of learning. Creating an image has historically mostly been a human process of using knowledge and…
Descriptors: Artificial Intelligence, Computer Software, Design, Teaching Methods
Tilanka Chandrasekera; Tutaleni Asino; Nicole Colston – Design and Technology Education, 2025
This study examines how culturally grounded and immersive design pedagogies can enhance STEM engagement for Native American middle school students, integrating Place-Based Education (PBE), Culturally Relevant Teaching (CRT), and Problem-Based Learning (PBL). Utilizing Virtual and Augmented Reality (VR and AR) and 3D printing, the project aimed to…
Descriptors: STEM Education, Place Based Education, American Indian Students, Middle School Students
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