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Aytaj Ismayilzada; Ayaz Karimov; Mirka Saarela – Journal of Interactive Learning Research, 2025
This systematic literature review explores learning analytics (LA) in serious games within virtual reality (VR) environments, focusing on studies from the International Conference on Learning Analytics and Knowledge (LAK) and the Journal of Learning Analytics (JLA). Conducted in two stages, the review identifies key domains where serious games in…
Descriptors: Educational Games, Computer Simulation, Technology Uses in Education, Instructional Effectiveness
Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
Kasra Lekan; Zachary A. Pardos – Journal of Learning Analytics, 2025
Choosing an undergraduate major is an important decision that impacts academic and career outcomes. In this work, we investigate augmenting personalized human advising for major selection using a large language model (LLM), GPT-4. Through a three-phase survey, we compare GPT suggestions and responses for undeclared first- and second-year students…
Descriptors: Technology Uses in Education, Artificial Intelligence, Academic Advising, Majors (Students)
Riina Kleimola; Laura Hirsto; Heli Ruokamo – Education and Information Technologies, 2025
Learning analytics provides a novel means to support the development and growth of students into self-regulated learners, but little is known about student perspectives on its utilization. To address this gap, the present study proposed the following research question: what are the perceptions of higher education students on the utilization of a…
Descriptors: Self Management, College Students, Learning Analytics, Student Development
Stanislav Pozdniakov; Jonathan Brazil; Mehrnoush Mohammadi; Mollie Dollinger; Shazia Sadiq; Hassan Khosravi – Journal of Learning Analytics, 2025
Engaging students in creating high-quality novel content, such as educational resources, promotes deep and higher-order learning. However, students often lack the necessary training or knowledge to produce such content. To address this gap, this paper explores the potential of incorporating generative AI (GenAI) to review students' work and…
Descriptors: Student Evaluation, Artificial Intelligence, Student Developed Materials, Feedback (Response)
Kelli A. Bird; Benjamin L. Castleman; Yifeng Song – Journal of Policy Analysis and Management, 2025
Predictive analytics are increasingly pervasive in higher education. However, algorithmic bias has the potential to reinforce racial inequities in postsecondary success. We provide a comprehensive and translational investigation of algorithmic bias in two separate prediction models--one predicting course completion, the second predicting degree…
Descriptors: Algorithms, Technology Uses in Education, Bias, Racism
Hanall Sung; Mitchell J. Nathan – International Journal of Educational Technology in Higher Education, 2025
In various technology-enhanced learning (TEL) environments, knowledge co-creation progresses through multimodal interactions that integrate verbal and nonverbal modalities, such as speech and gestures. This study investigated two distinct analytical approaches for analyzing multimodal interactions--triangulating and interleaving--by applying them…
Descriptors: Technology Uses in Education, Epistemology, Research and Development, Nonverbal Learning
Lei Tao; Hao Deng; Yanjie Song – Educational Technology & Society, 2025
Information and communication technologies have transformed education, driving it towards intelligent teaching and learning. With the rise of generative artificial intelligence (AI), represented by tools such as ChatGPT, there is also a growing body of literature on generative AI in education. In this study, we searched the Scopus, ERIC, and Web…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Teaching Methods
Yuxiao Xie; Ziyi Xie; Siyu Chen; Lei Shen; Zhizhuang Duan – Education and Information Technologies, 2025
The National College English Test Band 4 (CET-4) is a key test to assess the English language ability of Chinese university students, and the success rate of the test is important to improve the quality of their English learning. Artificial intelligence technology can be used to predict and explore the factors influencing the success rate. This…
Descriptors: Language Tests, English (Second Language), Second Language Learning, Second Language Instruction
Michael Sony; Kochu Therisa Beena Karingada – Journal of Applied Research in Higher Education, 2025
Purpose: Education 4.0 (E 4.0) represents a new paradigm in the field of education, which emphasizes a student-centric approach that allows learners to access education anytime, anywhere, tailored to their individual needs through modern-day technologies. The purpose of the study was to unearth the critical success factors (CSFs) essential for the…
Descriptors: Success, Educational Practices, Student Centered Learning, Technology Uses in Education