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Tuulikki Ukkonen-Mikkola; Susanna Isotalo; Saswati Chaudhuri; Jenni Salminen; Olli Merjovaara; Carita Lindén; Niina Rutanen – Frontline Learning Research, 2024
This study explored early childhood education and care (ECEC) teachers' visual gaze and related reflections on pedagogical actions during pedagogical activities in groups of children under three years of age in Finland. The data were collected from play and teacher-guided activities using mobile eye-tracking glasses, the retrospective thinking…
Descriptors: Biofeedback, Eye Movements, Toddlers, Visual Perception
Bian Wu; Xinyu Chang; Yiling Hu – Interactive Learning Environments, 2024
Recent years have seen an increase number of studies on spherical video-based virtual reality (SVVR) in education.However, the impact of SVVR on learning performance remains unclear and cannot be simply generalized from traditional VR-based education. The purpose of this study was to examine the overall effects of SVVR on cognitive and…
Descriptors: Video Technology, Computer Simulation, Cognitive Processes, Outcomes of Education
Nofouz Mafarja; Mimi Mohaffyza Mohamad; Hutkemri Zulnaidi – SAGE Open, 2024
Conceptual understanding is one of the most difficult issues in teaching physics. This study investigated the effect of adopting cooperative learning and Internet reciprocal teaching (IRT) on science, technology, engineering and mathematics (STEM) literacy (physics) in secondary school by comparing the cooperative method with the IRT strategy and…
Descriptors: Cooperative Learning, Reciprocal Teaching, Physics, Science Instruction
Kathleen M. Randolph; Glenna M. Billingsley; Cathy N. Thomas – Journal of Special Education Apprenticeship, 2024
This study investigated the efficacy of two distinct virtual training platforms, TeachLivE™ and Zoom with actors, in preparing preservice practitioners for behavior management in real-world settings. This exploratory study aimed to investigate individual participant skill acquisition and assess which platform better equipped participants with the…
Descriptors: Computer Simulation, Skill Development, Computer Mediated Communication, Educational Technology
Cathrine Pedersen; Toril Aagaard; Stephan Daus; Ilka Nagel; Synnøve Hedemann Amdam; Karl Solbue Vika; Fredrik Mørk Røkenes; Johan Kristian Andreasen – Teachers and Teaching: Theory and Practice, 2024
The present study investigates the variety among teacher educators (TEds) related to the use of digital resources in teaching as well as the strategies they use to develop digital competence. A person-centred approach was applied to identify meaningful patterns among TEds having different levels of self-reported digital expertise, at five teacher…
Descriptors: Teacher Educators, Profiles, Faculty Development, Technological Literacy
Fabian Alexander Müller; Torsten Wulf – Journal of Management Education, 2024
The extant literature indicates that blended learning leads to better outcomes compared to traditional lectures in management education. However, the working memory, which processes all incoming information, can be assumed to already work at capacity in traditional lectures. As blended environments cannot extend this capacity, they can only…
Descriptors: Management Development, Cognitive Ability, Blended Learning, Technology Integration
Maria Meehan; Emma Howard – Mathematics Education Research Journal, 2024
While recordings of lectures proved invaluable for students' learning during the pandemic, as our university transitioned back to in-person teaching there was a call from many lecturers to remove the requirement to provide lecture recordings due to the perceived negative impact on attendance. To examine in detail the relationship between…
Descriptors: Lecture Method, Video Technology, Undergraduate Study, College Mathematics
J. T. McKeever; L. E. Runceanu – Physical Education and Sport Pedagogy, 2024
Background: Combining Game-Based Approaches, video feedback, and debate of ideas "(débat d'idées)" constitutes an emerging field within pedagogical literature in Physical and Health Education. Nevertheless, more work is needed to understand how this digital tool can be effectively integrated into the teaching and learning process.…
Descriptors: Educational Games, Video Technology, Visual Aids, Student Centered Learning
Lucas Vasconcelos; Cory Gleasman; Duygu Umutlu; ChanMin Kim – Journal of Science Education and Technology, 2024
Science teachers have been urged to use emerging technologies, such as robots, in ways that empower K-12 students as active participants responsible for their learning and knowledge development within the scientific domain. And yet, little is known about whether the use of robots effectively supports students' epistemic agency in science learning.…
Descriptors: Robotics, Science Instruction, Teaching Methods, Video Technology
Bo Pei; Ying Cheng; Alex Ambrose; Eva Dziadula; Wanli Xing; Jie Lu – Smart Learning Environments, 2024
The availability of large-scale learning data presents unprecedented opportunities for investigating student learning processes. However, it is challenging for instructors to fully make sense of this data and effectively support their teaching practices. This study introduces LearningViz, an interactive learning analytics dashboard to help…
Descriptors: Learning Analytics, Learning Management Systems, Computer Uses in Education, Educational Technology
Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
Florence Shange; Sarina de Jager – Research in Social Sciences and Technology, 2024
This article explores student teachers' resilience during the COVID-19 pandemic and their ability to thrive in online teaching practice. Amid the pandemic's unprecedented challenges, student teachers exhibited remarkable adaptability in navigating the shift to remote teaching. Through qualitative research and thematic analysis, this article delves…
Descriptors: Student Teachers, Resilience (Psychology), COVID-19, Pandemics
Bunyamin Celik; Saban Kara – Novitas-ROYAL (Research on Youth and Language), 2024
Thanks to their advantages, technology-integrated tools have risen in English classes, especially in the last two decades. In this respect, a paucity of research has been conducted to measure the influence of web-enhanced tools in improving linguistic skills. However, a gap in the literature has been observed about the effects of…
Descriptors: Grammar, Second Language Instruction, English (Second Language), College Students
Shan Li; Xiaoshan Huang; Gaoxia Zhu; Hanxiang Du; Tianlong Zhong; Chenyu Hou; Juan Zheng – Journal of Computer Assisted Learning, 2024
Background: Social annotation has emerged as a promising educational technology that fosters collaborative reading and discussion of digital resources among learners. While the positive impact of social annotation on students' learning process and performance is widely acknowledged, students' behavioural patterns in social annotation are…
Descriptors: Undergraduate Students, Cooperative Learning, Reading Strategies, Group Activities
Low W. Sheng; Mohd M. Tahar; Siti M. Maat – Pegem Journal of Education and Instruction, 2024
Poor numeracy skills among remedial pupils remained a critical issue for Malaysia to achieve educational goals. This systematic literature review identified research trends and evidence-based practices on teaching aids to enhance remedial mathematics instruction. The review followed PRISMA model through four phases, searching WoS and Scopus…
Descriptors: Remedial Mathematics, Remedial Instruction, Mathematics Skills, Numeracy

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