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Davidson, Rosemary – Science Teacher, 2014
As a chemistry teacher, Rosemary Davidson has found "infographics" (information graphics) successfully engage her students in science--not only in carrying out the research for classroom projects but also in presenting the results of their research to their peers. This article will help teachers integrate student-created infographics…
Descriptors: Science Instruction, Science Education, Scientific and Technical Information, Chemistry
Wolfe, Christopher; Widmer, Colin L.; Weil, Audrey M.; Cedillos-Whynott, Elizabeth M. – Journal on Excellence in College Teaching, 2015
Students in an undergraduate psychology course on Learning and Cognition used SKO (formerly AutoTutor Lite), an Intelligent Tutoring System, to create interactive lessons in which a pedagogic agent (animated avatar) engages users in a tutorial dialogue. After briefly describing the technology and underlying psychological theory, data from an…
Descriptors: Intelligent Tutoring Systems, Undergraduate Students, Psychology, Animation
Yeh, Andy; Chandra, Vinesh – Mathematics Education Research Group of Australasia, 2015
Learning mathematics is a complex and dynamic process. In this paper, the authors adopt a semiotic framework (Yeh & Nason, 2004) and highlight programming as one of the main aspects of the semiosis or meaning-making for the learning of mathematics. During a 10- week teaching experiment, mathematical meaning-making was enriched when primary…
Descriptors: Programming, STEM Education, Mathematics Education, Semiotics
Jeremy Jimenez – ProQuest LLC, 2017
In my three-article dissertation, "Concerning the Other: Empathic Discourse in Worldwide, National, and Student-Authored Textbook Historical Narratives," I explore how textbook authors empathize with marginalized groups. My data includes approximately 1,000 textbooks published from 1910 to 2010 from over 100 countries around the world,…
Descriptors: Empathy, History Instruction, Disadvantaged, Diversity
Thorsted, Ann Charlotte; Bing, Rie Grønbeck; Kristensen, Michael – Journal of Problem Based Learning in Higher Education, 2015
This article recounts reflections by a small group of students and their supervisor on play utilized at their meetings as part of a Problem Based Learning (PBL) process. The students experienced how a less traditional professor-student relationship arose, which transformed their interaction and relationship into a more holistic, trustful,…
Descriptors: Problem Based Learning, Play, Teacher Student Relationship, Holistic Approach
Willmott, Christopher J. R. – Journal of Biological Education, 2015
There is growing recognition that science is not conducted in a vacuum and that advances in the biosciences have ethical and social implications for the wider community. An exercise is described in which undergraduate students work in teams to produce short videos about the science and ethical dimensions of current developments in biomedicine.…
Descriptors: Science Education, Teaching Methods, Ethics, Undergraduate Students
Lamb, Gary; Polman, Joseph L.; Newman, Alan; Smith, Cynthia Graville – Science Teacher, 2014
Information graphics, or "infographics," are widely used to convey complex science and its importance to society. To be educated consumers and citizens, students need to understand and be critical of information presented in graphical form. Researchers, accordingly, have called for fostering the "representational competence" of…
Descriptors: Scientific and Technical Information, Models, Integrated Activities, High School Students
Garcia, Antero; Mirra, Nicole; Morrell, Ernest; Martinez, Antonio; Scorza, D'Artagnan – Reading & Writing Quarterly, 2015
This article explores the relationship between critical literacy practice, digital media production, and civic agency in the Council of Youth Research, a youth participatory action research program in which Los Angeles high school students conduct research and create dynamic, multimedia presentations as leaders of a growing youth movement for…
Descriptors: Critical Literacy, Action Research, Participatory Research, High School Students
Sanders, Nathan E.; Faesi, Chris; Goodman, Alyssa A. – Journal of Science Education and Technology, 2014
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to develop such products, particularly in specialized fields of science. We sought to test whether interactive,…
Descriptors: Computer System Design, Computer Software, Learning Modules, Instructional Innovation
Stille, Saskia; Prasad, Gail – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2015
The purpose of this article is to illustrate the potential contribution of a multimodal approach to English language teaching and learning in the educational context. Collaborating with English as a second language (ESL) and classroom teachers to explore ways to improve pedagogy in multilingual, multicultural schools, the authors discovered many…
Descriptors: Multilingualism, English (Second Language), Second Language Learning, Personal Narratives
Pantaleo, Sylvia – Literacy Research and Instruction, 2013
During a 10-week classroom-based study, 20 fourth grade students participated in a number of interdependent activities that focused on developing their visual meaning-making skills and competencies. As well as reading, responding in writing to and discussing a selection of picturebooks, graphic novels, and magazines, the students created graphic…
Descriptors: Cartoons, Novels, Grade 4, Semiotics
Prasad, Gail – Intercultural Education, 2015
In an age of transnational mobility, there has been a growing recognition of the need for both English and French mainstream classroom teachers to be trained to teach increasingly plurilingual student populations. In this article, I begin by describing the context for an exploratory comparative and collaborative ethnographic action research study…
Descriptors: French, English, Multilingualism, Ethnography
Caton, Hope; Greenhill, Darrel – International Journal of Game-Based Learning, 2014
This paper describes how a gamified rewards and penalties framework was used to increase attendance and engagement in a level six undergraduate computing module teaching game production. The framework was applied to the same module over two consecutive years: a control year and a trial year. In both years the tutor, assignments and assessment…
Descriptors: Undergraduate Students, Computer Science Education, Learning Modules, Attendance
Jones, Lewis C. R.; Tyrer, John R.; Zanker, Nigel P. – Design and Technology Education, 2013
This paper explores the pedagogy underpinning the use of laser manufacturing methods for the teaching of science, technology, engineering and mathematics (STEM) at key stage 3 design and technology. Clock making (horology) has been a popular project in design and technology (D&T) found in many schools, typically it focuses on aesthetical…
Descriptors: Lasers, Manufacturing, STEM Education, Teaching Methods
Hoban, Garry; Nielsen, Wendy; Shepherd, Alyce – Teaching Science, 2013
Students engage with science content when they are asked to explain and communicate their knowledge to others. In particular, encouraging students to create various digital media forms such as videos, podcasts, vodcasts, screencasts, digital stories and animations to explain science is usually engaging, especially if they have ownership of the…
Descriptors: Blended Learning, Multimedia Instruction, Multimedia Materials, Student Developed Materials

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