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Josh Freeman – Higher Education Policy Institute, 2025
Building on our 2024 AI Survey, we surveyed 1,041 full-time undergraduate students through Savanta about their use of generative artificial intelligence (GenAI) tools. In 2025, we find that the student use of AI has surged in the last year, with almost all students (92%) now using AI in some form, up from 66% in 2024, and some 88% having used…
Descriptors: Student Surveys, Student Attitudes, Cheating, Artificial Intelligence
Goodwin, Amanda P.; Petscher, Yaacov; Jones, Sara; McFadden, Sara; Reynolds, Dan; Lantos, Tess – Grantee Submission, 2020
The authors describe Monster, PI, which is an app-based, gamified assessment that measures language skills (knowledge of morphology, vocabulary, and syntax) of students in grades 5-8 and provides teachers with interpretable score reports to drive instruction that improves vocabulary, reading, and writing ability. Specifically, the authors describe…
Descriptors: Computer Assisted Testing, Handheld Devices, Language Maintenance, Language Tests
Ming Ming Chiu; Chi Keung Woo; Alice Shiu; Yun Liu; Bonnie X. Luo – International Journal of Comparative Education and Development, 2020
Purpose: A team member might exert little effort and exploit teammates' work (free riding), which can discourage their efforts. The purpose of this paper is to examine whether free riding devalues team projects and whether an online assessment system for individual scores (OASIS) system can reduce student perceptions of free riding and its harmful…
Descriptors: Cooperative Learning, Postsecondary Education, Teamwork, Computer Assisted Testing
Songkram, Noawanit; Chootongchai, Suparoek; Khlaisang, Jintavee; Koraneekij, Prakob – Interactive Learning Environments, 2021
This paper proposes an education 3.0 system called Mutual Learning Community (MLCOM) by combining the subsystems of the Virtual based Learning Classroom (VLC), Mobile based Learning Classroom (MLC), and Flipped Learning Classroom (FLC). In terms of originality, the findings lead to the key elements of the system architecture to develop MLCOM,…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Telecommunications
Supriyati, Yetti; Iriyadi, Deni; Falani, Ilham – Journal of Technology and Science Education, 2021
This study aims to develop a score equating application for computer-based school exams using parallel test kits with 25% anchor items. The items are arranged according to HOTS (High Order Thinking Skill) category, and use a scientific approach according to the physics lessons characteristics. Therefore, the questions were made using stimulus,…
Descriptors: Physics, Science Instruction, Teaching Methods, Equated Scores
Guo, Kai; Chen, Jing; Lei, Jun; Jin, Tan – International Journal of Computer-Assisted Language Learning and Teaching, 2021
In the assessment of English as a foreign language (EFL) reading proficiency, text adaptation is an important and challenging task for teachers. Although an increasing number of technology tools are available to facilitate text adaptation, research exploring how teachers engage with technology-enhanced text adaptation (TETA) is scarce. Drawing on…
Descriptors: Technology Integration, Reading Tests, English (Second Language), Second Language Learning
Deena Hicks – ProQuest LLC, 2021
According to the Entertainment Software Association (2020), 70% (51.1 million) of children under the age of 18 are gamers in the United States and consume an average of two and a half hours per day playing digital-based games, making these games one of the most widely known leisure activities worldwide. Today's Net Generation (Kindergarten through…
Descriptors: Middle School Students, Middle School Teachers, Educational Games, Computer Games
Ferman, Sara; Shmuel, Sapir Amira; Zaltz, Yael – Language Learning and Development, 2022
The acquisition of a new morphological rule can be influenced by numerous factors, including the type of feedback provided during learning. The present study aimed to test the effect of different feedback types on children's ability to learn and generalize an artificial morphological rule (AMR). Two groups of eight-year-olds learned to judge and…
Descriptors: Morphology (Languages), Feedback (Response), Error Correction, Learning Processes
Stupak, Oksana – Advanced Education, 2020
The introduction of educational technologies, which are developing at a rapid pace, requires professionalism and readiness of managers to implement the latest information technologies. Therefore, the use of electronic resources in the educational process in higher education can contribute both to developing professional skills and gaining the…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Educational Resources
Matlen, Bryan J.; Gentner, Dedre; Franconeri, Steven L. – Grantee Submission, 2020
Humans have a uniquely sophisticated ability to see past superficial features and to understand the relational structure of the world around us. This ability often requires that we compare structures, finding commonalities and differences across visual depictions that are arranged in space, such as maps, graphs, or diagrams. Although such visual…
Descriptors: Spatial Ability, Visual Perception, Visual Stimuli, Teaching Methods
Kara, Nuri – Journal of University Teaching and Learning Practice, 2021
COVID-19 has affected university students' learning experiences on a great scale. The aim of this study was to understand the enablers and barriers to the effectiveness of online learning in a university course during the COVID-19 pandemic, using a qualitative case study approach. Participants were 44 first-year university students enrolled in a…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
Bahari, Akbar – Open Learning, 2021
This study reports on a review of 286 peer-reviewed articles from 2002-2018 to identify the mainstream assessment tools and strategies adopted for language proficiency assessment in computer-assisted language learning studies. Given the diversity of tools and strategies being adopted for assessment purposes, it was highly critical to trace the…
Descriptors: Language Proficiency, Second Language Learning, Language Tests, Computer Assisted Instruction
Karim, M. A. – European Journal of STEM Education, 2021
Hybrid and online synchronous delivery of courses is a time-demanding approach to teaching and learning systems that is designed to engage students in investigations of authentic concepts or problems without coming to the pre-assigned classrooms two or three times a week. This study presents perceptions and attitudes of students that attended a…
Descriptors: COVID-19, Pandemics, Online Courses, Blended Learning
Sahin, Muhittin; Aydin, Furkan; Sulak, Sema; Müftüoglu, Cennet Terzi; Tepgeç, Mustafa; Yilmaz, Gizem Karaoglan; Yilmaz, Ramazan; Yurdugül, Halil – International Association for Development of the Information Society, 2021
The use of technology for teaching and learning has created a paradigm shifting in learning environments and learning process, and also the paradigm shifting has also affected the assessment processes. In addition to these, online environments provide more opportunities to assess of the learners. In this study, the Adaptive Mastery Testing (AMT)…
Descriptors: Teaching Methods, Learning Processes, Adaptive Testing, Computer Assisted Testing
Katalenic, Ana; Kolar-Begovic, Zdenka – Mathematics Teaching Research Journal, 2022
This study aimed to examine students' work in online assessments to gain more understanding for designing continuous assessments in a blended learning environment for prospective primary school teachers. The study took place during emergency remote teaching due to the COVID-19 pandemic. Course work for prospective primary school teachers in the…
Descriptors: Preservice Teachers, Elementary School Teachers, Pedagogical Content Knowledge, Mathematics Instruction

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