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Levine, Glenn S.; Eppelsheimer, Natalie; Kuzay, Franz; Moti, Simona; Wilby, Jason – Unterrichtspraxis/Teaching German, 2004
The article presents a format for intermediate, university-level German instruction called "global simulation" (GS) as the curricular manifestation of several recent trends in the literature on instructed second-language acquisition, in particular interactionist and task-based approaches, sociocultural theory, and the acquisition of intercultural…
Descriptors: Second Language Learning, Communicative Competence (Languages), German, Second Language Instruction
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Komis, Vassilis; Ergazaki, Marida; Zogza, Vassiliki – Computers & Education, 2007
This study aims at highlighting the collaborative activity of two high school students (age 14) in the cases of modeling the complex biological process of plant growth with two different tools: the "paper & pencil" concept mapping technique and the computer-supported educational environment "ModelsCreator". Students' shared activity in both cases…
Descriptors: Plants (Botany), Concept Mapping, Models, High Schools
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Basham, K. Lynn; Kotrlik, Joe W. – Journal of Technology Education, 2008
Spatial abilities are fundamental to human functioning in the physical world. Spatial reasoning allows people to use concepts of shape, features, and relationships in both concrete and abstract ways, to make and use things in the world, to navigate, and to communicate. Surgeons, pilots, architects, engineers, mechanics, builders, farmers, trades…
Descriptors: Computer Assisted Design, Educational Technology, Spatial Ability, Grade 9
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Krange, Ingeborg; Ludvigsen, Sten – International Journal of Computer-Supported Collaborative Learning, 2008
This article discusses the relationship between procedural and conceptual problem solving in a computer-supported collaborative learning (CSCL) environment designed within the field of science education. The contribution of this article, and our understanding of this phenomenon, is anchored in our socio-cultural interpretation, and that implies…
Descriptors: Interaction Process Analysis, Cooperative Learning, Problem Solving, Interaction
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Merchant, Guy – Educational Research, 2010
Background: Although much has been written about the ways in which new technology might transform educational practice, particularly in the area of literacy learning, there is relatively little empirical work that explores the possibilities and problems--or even what such a transformation might look like in the classroom. 3D virtual worlds offer a…
Descriptors: Social Control, Educational Practices, Educational Change, Literacy
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Zacharopoulou, Hrissoula – Journal of Statistics Education, 2006
In a very large Introductory Statistics class, i.e. in a class of more than 300 students, instructors may hesitate to apply active learning techniques, discouraged by the volume of extra work. In this paper two such activities are presented that evoke student involvement in the learning process. The first is group peer teaching and the second is…
Descriptors: Active Learning, Sampling, Peer Teaching, Teaching Methods
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Runge, Steven W.; Hill, Brent J. F.; Moran, William M. – CBE - Life Sciences Education, 2006
A new, simple classroom technique helps cell biology students understand principles of Michaelis-Menten enzyme kinetics. A student mimics the enzyme and the student's hand represents the enzyme's active site. The catalytic event is the transfer of marbles (substrate molecules) by hand from one plastic container to another. As predicted, increases…
Descriptors: Kinetics, Cytology, Biology, Biochemistry
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Wheeler, Sarah M. – Journal of Political Science Education, 2006
This paper proposes criteria that instructors should be sensitive to when evaluating simulations or role-plays for use in international/comparative politics courses. The potential benefits and drawbacks to these interactive exercises are addressed as well as the special circumstances that must be taken into consideration to reap the full promise…
Descriptors: Role Playing, Simulation, Educational Games, International Studies
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Shifflet, Mark; Brown, Jane – Journal of Educational Multimedia and Hypermedia, 2006
The purpose of this study was to investigate how exposure to classroom instruction affected the use of a computer simulation that was designed to provide students an opportunity to apply material presented in class. The study involved an analysis of a computer-based crisis communication case study designed for a college-level public relations…
Descriptors: Cognitive Style, Instructional Development, Computer Assisted Instruction, Teaching Methods
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Harris, La Verne Abe; Meyers, Frederick – Engineering Design Graphics Journal, 2007
Graphical plans for construction of machinery and architecture have evolved over the last 6,000 years beginning from hieroglyphics to drawings on printable media, from the "Golden Age" of engineering graphics to the innovation of computer graphics and prototyping. The evolution of engineering design graphics as a profession has also evolved. Years…
Descriptors: Computer Graphics, Drafting, Engineering, Educational Technology
Ali, Patricia Carey – 1996
This brief paper is an anecdotal commentary on a class exercise developed for an advanced European History course covering the period 1815 to the present. It describes a role-play, case-study exercise designed to reinforce previously covered material. Students are directed to attend a mock peace conference to consider if any one country was…
Descriptors: Case Studies, Classroom Techniques, Dramatic Play, Educational Strategies
Eisenlauer, Richard – 1991
This report describes and evaluates the K-12 driver and traffic safety education program at the Des Moines (Iowa) public schools. Four perspectives are evaluated: context, input, process, and product. The school district's mission, the program's philosophy, and the supervisor's viewpoint are outlined. The current program and its course content is…
Descriptors: Curriculum Development, Driver Education, Educational Philosophy, Elementary Secondary Education
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Olson, John – 1992
A systematic study was conducted with a group of 10- to 12-year-olds using computer assisted instruction in a unit on fire which included a computer simulation of combustion. Three research questions were addressed to learn more about how the computer experience challenged the students' preconceptions: what the students thought the computer knew,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Educational Environment
Bialosiewicz, Frank; Burns, Julie – 1983
Designed to create an awareness of health problems among children in Third World settings, the board game uses simulation and role playing to help participants identify the symptoms and consequences of six childhood diseases preventable by vaccination: measles, whooping cough, tetanus, diphtheria, polio, and tuberculosis. The game also helps…
Descriptors: Adult Education, Children, Communicable Diseases, Developing Nations
Chen, Milton; And Others – 1988
Instructional television (ITV) is an effective medium for improving teaching and learning at all levels of education. Thirteen brief case studies provide teacher's insights into how ITV can be integrated with newer computer and satellite technologies to provide instructional opportunities in numerous academic subjects for all students. The voices…
Descriptors: Case Studies, Communications Satellites, Computer Assisted Instruction, Computer Simulation
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