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Bull, Prince Hycy, Ed.; Keengwe, Jared, Ed. – IGI Global, 2019
Digital integration is the driving force of teaching and learning at all levels of education. As more non-traditional students seek credentialing, certification, and degrees, institutions continue to push the boundaries of innovative practices to meet the needs of diverse students. Programs and faculty have moved from merely using technology and…
Descriptors: Technology Integration, Technological Advancement, Learner Engagement, Story Telling
Marchand, James W. – IDEAL, 1987
Until recently, professionals in the humanities have had access only to mainframe computer technology. The advent of microcomputers offers a range of new options. The experiences of one individual indicate that with personal computer technology and simple programming, and occasionally the help of a mainframe, textual, visual, and auditory…
Descriptors: Applied Linguistics, Classical Languages, Classification, Computer Oriented Programs
Gaddis, Tony – 1997
Prepared by the manager of a virtual reality (VR) laboratory at North Carolina's Haywood Community College, the three papers collected in this document are designed to help instructors incorporate VR into their classes. The first paper reviews the characteristics of VR, defining it as a computer-generated simulation of a three-dimensional…
Descriptors: College Instruction, Community Colleges, Computer Peripherals, Computer Selection
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DiSpezio, Michael A. – Science and Children, 1989
An overview of the basics of computers is presented. Definitions and discussions of processing, programs, memory, DOS, anatomy and design, central processing unit (CPU), disk drives, floppy disks, and peripherals are included. This article was designed to help teachers to understand basic computer terminology. (CW)
Descriptors: Computer Peripherals, Computer Software, Computer Storage Devices, Computer Uses in Education
D'Ignazio, Fred – Classroom Computer Learning, 1988
Discussed are products and activities which can be used in a multimedia computer setting. Highlighted are the use of video cameras, video digitizers, and video overlays. Examples of how this technology can be used by students are described. (CW)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Peripherals, Computer Software