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Mariale M. Hardiman – Corwin, 2025
With all the recent updates and advances in education and the cognitive sciences, it's crucial that we update and advance how we teach. It is time for our practices to reflect a focus on the way people think and learn rather than solely on the product of that learning. This new edition of the bestselling The Brain-Targeted Teaching® (BTT) Model…
Descriptors: Brain, Teaching Methods, Neurosciences, Cognitive Science
Parrish, John M.; Schwartz, Devra – Journal of Political Science Education, 2020
Simulation pedagogies, while offering powerful potential benefits to students, often have difficulty in combining two desirable outcomes: experiencing the consequential stakes associated with true crisis situations, on the one hand, with the direct relatability associated with more "realistic" hands-on scenarios, on the other. In this…
Descriptors: Ethics, Natural Disasters, Teaching Methods, College Faculty
Wang, Yi Hsuan – Educational Technology & Society, 2020
The study integrated learning technology and various e-learning materials to assist teachers in conducting project-based learning for a science course. The activities were designed for learning science concepts such as circuits and the symbols of electricity firstly, and then for applying the concepts to produce a scientific toy. The study…
Descriptors: Games, Books, Electronic Publishing, Computer Simulation
O'Dowd, Robert – Language Teaching, 2020
Virtual exchange is a well-known pedagogical approach in foreign language (FL) education which involves engaging classes in online intercultural collaboration projects with international partners as an integrated part of their educational programmes. This paper begins by reviewing e-tandem and telecollaborative approaches to virtual exchange which…
Descriptors: Computer Simulation, Teaching Methods, Second Language Learning, Second Language Instruction
Radosavljevic, Slavica; Radosavljevic, Vitomir; Grgurovic, Biljana – Interactive Learning Environments, 2020
The goal of higher vocational education is professional training of students. Teaching contents related to practical training are the most important for preparing students for work in real-life conditions. The mobile learning model presented in this paper analyzes the possibility of implementing augmented reality in the process of educating…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Models
Chen, Chih-Ming; Wang, Wen-Fang – Journal of Science Education and Technology, 2020
Analyzing learners' learning behaviors helps teachers understand how learning behaviors of learners influence learning performance. To determine which learning behaviors influence learners' science-based inquiry learning performance, this work develops an xAPI (Experience Application Programming Interface)-based learning record store module…
Descriptors: Learning Processes, Science Education, Correlation, Inquiry
Kolås, Line; Eriksen, Lasse Frost; Hoem, Jon Øyvind; Nygård, Ståle Andre; Holand, Ivar Svare – Journal of Educational Multimedia and Hypermedia, 2020
The main focus of the study was active learning in courses in which field trips traditionally has been important, by the use of 360° photos and videos -- known as either 360° or spherical media. The aim of the project was to generate knowledge about how rich media content can enable students to actively explore situations or localities and to…
Descriptors: Field Trips, Computer Simulation, Computer Uses in Education, Video Technology
Aw, Jonah Kailer; Boellaard, Kevin Christopher; Tan, Teck Kiang; Yap, John; Loh, Yi Ping; Colasson, Benoît; Blanc, Étienne; Lam, Yulin; Fung, Fun Man – Journal of Chemical Education, 2020
Visualization of three-dimensional (3D) elements has always played a huge role in chemistry education. At the same time, it is a challenge to teach with most representations being shown in two-dimensional (2D) media. With the recent rise of extended reality (XR) that includes virtual and augmented reality (VR/AR) technology in higher education,…
Descriptors: Molecular Structure, Science Instruction, Teaching Methods, Computer Simulation
Henkel, Martin; Bider, Ilia – Innovations in Education and Teaching International, 2020
Teaching enterprise modelling is a complex task, as it requires both teaching modelling syntax as well as how to select and extract information from several sources, such as IT systems, employees, and existing documents. To aid teaching enterprise modelling Apprenticeship Simulation (AS) may be used. AS is a form of case-based learning where the…
Descriptors: Entrepreneurship, Business, Teaching Methods, Case Method (Teaching Technique)
Coan, Heather A.; Goehle, Geoff; Youker, Robert T. – Journal of Teaching and Learning, 2020
The commercialization of virtual reality (VR) hardware has enabled the use of VR as an educational tool. We describe how a VR platform was used to create molecular visualizations using standard PDB files with the purpose of delivering biochemistry and cellular biology lessons for undergraduates. Specifically, we describe two new software modules,…
Descriptors: Biochemistry, Molecular Biology, Science Instruction, Teaching Methods
Celik, Cuneyd; Guven, Gokhan; Cakir, Nevin Kozcu – Research in Learning Technology, 2020
The purpose of the current study is to design and develop a sample Mobile Augmented Reality (MAR) application addressing the anatomic structure of the heart in a way suitable for laboratory learning for pre-service science teachers to achieve learning by constructing information in biology instruction. The implementation of the MAR design activity…
Descriptors: Telecommunications, Handheld Devices, Computer Simulation, Human Body
Redondo, Beatriz; Cózar-Gutiérrez, Ramón; González-Calero, José Antonio; Sánchez Ruiz, Raquel – Early Childhood Education Journal, 2020
Technology is ubiquitous in the educational field nowadays. Augmented Reality is one of the emerging technologies with more potential in educational contexts in the mid-term. The purpose of this study is to evaluate if the use of Augmented Reality in early childhood education improves the learning of English as a foreign language, increases…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Comparative Analysis
Baran, Bahar; Yecan, Esra; Kaptan, Burak; Pasayigit, Ozan – Education and Information Technologies, 2020
Augmented reality technology has recently become one of the primary technologies for science education. Although augmented reality is attractive, a need exists for good content, implementation, and evaluations, as in every technology integration process. To this end, this study aims to develop and evaluate an augmented reality application to teach…
Descriptors: Grade 5, Elementary School Students, Teaching Methods, Computer Simulation
Herrero, Jorge Fernández; Lorenzo, Gonzalo – Education and Information Technologies, 2020
This paper proposes the design and application of a head mounted display (HMD) immersive virtual reality system to improve and train the emotional and social skills of students with autism spectrum disorders. We selected two groups of 7 high functioning ASD children each, ages between 8 and 15, and similar educational capabilities. On the first…
Descriptors: Computer Simulation, Simulated Environment, Teaching Methods, Educational Technology
Lim, Kenneth Y. T.; Lim, Ryan – British Journal of Educational Technology, 2020
This study describes an approach to history education which leverages augmented reality (AR). Currently, most learning interventions with AR are designed from the paradigm of an expert-led model of teaching, where the AR artefact is created by a domain expert; under such a paradigm, the learner has limited ownership of the process of artefact…
Descriptors: Semiotics, Foreign Countries, Intervention, Computer Simulation

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