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Chandrasekera, Tilanka; Fernando, Kinkini; Puig, Luis – Journal of Educational Technology Systems, 2019
The purpose of this research was to explore the use of virtual reality (VR) in early design studios. In this research project, two different types of Head-Mounted Display (HMD) systems were used. One type of HMD provided six degrees of freedom and the other HMD provided three degrees of freedom. The research findings provide comparison on the…
Descriptors: Teaching Methods, Computer Simulation, Simulated Environment, Freedom
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Whitacre, Ian; Hensberry, Karina; Schellinger, Jennifer; Findley, Kelly – International Journal of Mathematical Education in Science and Technology, 2019
U.S. mathematics teachers face considerable pressures to keep up with pacing guides and to prepare students for standardized tests. At the same time, they are called upon to engage students in innovative exploratory activities and to incorporate new technologies into their lessons. These competing priorities pose considerable challenges. Against…
Descriptors: Play, Computer Simulation, Middle School Teachers, Mathematics Teachers
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Lohmann, Gui; Pratt, Marlene A.; Benckendorff, Pierre; Strickland, Paul; Reynolds, Paul; Whitelaw, Paul A – Higher Education: The International Journal of Higher Education Research, 2019
Educators have struggled to incorporate authentic team-based learning (TBL) into the business curriculum despite increasing evidence that collaborative learning can enhance learning outcomes. We investigate the use of online business simulations as a platform for fostering authentic TBL for undergraduate and postgraduate business students studying…
Descriptors: Foreign Countries, College Students, Business Administration Education, Teaching Methods
Kim, Gyoung M. – ProQuest LLC, 2019
This dissertation investigates the extent to which a media audience's degree of technology acceptance (as a mediator) and interactivity of the media influence the user's sense of presence, enjoyment, and message engagement, and finally lead to attitude change (persuasion). The study also explores how the user processes a message and changes the…
Descriptors: Computer Simulation, Attitude Change, College Students, Student Attitudes
Thomas, Melissa – ProQuest LLC, 2019
The study seeks to inform solution to the lack of student exposure to frequent, culturally enriching field trips in school. To address the concern of limited learning through school field trips, this phenomenological study seeks to explore the lived experiences of virtual reality field trips for secondary students. The study seeks to examine how…
Descriptors: Field Trips, Secondary School Students, Learner Engagement, Computer Simulation
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Cano, Junar S.; Olvis, Paul R.; Disca, Berlita Y.; Docena, Aida F. – International Journal of Technology in Education, 2022
The essence of Genetics lies in the understanding of the concepts of Central Dogma of Molecular Biology. Although these ideas are fundamental to the field, they are notoriously difficult to understand and visualize. While simulation-based instructional materials are found to improve the teaching-learning process in science education, little has…
Descriptors: Molecular Biology, Science Instruction, Scientific Concepts, Genetics
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Chiou, Guo-Li; Hsu, Chung-Yuan; Tsai, Meng-Jung – Interactive Learning Environments, 2022
The purpose of this study was to explore how students interacted with guidance to conduct a scientific inquiry in a physics simulation by using the eye-tracking techniques. The participants were 51 7th graders, and an eye-tracking system was used to record their visual behaviors and log data while they were using the simulation. As for data…
Descriptors: Physics, Science Instruction, Inquiry, Eye Movements
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Cano, Junar S. – International Journal of Technology in Education and Science, 2022
Despite the advantages proffered by technology in science education, little has been done to develop and validate innovative technology-based instructional materials on Central Dogma of Molecular Biology. It is imperative to test any newly generated instructional materials to validate their quality before being widely used. Hence, this study aimed…
Descriptors: Teaching Methods, Molecular Biology, Scientific Concepts, Pretests Posttests
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Tack, Anaïs; Piech, Chris – International Educational Data Mining Society, 2022
How can we test whether state-of-the-art generative models, such as Blender and GPT-3, are good AI teachers, capable of replying to a student in an educational dialogue? Designing an AI teacher test is challenging: although evaluation methods are much-needed, there is no off-the-shelf solution to measuring pedagogical ability. This paper reports…
Descriptors: Artificial Intelligence, Dialogs (Language), Bayesian Statistics, Decision Making
Madigan, Maura – ALA Editions, 2022
This inspiring tool demonstrates how project-based learning (PBL) projects can be used in a variety of settings and provides coaching for educators who aspire to create their own projects. Madigan's book delivers flexible, interdisciplinary, learner-driven projects that support the "National School Library Standards." Readers will find…
Descriptors: Student Projects, Active Learning, Teaching Methods, Interdisciplinary Approach
Kimberly Wilson – ProQuest LLC, 2022
This qualitative descriptive study explored nursing faculty perceptions and experiences using vSim for Nursing computer-based virtual simulation. The research questions guiding this study were: 1) What are nurse educators' perceptions and experiences utilizing vSim for Nursing computer-based virtual simulation? 2) What are the best practices nurse…
Descriptors: Nursing Education, Associate Degrees, Community Colleges, College Faculty
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Liu, Yuan-Chen; Huang, Tzu-Hua; Lin, I-Hsuan – Innovation in Language Learning and Teaching, 2023
The aim of this study is to use augmented reality and hands-on activity with phonics cubes to create an augmented reality English learning system named the Rolling Alphabet-AR System to investigate its impact on English learning, flow experience, and English self-efficacy for sixth graders. This study adopted quasi-experimental research on 114…
Descriptors: Alphabets, English (Second Language), Second Language Learning, Phonics
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Lin, Rae Ping; Wu, Wen-Chi Vivian – Educational Technology & Society, 2023
This qualitative study aims to explore how the production of language learning materials using spherical video-based virtual reality (SVVR) affords pre-service teachers multiliteracy development while also attempting to discover their perceptions toward adopting this emerging technology for future language teaching. Data from multiple sources was…
Descriptors: Multiple Literacies, Preservice Teachers, Teacher Education Programs, Teaching Methods
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Baker, Elizabeth; Jenney, Angelique – Journal of Social Work Education, 2023
To successfully respond to the increasing needs and demands of clients, social workers must be equipped with a broad range of knowledge and skills. Due to limitations with traditional in-person methods, the field is considering virtual simulations to enhance students' knowledge and competency-based skills. Virtual simulations are a method of using…
Descriptors: Social Work, Competency Based Education, Counselor Training, Counselor Client Relationship
Tai Trong Bui; Son Truong Nguyen – Online Submission, 2023
This study addresses a gap in the literature regarding the implementation of digital strategies in educational institutions, particularly universities. Despite significant advancements in the development of digital strategies, there remains a lack of commitment and vision for their effective implementation. This study systematically reviewed the…
Descriptors: Meta Analysis, Educational Change, Teaching Methods, Learning Processes
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