Publication Date
| In 2026 | 1 |
| Since 2025 | 94 |
| Since 2022 (last 5 years) | 495 |
| Since 2017 (last 10 years) | 1003 |
| Since 2007 (last 20 years) | 1515 |
Descriptor
| Teaching Methods | 1909 |
| Computer Science Education | 1682 |
| Foreign Countries | 671 |
| Programming | 598 |
| Computer Software | 444 |
| Student Attitudes | 406 |
| Undergraduate Students | 344 |
| Instructional Effectiveness | 303 |
| Computer Science | 287 |
| Educational Technology | 275 |
| College Students | 272 |
| More ▼ | |
Source
Author
| Hazzan, Orit | 8 |
| Xinogalos, Stelios | 7 |
| Barnes, Tiffany | 6 |
| Mayer, Richard E. | 6 |
| Ragonis, Noa | 6 |
| Gal-Ezer, Judith | 5 |
| Lang, Guido | 5 |
| Lavy, Ilana | 5 |
| Malmi, Lauri | 5 |
| Sorva, Juha | 5 |
| Chi, Min | 4 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 103 |
| Practitioners | 90 |
| Researchers | 14 |
| Administrators | 5 |
| Students | 5 |
| Policymakers | 3 |
| Media Staff | 1 |
| Parents | 1 |
Location
| Turkey | 49 |
| Australia | 38 |
| Taiwan | 35 |
| Brazil | 31 |
| United Kingdom | 29 |
| Germany | 28 |
| Israel | 27 |
| China | 25 |
| Spain | 25 |
| Greece | 21 |
| Japan | 20 |
| More ▼ | |
Laws, Policies, & Programs
| Carl D Perkins Vocational and… | 1 |
| Higher Education Opportunity… | 1 |
| No Child Left Behind Act 2001 | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Hohensee, Charles, Ed.; Lobato, Joanne, Ed. – Research in Mathematics Education, 2021
This book provides a common language for and makes connections between transfer research in mathematics education and transfer research in related fields. It generates renewed excitement for and increased visibility of transfer research, by showcasing and aggregating leading-edge research from the transfer research community. This book also helps…
Descriptors: Transfer of Training, Mathematics Education, Learning Theories, Mathematical Logic
Alqahtani, Muteb M.; Hall, Jacob A.; Leventhal, Maryssa; Argila, Alyssa N. – Digital Experiences in Mathematics Education, 2022
While programming was introduced to mathematics classrooms in the 1980s, emerging robotic technologies have encouraged more widespread integration of these technologies to support the development of K-12 students' mathematical reasoning. The recent emphasis of programming and computational thinking in K-12 education has highlighted the need to…
Descriptors: Mathematics Instruction, Teaching Methods, Robotics, Pretests Posttests
Condorelli, Andrea; Malchiodi, Dario – Informatics in Education, 2022
We describe a collaboration between Marelli and Università degli Studi di Milano that allowed the latter to add a course on «Architectures for Big Data» in its Master programme of Computer Science, with the aim of providing a teaching approach characterized by an intertwined exposition of discipline, methodology and practical tools. We were…
Descriptors: School Business Relationship, Feedback (Response), Work Environment, Learning Activities
Mike, Koby; Hazzan, Orit – Statistics Education Research Journal, 2022
Data science is a new field of research that has attracted growing interest in recent years as it focuses on turning raw data into understanding, insight, knowledge, and value. New data science education programs, which are being launched at an increasing rate, are designed for multiple education levels and populations. Machine learning (ML) is an…
Descriptors: Teaching Methods, Nonmajors, Statistics Education, Artificial Intelligence
Bhargava, Rahul; Brea, Amanda; Palacin, Victoria; Perovich, Laura; Hinson, Jesse – Educational Technology & Society, 2022
Data literacy is a growing area of focus across multiple disciplines in higher education. The dominant forms of introduction focus on computational toolchains and statistical ways of knowing. As data driven decision-making becomes more central to democratic processes, a larger group of learners must be engaged in order to ensure they have a seat…
Descriptors: Theater Arts, Data Analysis, Social Justice, Statistics Education
Andrea Beesley; Jared Boyce; Patrik Lundh; Carol Tate; Mindy Hsiao; Elise Levin-Guracar – SRI Education, a Division of SRI International, 2022
This memo includes results of data collection from the second cohort of Collaborative Partnership to Teach Mathematical Reasoning Through Computer Programming (CPR2) teachers from classroom implementation of CPR2 in fall 2021. Findings are included for the student pre-assessment, Student Computer Science Attitude Survey, and Learning Mathematics…
Descriptors: Middle Schools, Middle School Mathematics, Computer Science Education, Programming
Ragonis, Noa; Shilo, Gila – Journal of Information Technology Education: Research, 2018
