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Flora Debora Floris – JALT CALL Journal, 2025
This study explores how English language teachers use shared repertoire in virtual communities of practice (VCoPs) when integrating artificial intelligence (AI) tools into teaching. Using a qualitative analysis of discussions from three open Facebook groups, this study identifies how teachers actively collaborate online to share practical…
Descriptors: Communities of Practice, English (Second Language), Second Language Learning, Second Language Instruction
Carla De Lira; Shira Broschat; Olusola Adesope; Christopher Hundhausen – ACM Transactions on Computing Education, 2025
The increasing demand for a diverse pool of computing talent combined with a persistent shortage of skilled workers has engendered a need to support students pursuing Computer Science (CS) careers. Students often cite social isolation and lack of support as reasons for withdrawing from computing programs. This is especially true for those from…
Descriptors: Empathy, Emotional Development, Psychological Patterns, Learning Processes
Chetna Gupta; Varun Gupta – IEEE Transactions on Education, 2024
Contribution: This article demonstrates and illustrates the implication of design-based learning (DBL) and plan, do, check, and act (PDCA) methodology to foster creativity, critical thinking, collaborative decision making, and communication skills ("C4") with realistic constraints, theory, and practical implementation in higher…
Descriptors: Engineering Education, Skill Development, Job Skills, Teaching Methods
Yang Gao; Qikai Wang; Xiaochen Wang – Asia Pacific Journal of Education, 2024
Nowadays, the prevalence of ChatGPT and other Large Language Models (LLMs) has posed significant challenges into the education field, particularly in English education. In response, this study aimed to investigate the beliefs of 95 EFL university teachers from Chinese universities regarding the integration of LLMs in language education, as well as…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Teaching Methods
Enzo Ferrari; Pablo Herrero Teijón; Camilo Ruiz – Journal of New Approaches in Educational Research, 2024
Augmented Reality (AR) is now being used in education across various subjects. The number of AR applications has increased with the popularity of smartphones. In this study, we explore the use of AR-based apps for teaching astronomy in the last four years of secondary education in Spain. The study includes an experimental group and a control group…
Descriptors: Astronomy, Computer Simulation, Instructional Effectiveness, Technology Uses in Education
Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
Ma. Louise Antonette N. De Las Peñas; Mark Anthony C. Tolentino; Maria Alva Q. Aberin; Agnes D. Garciano; Juan Carlo F. Mallari; Jumela F. Sarmiento; Debbie Marie B. Verzosa – International Association for Development of the Information Society, 2024
This paper discusses two "GeoGebra" applets, "Radical" and "Parabola," that are designed to strengthen the conceptual understanding of specific topics in algebra. The design and pedagogical basis of the applets are presented. The integration of the applets in teaching Grade 9 mathematics in a partner high school in…
Descriptors: Computer Software, Teaching Methods, Mathematics Instruction, Concept Formation
Anu Pandey – Language Documentation & Conservation, 2024
Podcasts are a unique media that have been used in Indigenous and endangered language communities in the form of Indigenous radio podcasts, instructional websites, or tools to aid classroom instruction. A podcast called Rituals of Kanauji speakers was created in Kanauji, a low-resource Indian language variety. Using this case study in Kanauji, I…
Descriptors: Language Maintenance, Audio Equipment, Computer Software, Second Language Learning
Lee Cheng – Technology, Pedagogy and Education, 2024
The rapid advancement of mobile and computing technologies has made the enjoyment of music in the video gaming experience more accessible and affordable, and has raised the interest of educators in the affordances of music-related games for informal music learning. This study aimed to examine the educational affordances of music-related games…
Descriptors: Video Games, Computer Software, Music Education, Music
Rim Gouia-Zarrad; Cindy Gunn – International Electronic Journal of Mathematics Education, 2024
This research paper explores the integration of ChatGPT as a tool for interactive learning of numerical methods in a differential equations (DEs) course. DE course is crucial for engineering students to model real-world phenomena. However, many DE courses focus only on analytical solutions and neglect important numerical solutions. To overcome…
Descriptors: Learning Experience, Teaching Methods, Artificial Intelligence, Computer Software
Nannan Guo – Education and Information Technologies, 2024
The introduction of modern vocal teaching techniques will promote the change in the music curricula in East Asia. The study explores the impact of the Vocal Image mobile application on musical self-esteem in East Asian youth. Encompassing 228 adolescents and young adults, it assesses the effectiveness of group activities within an interactive…
Descriptors: Music, Music Education, Computer Software, Teaching Methods
Phuong-Anh Nguyen – IAFOR Journal of Education, 2024
Strategic competence, the ability to use communication strategies (CS) to overcome challenges and enhance communication effectiveness, is crucial in language learning. However, the coverage of these strategies as well as target models to teach them remain scarce in current instructional materials. This paper represents the first attempt to examine…
Descriptors: Artificial Intelligence, Computer Software, Metacognition, Technology Uses in Education
Su Tingting; Mohamed Abdou Moindjie; Manjet Kaur A/P Mehar Singh – Journal of Interdisciplinary Studies in Education, 2024
This study examines the use of English film subtitles to cultivate critical language awareness (CLA) and enhance language skills via a corpus-based approach. Creating and analyzing a specialized corpus of film subtitles reveals the cultural, social, and ideological dimensions of language usage. The findings show that film subtitles provide an…
Descriptors: Metalinguistics, Computational Linguistics, English, Language Usage
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – Journal of New Approaches in Educational Research, 2024
Virtual laboratories and simulations have emerged as innovative solutions for science teaching. However, existing resources have various limitations and constraints including cognitive load/mental burden and limited coverage of all necessary steps in scientific inquiry, focusing mainly on the experimental simulation. To bridge this gap and address…
Descriptors: Preservice Teachers, Student Attitudes, Computer Software, Handheld Devices
Kristof Savski – LEARN Journal: Language Education and Acquisition Research Network, 2024
Reflecting on recent social transformations and technological innovations, this article argues that a holistic change is needed in the scope and identity of English language teaching. I argue that we must embrace a move away from teaching "just English", that is, concentrating on instruction that targets language in isolation from other…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Artificial Intelligence

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