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Seaward, Marty Robertson – 1978
The purpose of this study was to compare the career maturity, self concept, and academic achievement of female students enrolled in intensive business training (IBT), cooperative vocational office training (CVOT), and regular business education programs. A sample of 240 students, equalized into three groups on the basis of IQ scores, were given…
Descriptors: Academic Achievement, Business Education, Comparative Analysis, Conventional Instruction
Sprague, Gregory A. – 1978
The paper discusses rationales for simulation gaming and describes "Spiegeldorf," a socio-historical game which simulates socioeconomic conditions in early 1930 Germany and Nazi party tactics used to gain mass support. Objectives are to identify characteristic Nazi tactics and points of political ideology, describe German social classes…
Descriptors: Class Activities, Educational Games, Educational Objectives, European History
Guerriero, Carl A. – 1974
This document is designed to assist school district personnel in the identification of intervention strategies that have a good probability of increasing the district's mean score on the Goal IV Educational Quality Assessment (EQA) instrument. Appropriate educational research has been reviewed and distilled into seven propositions that are…
Descriptors: Curriculum Development, Educational Assessment, Educational Diagnosis, Elementary Secondary Education
Health Services and Mental Health Administration (DHEW), Bethesda, MD. – 1969
The revised annotated bibliography contains abstracts of 345 documents published between January 1960 and March 1968 on specific instructional methods and techniques for groups and individuals. Among methods included are: job instruction, apprenticeship, demonstration, coaching, internship, correspondence and independent study, programed…
Descriptors: Annotated Bibliographies, Apprenticeships, Case Studies, Conferences
Jackson, Robert M.; And Others – 1973
The manual consists of six easy to use simulation exercises for foreign relation classes at the secondary level. The games are designed to teach decision making skills, to sensitize students to the manner in which Americans have come to view the world, to help students understand the need to manage problems before they become too severe, and to…
Descriptors: Class Activities, Conflict, Decision Making, Developing Nations
Saturnelli, Annette Miele – 1997
This guide is intended to help educators understand, develop, and implement workplace simulations for students in grades K-12. The introduction examines the role of simulation in integrated school-to-work programs. Discussed first are the following aspects of the workplace simulations model on which the simulations are based: educational premises…
Descriptors: Check Lists, Classroom Techniques, Competence, Competency Based Education
Peer reviewedSmith, David Horton – Teaching Sociology, 1996
Connects the personal classroom experiences of a sociology professor with the changes in teaching methods over the last 30 years. Unequivocally, supports the more interactive teaching methods such as collaborative learning, role playing, simulations, and debates. Valuable appendix includes detailed descriptions of six group activities. (MJP)
Descriptors: Cooperative Learning, Discussion (Teaching Technique), Educational History, Educational Philosophy
Peer reviewedBrill, Janice – Teaching History: A Journal of Methods, 1996
Describes the activities of a high school class that discovered the joy of history through experiential learning. Students learned traditional military tactics for their unit on the French and Indian Wars, and tried to apply them to a nearby woods. Includes similar activities for other historic periods. (MJP)
Descriptors: Civil War (United States), Class Activities, Colonial History (United States), Experiential Learning
Mclaughlan, R. G.; Kirkpatrick, D. – European Journal of Engineering Education, 2004
Increasingly, professional university programmes seek to develop graduates' generic skills and capabilities and their capacity to transfer skills to new situations. Professionally-oriented study should demonstrate not only academic rigour, but also genuine relevance and value to the profession. In disciplines such as science and engineering this…
Descriptors: Learner Engagement, Economic Development, Active Learning, Foreign Countries
Fornaciari, Charles J.; Dean, Kathy Lund – Journal of Management Education, 2005
Standard organizational behavior survey courses usually introduce students to the "nuts and bolts" of organizational work design and models that mechanize work. This article develops an experiential exercise that simulates working conditions that can foster greater student understanding of the affective, ethical, and human aspects of work design.…
Descriptors: Introductory Courses, Industrial Psychology, Experiential Learning, Simulation
Stowitschek, Joseph J.; And Others – 1996
The Transition Choices Program (TCP) is designed to increase the ability of young persons with disabilities to participate more fully in the school-to-adult life process through systematic instruction in six skills: exploring choices and developing preferences; planning goals and following through; seeking assistance when needed; recognizing and…
Descriptors: Assertiveness, Curriculum, Daily Living Skills, Decision Making
Willis, Dee Anna, Ed.; And Others – 1995
Papers from a conference on information technology and teacher education are presented. The 225 papers address the following topics: diversity and international perspectives; reading and language arts; mathematics; science; preservice teacher education; the educational computing course; graduate and inservice projects; faculty development;…
Descriptors: Computer Simulation, Computer Uses in Education, Elementary Secondary Education, Faculty Development
Pokrass, Richard J.; And Others – 1992
Burlington County College in New Jersey has integrated Interactive Videodisc Technology (IVT) into several of its programs, beginning with the college's nursing program. IVT, at its highest level, is a merging of a laser disc player, a personal computer, computer software, and a qualified instructor, designed to bring to students a new dimension…
Descriptors: Community Colleges, Computer Simulation, Computer Uses in Education, Courseware
Adams, Ray; And Others – 1980
This teacher's guide is designed to accompany a series of sixteen 15-minute television programs titled "By the People." The program's objective is to motivate high school students to appreciate the role they can play in their nation's political process. Content of the 16 lesson plans parallels the television material and includes the following…
Descriptors: Concept Teaching, Conflict Resolution, Decision Making, Individual Power
Fraas, John W. – 1979
The effectiveness of the simulation-gaming method of instruction as opposed to the lecture-discussion method in teaching a college introductory economics course is examined. One hundred and twenty Ashland College freshmen were tested to determine their knowledge, interest, and training in economics; retention of knowledge seven weeks after the…
Descriptors: Academic Ability, Academic Achievement, Aptitude Tests, Comparative Analysis

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