Aim/Purpose: Research shows that students encounter difficulties in identifying the structure of argumentation texts and in understanding the main message of the argument. The research examined the effect that learning Logic Programming (LP), while applying logic inference, has on students' understanding of argumentation texts. Background:…
Descriptors: Persuasive Discourse, Computer Science, Inferences, Student Attitudes
Miriam N. Wallach; Igor' Kontorovich – International Journal of Research in Undergraduate Mathematics Education, 2024
The COVID-19 pandemic shifted higher education online, drawing attention to synchronous learning and instruction on digital communication platforms. Learner-centered teaching practices in the tertiary level, such as mathematical discussions, have been shown to benefit student learning. The interactions involved in online synchronous mathematical…
Descriptors: COVID-19, Pandemics, Learner Controlled Instruction, Electronic Learning
Brigas, Carlos Jorge; Figueiredo, José Alberto Quitério – Research in Social Sciences and Technology, 2019
In recent years, there has been an increased effort to introduce coding and computational thinking in early childhood education. In accordance with the international trend, programming has become an increasingly growing focus in European education. The idea of introducing computer programming in the classroom dates back to the late 1960s. The…
Descriptors: Computer Science Education, Thinking Skills, Coding, Elementary School Students
Ayub, Mewati; Karnalim, Oscar; Risal, Risal; Senjaya, Wenny Franciska; Wijanto, Maresha Caroline – Journal of Technology and Science Education, 2019
Due to its high failure rate, Introductory Programming has become a main concern. One of the main issues is the incapability of slow-paced students to cope up with given programming materials. This paper proposes a learning technique which utilises pair programming to help slow-paced students on Introductory Programming; each slow-paced student is…
Descriptors: Introductory Courses, Computer Science Education, Teaching Methods, Programming
Xie, Benjamin; Loksa, Dastyni; Nelson, Greg L.; Davidson, Matthew J.; Dong, Dongsheng; Kwik, Harrison; Tan, Alex Hui; Hwa, Leanne; Li, Min; Ko, Andrew J. – Computer Science Education, 2019
Background and Context: Current introductory instruction fails to identify, structure, and sequence the many skills involved in programming. Objective: We proposed a theory which identifies four distinct skills that novices learn incrementally. These skills are tracing, writing syntax, comprehending templates (reusable abstractions of programming…
Descriptors: Programming, Skill Development, Computer Science Education, Instructional Design
Borowczak, Mike; Burrows, Andrea C. – Education Sciences, 2019
There is a clear call for pre-collegiate students in the United States to become literate in computer science (CS) concepts and practices through integrated, authentic experiences and instruction. Yet, a majority of in-service and pre-service pre-collegiate teachers (instructing children aged five to 18) lack the fundamental skills and…
Descriptors: Computer Science Education, Faculty Development, Technological Literacy, Elementary Secondary Education
Denner, Jill; Campe, Shannon; Werner, Linda – ACM Transactions on Computing Education, 2019
It is widely believed that there are educational benefits to making computer games, but there is no systematic review of research on this topic. This article describes a meta-synthesis of research on children designing and programming computer games that investigates the extent to which there is evidence of benefits for computer science learning…
Descriptors: Computer Games, Design, Programming, Children
West Virginia Department of Education, 2019
STEM is an acronym for the transdisciplinary integration of the four disciplines of Science, Technology, Engineering, and Mathematics. STEM education places a priority on the study of science and math with purposeful integration of technology and the engineering design process. STEM education is an opportunity for students to collaboratively solve…
Descriptors: STEM Education, Art Education, Program Evaluation, Elementary Secondary Education
Okal, Gozde; Yildirim, Bekir; Timur, Serkan – Educational Policy Analysis and Strategic Research, 2020
This study aimed to determine the effect of teaching model developed on coding education on students' self-efficacy and attitude towards technology. The research was conducted on 64 students who were the 5th, 6th and 7th grades of a secondary school during the fall semester of 2018-2019 academic years. The research was designed in accordance with…
Descriptors: Programming, Computer Science Education, Grade 5, Grade 6

Peer reviewed
Direct link
