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Azizullah Mirzaei; Hanieh Shafiee Rad; Ebrahim Rahimi – Computer Assisted Language Learning, 2024
The Attention, Relevance, Confidence, and Satisfaction (ARCS) model provides a basis for integrating motivational dynamics and technological affordances into the design and implementation of instructions to maintain learner motivation and interest. Little attention has been paid to this potential in teaching the complex and often demotivating…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
Leeford Hope Dufe – ProQuest LLC, 2024
The COVID-19 pandemic affected education, causing schools in the United States to switch from face-to-face to remote learning modalities. The purpose of this study was to examine the impact of educational modalities on academic achievement in K-12 education to contribute to evidence-based decision-making in science education by practitioners and…
Descriptors: Standards, COVID-19, Pandemics, Case Studies
Ken Nee Chee – Best Evidence in Chinese Education, 2024
Background: As technology continues to advance, language acquisition methodologies have increasingly been integrated into computer-assisted language learning (CALL) systems. In the context of Chinese language acquisition, characters are structured in three phases: the overall character, its components, and its strokes. Proficiency in identifying…
Descriptors: Reading Instruction, Computer Assisted Instruction, Chinese, Language Proficiency
Jaeho Jeon; Seongyong Lee – Educational Technology & Society, 2024
Flipped learning is gaining prominence in EFL classrooms, where it has been shown to provide various advantages. However, the literature has not adequately addressed the integration of L2 interaction outside the classroom into flipped learning design. Accordingly, given the ubiquitous and interactive nature of chatbot technology, we designed a…
Descriptors: Flipped Classroom, English (Second Language), Second Language Learning, Second Language Instruction
Pei-Lin Liu; Chiu-Jung Chen; Hsiao-Chen Chen – SAGE Open, 2024
This paper proposes a personalized teaching strategy based on Total Physical Response (TPR) to acquire new words. TPR combines target language items with semantically corresponding gestures conducive to learners understanding and memorizing them by repeatedly executing commands from their teachers. One limitation of TPR is that it does not allow…
Descriptors: Foreign Countries, Elementary School Students, Second Language Instruction, Second Language Learning
Evmorfia-Iro Bartzia; Michael Lodi; Marco Sbaraglia; Simon Modeste; Viviane Durand-Guerrier; Simone Martini – Informatics in Education, 2024
In this paper, we present an activity to introduce the idea of public-key cryptography and to make pre-service STEM teachers explore fundamental informatics and mathematical concepts and methods. We follow the Theory of Didactical Situations within the Didactical Engineering methodology (both widely used in mathematics education research) to…
Descriptors: Information Science Education, Mathematics Education, Problem Solving, Teaching Methods
Yue Liu; Yuxuan Lu; Shixiu Ren; Danhui Zhang – Research in Science Education, 2024
Web-based inquiry learning provides opportunities for students to take responsibility to regulate their learning. However, due to a lack of science inquiry-specific self-regulated learning (SRL) frameworks, there is insufficient understanding of SRL processes in inquiry-based science learning. This study aims to explore students' SRL patterns by…
Descriptors: Metacognition, Learning Strategies, Science Instruction, Scientific Research
Yang, Tzu-Chi; Chen, Meng Chang; Chen, Sherry Y. – Asia-Pacific Education Researcher, 2019
Game-based learning is popular with learners because it includes various game elements. Among various game elements, background music may have great effects, which may be associated with the preferences of information processing. On the other hand, cognitive styles pertain to the ways of information processing. In this vein, we conducted two…
Descriptors: Cognitive Style, Educational Games, Teaching Methods, Music
Hsiu-Lien Tu – Educational Process: International Journal, 2025
Background/purpose: This research aimed to evaluate the impact of integrating the WSQ-based flipped learning method with cooperative learning on speaking performance among English as a Foreign Language (EFL) learners. Addressing the challenges EFL learners face in oral proficiency, the study sought to determine whether this innovative pedagogical…
Descriptors: Cooperative Learning, Flipped Classroom, Speech Communication, Pronunciation
Shoeb Saleh; Abdullah Ibrahim Alsubhi – Language Testing in Asia, 2025
This study inspected how techno-competence in artificial intelligence (AI)-driven evaluations affected EFL learners' boredom, self-esteem, and writing skills. To do so, 66 Saudi Arabian male students from Saudi Arabia participated in the study. They were then split into the experimental group (EG) and the control group (CG). While the CG was…
Descriptors: Self Esteem, Writing Skills, Artificial Intelligence, English (Second Language)
Hamid Allami; Boshra Najari; Zia Tajeddin – Asian-Pacific Journal of Second and Foreign Language Education, 2025
This study explores the impact of sociocultural theory-based instruction on enhancing L2 learners' writing skills including grammatical accuracy, coherence, cohesion, task response, and lexical resources for the IELTS. To this end, a cohort of 40 participants, spanning intermediate and advanced proficiency levels, was divided into experimental and…
Descriptors: English (Second Language), Language Tests, Second Language Learning, Writing Skills
Eva Thue Vold – Language Teaching Research, 2025
It is commonly agreed that learner target language output and spoken interaction are essential to communicative language learning. This video-based classroom observation study of five lower secondary schools in Norway investigated how second language (L2) English and third language (L3) French teachers responded to their students when they spoke…
Descriptors: French, English (Second Language), Second Language Learning, Second Language Instruction
Sahar Zahed Alavi – Iranian Journal of Language Teaching Research, 2025
Following Dynamic Systems Theory (Thelen & Smith, 1994) and Sociocultural Theory (Vygotsky, 1978), this study compared the developmental paths of low and high-achieving EFL individuals and dyads, considering production features of complexity, accuracy, and fluency (CAF). The participants included six MA students majoring in Industrial Design…
Descriptors: Systems Approach, Sociocultural Patterns, Learning Theories, Comparative Analysis
Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
Xuewang Geng; Masanori Yamada – SAGE Open, 2025
The development of information and communication technologies has created limitless prospects for using augmented reality (AR) in various fields. Unfortunately, the multitasking nature of AR systems prevents learners from successfully reflecting and retaining knowledge. This study developed and designed a learning analytics dashboard (LAD) with…
Descriptors: Metacognition, Learning Management Systems, Artificial Intelligence, Computer Software

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