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Quinn, Andrew; Barth, Anna M. – Journal of Social Work Education, 2014
Sixteen MSW distance programs provided insight into how the implicit curriculum currently exists within their programs. Overall, distance programs carried out the activities necessary for student development; the student population made for a more diverse learning community; and faculty were receiving training. There was still a heavy reliance on…
Descriptors: Masters Programs, Social Work, Distance Education, Teaching Methods
Vidal, Darryl; Casey, Michael – Rowman & Littlefield Education, 2014
"N3xt Practices" is a ground-breaking advisory book for education decision makers. Its purpose is to challenge the top trends and initiatives of the previous decade in educational technology and bring light to their short-falls and misses. It also highlights successful endeavors and strategies and details a common-sense methodology to…
Descriptors: Guides, Technology Uses in Education, Educational Technology, Teaching Methods
Soydan, Sema – EURASIA Journal of Mathematics, Science & Technology Education, 2015
This study, an education program was developed to improve addition-subtraction skills of 6-year old children using educational toys and smart boards. The program was implemented with children, and its effects on their operational skills were analysed. The study group of the research is composed of 90 children who attended preschool classes in…
Descriptors: Addition, Subtraction, Mathematics Skills, Young Children
Gibson, Danita C. – ProQuest LLC, 2013
Interactive whiteboards (IWBs) have increasingly become a technology tool used in the educational field. IWBs are touch-sensitive screens that work in conjunction with a computer and a projector, and which are used to display information from a computer. As a qualitative case study, this study investigated the SMART Board-infused instructional…
Descriptors: Interactive Video, Educational Technology, Technology Uses in Education, Interaction
Hensberry, Karina K. R.; Moore, Emily B.; Perkins, Katherine K. – Journal of Computers in Mathematics and Science Teaching, 2015
Computer technology, when coupled with reform-based teaching practices, has been shown to be an effective way to support student learning of mathematics. The quality of the technology itself, as well as how it is used, impacts how much students learn. Interactive simulations are dynamic virtual environments similar to virtual manipulatives that…
Descriptors: Computer Simulation, Mathematics Instruction, Technology Uses in Education, Educational Technology
Dib, Hazar; Adamo-Villani, Nicoletta; Garver, Stephen – Advances in Engineering Education, 2014
We describe the design, development and initial evaluation of an interactive virtual environment whose objective is to help undergraduate students learn and review the concepts and practices of differential leveling. The virtual environment, which includes realistic terrains and leveling instruments that look, operate, and produce results…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Undergraduate Students
Shorkey, Clayton T.; Uebel, Michael – Journal of Social Work Education, 2014
Since the mid-20th century, instructional technologies and educational media in social work education have undergone significant development with the goals of improving learning and performance and enhancing access. This growth has been marked by technical advances in hardware and by innovations in media, or so-called soft formats. Current…
Descriptors: Social Work, Counselor Training, Educational History, Social Networks
Thomas, Jo Ann – ProQuest LLC, 2014
The growing presence of educational technology in our nation's K-12 schools has had little effect on teacher practices to enhance student learning (Once, Delialioglu, & Brown, 2008). Sophisticated levels of educational technology use are believed to influence student learning (Hall, Loucks, Rutherford, & Newlove, 1975) yet research on…
Descriptors: Mixed Methods Research, Elementary School Teachers, School Districts, Interactive Video
Chen, Hao-Jan Howard; Yang, Ting-Yu Christine – Interactive Learning Environments, 2013
Several researchers have highlighted the potential of applying adventure video games in second language acquisition; however, few studies have investigated the impact of adventure games on foreign language learning. This study aimed to examine the effects of a commercial adventure video game on foreign language learning and learners' perceptions…
Descriptors: Second Language Learning, Video Games, College Students, Student Attitudes
Sheffield, Caroline C. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2015
Interactive whiteboards (IWBs) are increasingly prevalent in U.S. classrooms. Yet, little is known about how this tool is being used to teach social studies. This case study through classroom observations, interviews, and student focus groups examines how two fifth-grade teachers use the IWB to teach U.S. history. The data indicate that when the…
Descriptors: Case Studies, Bulletin Boards, Visual Aids, Educational Equipment
Beal-Alvarez, Jennifer S.; Cannon, Joanna E. – Odyssey: New Directions in Deaf Education, 2015
The field of deaf education lacks rigorous research that supports any singular instructional practice (Luckner, Sebold, Cooney, Young III, & Muir 2005/2006; Easterbrooks & Stephenson, 2012). However studies indicate that technology, frequently used during instruction with students who are deaf or hard of hearing (Easterbrooks, Stephenson,…
Descriptors: Deafness, Hearing Impairments, Teaching Methods, Technology Uses in Education
Stout, Laura L. – ProQuest LLC, 2013
This dissertation examines teaching with the interactive whiteboard and its impact on student achievement outcomes for grade 5 students of economic disadvantage. It is a quantitative retrospective posttest only comparison group study. State assessment scores of low SES students at two grade 5 centers were compared. The scores that were compared…
Descriptors: Grade 5, Elementary School Students, Economically Disadvantaged, Academic Achievement
Sato, Eriko; Sohn, Heejeong; Chen, Julian ChengChiang; Adebowale, Kayode C. V.; Jourdain, Sarah – Journal of Educational Technology Systems, 2015
Our pilot project created blended/online courses to accommodate the growing needs of precollegiate and collegiate students interested in learning Korean and Japanese. In the initial phase, we conducted a survey of students' experiences with and perceptions about blended/online Asian language learning. We found a general lack of familiarity with,…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, Korean
Hockicko, Peter; Krišták, Luboš; Nemec, Miroslav – European Journal of Engineering Education, 2015
Video analysis, using the program Tracker (Open Source Physics), in the educational process introduces a new creative method of teaching physics and makes natural sciences more interesting for students. This way of exploring the laws of nature can amaze students because this illustrative and interactive educational software inspires them to think…
Descriptors: Video Technology, Teaching Methods, Science Instruction, Physics
Craig, Cindy L.; Friehs, Curt G. – Journal of Web Librarianship, 2013
This study compared two common types of online information literacy tutorials: a streaming media tutorial using animation and narration and a text-based tutorial with static images. Nine sections of an undergraduate biology lab class (234 students total) were instructed by a librarian on how to use the BIOSIS Previews database. Three sections…
Descriptors: Information Literacy, Online Searching, Animation, Comparative Analysis

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