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New York City Board of Education, Brooklyn, NY.
A BROAD INTERPRETATION OF HOME ECONOMICS IS PRESENTED. THIS MAKES POSSIBLE THE ADAPTATION OF MATERIALS TO VARIOUS SITUATIONS AND PREPARES YOUNG PEOPLE FROM DIVERSE BACKGROUNDS FOR A SATISFYING HOME LIFE. THE BASIC PHILOSOPHY IS TO INTEGRATE HUMAN AND MATERIAL RESOURCES AND TO FOCUS THEM ON FAMILY LIVING. THE ACTIVITIES AND PROCEDURES SUGGESTED…
Descriptors: Career Opportunities, Course Organization, Curriculum Guides, Family Financial Resources
Twelker, Paul A. – 1968
Simulation may be defined as (1) a technique of modeling (physically, iconically, verbally, or mathematically) some aspects of a real or proposed system, process, or environment or (2) the model (physical, iconic, verbal, or mathematical) of some aspects of a real or proposed system, process, or environment. Simulation may be used to generate…
Descriptors: Decision Making Skills, Educational Games, Instruction, Models
Cheathan, T. Richard; Erickson, Keith V. – 1975
This study, the first national survey of an academic discipline's use of simulation and game exercises, constitutes an attempt to determine the status, rationale, and effectiveness of such exercises. Specifically, members of the Speech Communication Association were surveyed regarding the courses in which simulations and games are employed, the…
Descriptors: Class Activities, Communication (Thought Transfer), Educational Research, Games
Brecke, Fritz H.; And Others – 1976
Forty-five student pilots were the subjects of a study to identify variables which influence transfer from cognitive pretraining to perceptual-motor skill acquisition. The subjects were divided into four experimental groups. All groups used a linear self-instructional program designed to teach a specific flying maneuver. All programs had the same…
Descriptors: Cues, Educational Research, Flight Training, Perceptual Motor Learning
Sharan, Shlomo; Sharan, Yael – 1976
This text explores the organization, methodology, and effectiveness of small group instruction. The following topics are discussed in detail: 1) rationale and objectives for small group instruction; 2) group roles and interpersonal dynamics; 3) different types of groups and their instructional purpose; 4) group organization; 5) skills required in…
Descriptors: Communication Skills, Discussion Groups, Educational Games, Group Dynamics
Flake, Janice Louise – 1973
This study investigated the feasibility of designing, developing, and using an interactive computer program which would encourage effective questioning behaviors by participating mathematics teachers. The computer role was that of a fictitious class; participating teachers asked questions at a terminal and the program generated responses of the…
Descriptors: Computer Oriented Programs, Doctoral Dissertations, Feasibility Studies, Higher Education
Borton, Terry; And Others – 1973
Intended as a method of increasing children's learning from commercial television by providing supplementary educational commentary on a simultaneous radio broadcast, this study was designed to explore the potential of dual audio instruction as a mass educational system by determining the medium's practicality, the rate of voluntary usage, the…
Descriptors: Audio Equipment, Educational Media, Educational Radio, Educational Research
Curry, John F.; Brooks, Robert L. – 1971
In an effort to find a better way to help students make educational and vocational decisions, this study compared two methods of teaching life career planning to junior high school students. Following the "Nonequivalent Control Group" design, the study involved an experimental group being taught by means of the Life Career game and a control group…
Descriptors: Academic Achievement, Career Counseling, Career Education, Career Guidance
Peer reviewed Peer reviewed
Miller, Larry D. – Simulation and Games, 1978
Describes a modified values auction simulation game, reports on three levels of analysis employing actual classroom data (group, subgroup, and individual), and offers suggestions for utilizing values data in social research. (CMV)
Descriptors: Class Activities, Data Analysis, Decision Making, Educational Games
Peer reviewed Peer reviewed
Hollander, Patricia A. – Journal of Legal Education, 1978
Various modes of simulations currently used in law schools are reviewed, including the Simulated Law Firm (SLF) at SUNY Buffalo and various computer-aided teaching programs. Simulation and computer use in the legal profession is reported, followed by a historical description of simulations in teaching and research. Its effectiveness as a teaching…
Descriptors: Computer Assisted Instruction, Course Descriptions, Higher Education, Instructional Innovation
Margarito, Mariagrazia – Rassegna Italiana di Linguistica Applicata, 1977
This article discusses the goal of the French class, communicative competence, and the best method to use to achieve this goal, simulation. (Text is in Italian.) (CFM)
Descriptors: Communicative Competence (Languages), French, Instructional Innovation, Language Instruction
Peer reviewed Peer reviewed
Holgate, Alan – European Journal of Engineering Education, 1987
Describes the development of an "executive game" which is designed to give students of civil engineering some impression of the wider context of the design of a building project in which the client, architect, contractor, regulatory authorities and community interest groups all play a part. (CW)
Descriptors: Civil Engineering, College Science, Educational Games, Engineering Education
Peer reviewed Peer reviewed
Placek, Robert W. – Music Educators Journal, 1988
Evaluates MUSICSHAPES, a graphic music construction software program which manipulates sound in terms of pitch, rhythm, timbre, and sequence to help students create complex synthesizer compositions. Intended for ages eight to adult, the program utilizes Apple II computers and additional hardware. Discusses how MUSICSHAPES can be used effectively…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Elementary Secondary Education
Peer reviewed Peer reviewed
Murphy, Donna M.; And Others – Behavioral Disorders, 1987
Eighteen undergraduates participated in two consecutive microcomputer simulation sessions, receiving specific information about classroom management between sessions. Among results were a significant increase in mean number of appropriate management responses made to computer-generated student talkouts and a significant decrease in amount of time…
Descriptors: Behavior Disorders, Behavior Modification, Classroom Techniques, College Students
Peer reviewed Peer reviewed
Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1985
Presents sports-oriented examples (cricket and football) in which Monte Carlo methods are used on microcomputers to teach probability concepts. Both examples include computer programs (with listings) which utilize the microcomputer's random number generator. Instructional strategies, with further challenges to help students understand the role of…
Descriptors: Computer Simulation, Computer Software, Estimation (Mathematics), Mathematics Education
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