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Yang, Eun-mi; Andre, Thomas; Greenbowe, Thomas J. – International Journal of Science Education, 2003
Examines the impact of computer animations that illustrate chemical reactions occurring inside a battery on students enrolled in a college introductory chemistry course. Implies that instructor-guided animations may help students acquire a better understanding of targeted chemistry concepts, and that the relationship between narration, spatial…
Descriptors: Animation, Chemistry, Computer Uses in Education, Concept Formation
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McLaughlin, Jacqueline S. – American Biology Teacher, 2001
Learning by using the lecture method based on memorization, students miss the opportunity to learn basic concepts. Uses animation and diagrams to teach key concepts. (Contains 14 references.) (YDS)
Descriptors: Animation, Biology, Cardiovascular System, Concept Formation
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Hoban, Garry F. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2007
Slow motion animation ("slowmation") is a new teaching approach that uses a simple animation process to engage learners in creating their own comprehensive animations of science concepts. In this paper, preservice elementary teachers used slowmation, a form of stop-motion animation, to make models of science concepts and take digital…
Descriptors: Animation, Technology Uses in Education, Preservice Teachers, Elementary School Teachers
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Lee, Mark J. W.; Pradhan, Sunam; Dalgarno, Barney – Journal of Information Technology Education, 2008
Modern information technology and computer science curricula employ a variety of graphical tools and development environments to facilitate student learning of introductory programming concepts and techniques. While the provision of interactive features and the use of visualization can enhance students' understanding and assist them in grasping…
Descriptors: Cognitive Processes, Computer Software Evaluation, Hypothesis Testing, Visualization
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
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Sanger, Michael J.; Greenbowe, Thomas J. – International Journal of Science Education, 2000
Investigates the effects of both computer animations of microscopic chemical processes occurring in a galvanic cell and conceptual-change instruction based on chemical demonstrations on students' conceptions of current flow in electrolyte solutions. Finds that conceptual change instruction was effective at dispelling student misconceptions but…
Descriptors: Animation, Chemical Reactions, Chemistry, Computer Uses in Education
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Liu, Dennis – CBE - Life Sciences Education, 2006
The human brain contains an estimated 100 billion neurons, and browsing the Web, one might be led to believe that there's a Web site for every one of those cells. It's no surprise that there are lots of Web sites concerning the nervous system. After all, the human brain is toward the top of nearly everyone's list of favorite organs and of…
Descriptors: Web Sites, Anatomy, Educational Media, Brain
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Cass, Marion E.; Rzepa, Henry S.; Rzepa, David S.; Williams, Charlotte K. – Journal of Chemical Education, 2005
The ability to design and to aspire of the future design of three-dimensional molecular animations to teach molecular symmetry is an exciting outcome of computer-driven technologies. Some of the details and vital issues addressed in developing a set of Web pages to teach molecular symmetry at Imperial College London using crafted animations are…
Descriptors: Internet, Web Sites, Computer Uses in Education, Animation
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Hsin, Wen-Jung – InSight: A Collection of Faculty Scholarship, 2007
This paper introduces several hands-on projects that have been used to motivate students in learning various computer networking concepts. These projects are shown to be very useful and applicable to the learners' daily tasks and activities such as emailing, Web browsing, and online shopping and banking, and lead to an unexpected byproduct,…
Descriptors: Student Motivation, Internet, Computer Networks, Computer Science Education
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Sims, Edward M. – Computers and Education, 2007
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost of modeling such characters, authoring and editing their interactions, and delivering them over limited-bandwidth connections can be prohibitive. This paper describes a…
Descriptors: Foreign Culture, Educational Technology, Military Personnel, Mentors
Agee, Kelly, Ed. – Research and Curriculum Unit, 2009
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Animation, Multimedia Materials, Information Technology, Graphic Arts
Hurn, Janet E. – 1997
In this paper, an instructor at Miami University Middletown (Ohio) describes how Authorware (by Macromedia) proved to be a valuable tool in developing interactive computer tutorials for physics instruction. Obstacles to improved instruction that had presented themselves were as follows: (1) some of the students' learning styles were not being…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
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Johnston, Sean F. – American Journal of Physics, 1979
Describes a simple apparatus for producing strip holograms with a number of slit-shaped exposures displaced along the vertical direction. The hologram maintains full horizontal parallax, but the slit aperture reduces the vertical viewing angle of the animated object. (Author/GA)
Descriptors: Animation, Film Production, Holography, Laboratory Experiments
Noh, Taehee; Cha, Jeongho; Kim, Changmin – Journal of the Korean Association for Research in Science Education, 1999
Investigates the effects of computer-assisted instruction (CAI) using molecular-level animation and worksheets upon student achievement, conceptual understanding, and learning motivation. Administers the Patterns of Adaptive Learning Survey (PALS) as a covariate in the study. (Contains 19 references.) (Author/YDS)
Descriptors: Academic Achievement, Animation, Chemistry, Computer Assisted Instruction
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Atkinson, Robert K. – Journal of Educational Psychology, 2002
Aims to optimize computer-based learning environment designed to teach how to solve word problems by incorporating an animated pedagogical agent. The agent delivered instructional explanations either textually or aurally, while simultaneously using gaze and gesture to direct focus of attention. Results indicated an animated agent programmed to…
Descriptors: Animation, Aural Learning, Computer Assisted Instruction, Educational Media
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