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Yi-chen Chen – Computer Assisted Language Learning, 2024
Public speaking is considered the most anxiety-provoking speaking activity for English as a foreign language (EFL) learner. While traditional lecture-based classrooms hinder EFL learners' constant practice and frequent interaction due to large class sizes and limited time, recent developments in technology, including Artificial Intelligence (AI),…
Descriptors: Computer Assisted Instruction, Teaching Methods, Oral Language, Second Language Learning
Hyeseong Lee; Seung H. Kim; Hae Min Yu – International Journal on E-Learning, 2024
Despite the benefits of teaching computational thinking (CT) and applying coding tools in schools, many teachers feel unprepared to use these technologies. Hence, we introduced CT concepts and coding tools to pre-service teachers (n=36; 17 in online class and 19 in in-person class), equipping them with digital competencies through activities with…
Descriptors: Coding, Mathematics Instruction, Pedagogical Content Knowledge, Faculty Development
Peer reviewedAmy Adair – Grantee Submission, 2024
Developing models, using mathematics, and constructing explanations are three practices essential for science inquiry learning according to education reform efforts, such as the Next Generation Science Standards (NGSS Lead States, 2013). However, students struggle with these intersecting practices, especially when developing and interpreting…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Scaffolding (Teaching Technique)
Shao, Michael; Shiflett, Mark B. – Chemical Engineering Education, 2021
Simulation software has experienced growing interest in chemical engineering curriculums for its usage in commercial engineering practices. This article describes the ASPEN Plus® version 10 (V10) simulations and a student teach students approach to integrate ASPEN in the chemical engineering curriculum at the University of Kansas (KU). Videos,…
Descriptors: Chemical Engineering, Teaching Methods, Computer Simulation, Computer Software
Nelson, Timothy S.; Albakry, Mohammed – Journal of College Reading and Learning, 2021
The availability of corpora has greatly strengthened the possibilities of identifying high-frequency lexical items in a more systematic and objective manner than has typically been used for vocabulary instruction. This article adopts a corpus-based approach to accommodate the vocabulary instructional needs of students enrolled in university…
Descriptors: Computational Linguistics, Vocabulary Development, Academic Language, Word Frequency
Scheuerell, Scott – Social Studies, 2021
The author describes how high school students can use Google Tour Builder to track the impact of local Civil War veterans by conducting research with primary and secondary sources. In the article, there is a description of an example from Larned, Kansas where more than one hundred Civil War veterans settled a community on the plains. Digitized…
Descriptors: Social Studies, History Instruction, War, Veterans
Thontirawong, Pipat; Chinchanachokchai, Sydney – Marketing Education Review, 2021
In the age of big data and analytics, it is important that students learn about artificial intelligence (AI) and machine learning (ML). Machine learning is a discipline that focuses on building a computer system that can improve itself using experience. ML models can be used to detect patterns from data and recommend strategic marketing actions.…
Descriptors: Marketing, Artificial Languages, Career Development, Time Management
Balakrishnan, Sangeetha – Journal of Educational Technology, 2021
This paper presents a personal account of the use of Google Classroom as a Learning Management System in the Chemistry theory and laboratory courses with the undergraduate students. Some useful features of the application are presented, with the focus on its affordances to create engaging learning environments. In its professed role in augmenting…
Descriptors: Chemistry, Science Instruction, Computer Software, Integrated Learning Systems
Soboleva, Elena V.; Suvorova, Tatyana N.; Zenkina, Svetlana V.; Bocharov, Mikhail I. – European Journal of Contemporary Education, 2021
The problem that the given paper aims to solve is associated with the need to resolve the contradiction between the requirements of the digital economy for a high level of computational thinking of specialists of the future and an insufficiently developed methodological base for training graduates that meets these requirements. The purpose of the…
Descriptors: Computer Games, Computer Science Education, Computer Software, Specialists
Riske, Amanda K.; Cullicott, Catherine E.; Mirzaei, Amanda Mohammad; Jansen, Amanda; Middleton, James – Mathematics Teacher: Learning and Teaching PK-12, 2021
In this article, the authors introduce the Into Math Graph tool, which helps teachers learn about their students' mathematics-related experiences and mathematical engagement by inviting students to define and graph their engagement over time. This tool documents and allows teachers to understand how and why students' engagement increases,…
Descriptors: Mathematics Instruction, Teaching Methods, Learner Engagement, Graphs
Valentine, Andrew; Van der Veen, Tom; Kenworthy, Patrick; Hassan, Ghulam Mubashar; Guzzomi, Andrew; Khan, R. Nazim; Male, Sally A. – Australasian Journal of Educational Technology, 2021
A barrier to using head mounted display (HMD) virtual reality (VR) in education is access to hardware for large classes. This paper compares students' learning when engaging with an HMD VR simulation as the operator and as the observer, to evaluate whether benefits of HMD VR can be achieved without requiring all students to operate the equipment.…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Graduate Students
Kumas, Ahmet – Problems of Education in the 21st Century, 2021
Although advanced technological tools and equipment are used effectively in daily life, the inability of all students to access high-tech experiment applications in high schools negatively affects disadvantaged student groups in the further education process. The main purpose of the research evaluates students in four different categories about…
Descriptors: STEM Education, Computer Software, Teaching Methods, Grade 10
Hayes, Laura E.; Traughber, Matthew C. – Language, Speech, and Hearing Services in Schools, 2021
Purpose: The purpose of this study was to further evaluate an eight-step partner instructional model developed by Kent-Walsh and McNaughton that has been demonstrated to improve implementation quality and fidelity among adults in clinical and educational settings who support the use of augmentative and alternative communication (AAC) for…
Descriptors: Feedback (Response), Teaching Methods, Models, Augmentative and Alternative Communication
Zulfiani, Z.; Suwarna, Iwan Permana; Miranto, Sujiyo – International Journal of Instruction, 2021
Ubiquitous learning has recently gained increasing popularity in the education sector, which significantly increased the efficiency of individual and collaborative learning. The aim of this study is to develop an Android version of science education-adaptive learning system (ScEd-ALS) as a science learning medium to accommodate various learning…
Descriptors: Academic Achievement, Handheld Devices, Telecommunications, Science Teachers
Lee, JiHye; Lee, Hyun-Kyung; Jeong, Dabin; Lee, JiEun; Kim, TaeRyun; Lee, JiHyon – International Journal of Art & Design Education, 2021
Traditional museums of culture and history are failing to develop or make effective use of augmented reality (AR) technology. To address this deficit, the present study sought to develop online and offline experiential AR learning tools that would enable children to more fully explore museum artefacts. The study approach was based on the Blended…
Descriptors: Museums, Cultural Education, Computer Simulation, History Instruction

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