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Joseph M. Furner – International Journal of Education in Mathematics, Science and Technology, 2024
This paper will provide several examples of science and mathematics integration: navigation/map-reading, ecology/ecosystems/population growth, and chemistry/molecular structures. This paper underscores integrating STEM subjects with problem-based learning with technology such as video/computer simulations/programming/coding and the dynamic free…
Descriptors: Problem Based Learning, Mathematics Instruction, Educational Technology, Geometry
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Belén Cristina Domínguez Vázquez; José Luis Díaz Palencia – Pedagogical Research, 2024
This study explores the integration of virtual reality (VR) in geometry education and examines the immersive platform's potential to enhance student engagement and understanding through a case report. While students appreciated the interactive and collaborative aspects of VR, they also faced challenges such as VR sickness and technical issues.…
Descriptors: Geometry, Mathematics Instruction, Teaching Methods, Computer Simulation
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Arvanitaki, Maria; Zaranis, Nicholas – Education and Information Technologies, 2020
The purpose of this study is to investigate if information and communications technology (ICT) helps improve students' achievement in geometry regarding solids' nets. Our research compares the achievement of the students in the experimental group taught using our ICT intervention to students in the control group taught by traditional teaching…
Descriptors: Technology Integration, Computer Simulation, Geometry, Mathematics Instruction
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Andreas Gegenfurtner, Editor; Ingo Kollar, Editor – New Perspectives on Learning and Instruction, 2024
Bringing together the research of leading international scholars in the field of digital learning, "Designing Effective Digital Learning Environments" discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational…
Descriptors: Instructional Design, Best Practices, Information Technology, Technology Integration
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Voronina, Marianna V.; Tretyakova, Zlata O.; Krivonozhkina, Ekaterina G.; Buslaev, Stanislav I.; Sidorenko, Grigory G. – EURASIA Journal of Mathematics, Science and Technology Education, 2019
The relevance and feasibility of this study are determined by the absence of serious, scientific research, as well as teaching materials, when it comes to the use of Augmented Reality (AR) in teaching students and future teachers Descriptive Geometry, Engineering and Computer Graphics (DGECG). The purpose of the study is to examine the current…
Descriptors: Computer Simulation, Geometry, Engineering Education, Computer Graphics
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Kim, Young Rae; Park, Mi Sun – Journal of Education and Training Studies, 2018
A virtual world was created using the popular sandbox game Minecraft to support the development of preservice teachers' knowledge for teaching mathematics. Preservice teachers explored the virtual world for a geometry activity involving area and volume problems. They then discussed how this integration of technology could support students'…
Descriptors: Mathematics Instruction, Preservice Teachers, Video Games, Computer Games
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Saritas, M. T. – Educational Research and Reviews, 2015
The meaningful knowledge creation about molecular geometry has always been the challenge of chemistry learning. In particular, microscopic world of chemistry science (example, atoms, molecules, structures) used in traditional two dimensional way of chemistry teaching can lead to such problem as students create misconceptions. In recent years,…
Descriptors: Preservice Teachers, Student Teacher Attitudes, Computer Attitudes, Technology Integration
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Lee, Kangdon – InSight: A Journal of Scholarly Teaching, 2012
Students acquire knowledge and skills through different modes of instruction that include classroom lectures with textbooks, computers, and the like. The availability and choice of learning innovation depends on the individual's access to technologies and on the infrastructure environment of the surrounding community. In this rapidly changing…
Descriptors: Computer Uses in Education, Computer Simulation, Visual Aids, Technology Integration