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Peer reviewedMcGough, Kris – Social Education, 1977
A parent reviews research findings and raises some questions about the practical and psychological effects of simulation games on students. (Author/RM)
Descriptors: Educational Games, Educational Research, Elementary Secondary Education, Parent Attitudes
Peer reviewedMyers, Lynn – History and Social Science Teacher, 1977
A Canadian political role-playing sequence helps secondary students understand the workings of Parliament and clarify their own values. The issue under debate is abolition or retention of capital punishment. Article describes rationale, teacher's instructions, roles, related legislature, rules of Parliamentary debate, public opinion polls, news…
Descriptors: Capital Punishment, Learning Activities, Moral Issues, Parliamentary Procedures
Peer reviewedBest, Joel – Teaching Sociology, 1977
The Introductory Sociology Survey (ISS) is designed to teach introductory students basic skills in developing causal arguments and in using a computerized statistical package to analyze survey data. Students are given codebooks for survey data and asked to write a brief paper predicting the relationship between at least two variables. (Author)
Descriptors: College Instruction, Computer Assisted Instruction, Data Collection, Logical Thinking
Peer reviewedDaniel, Linda; And Others – Nursing Outlook, 1977
A simulated exercise provides students with a realistic view of the community health nurse's responsibilities in patient management and team assignments. (Editor)
Descriptors: Case Records, Health Personnel, Health Services, Management Games
Robinson, J. N. – Adult Education, 1977
Describes an economics game for adult education designed to simulate the real world by setting up national economic policymaking in which participants can exercise their own judgment. Assesses some of the conclusions to be derived from the use of such a game. (MF)
Descriptors: Adult Education, Decision Making Skills, Economics Education, Educational Games
Peer reviewedTawney, David A. – Studies in Higher Education, 1977
Through projects established with funds from the National Development Programme in Computer Assisted Learning, about 20 science and engineering departments in institutions of higher education are developing the use of Computer Assisted Learning (CAL) in Great Britain. The purposes and processes of CAL exercises in science education are discussed.…
Descriptors: Computer Assisted Instruction, Educational Technology, Foreign Countries, Higher Education
Peer reviewedAppelbaum, Elizabeth Berman – Mathematics Teacher, 2000
Describes a simulation using dice-tossing students in a population cluster to model the growth of cancer cells. This growth is recorded in a scatterplot and compared to an exponential function graph. (KHR)
Descriptors: Educational Games, Graphs, Interdisciplinary Approach, Mathematical Concepts
Peer reviewedAsakawa, Tasia; Gilbert, Nigel – Simulation & Gaming, 2003
Draws on published evaluations of Internet-mediated (I-M) educational, business, and policy games to establish an inventory of lessons for future I-M ames. These types of I-M games have important concerns in common: objectives, role-play, synchronicity, game facilitation, and participant interaction. Lessons of design and implementation derived…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Educational Technology
Peer reviewedStanley, Denise L. – Journal of Economic Education, 2001
Presents a simple exercise to demonstrate how initial property distribution can affect final wealth patterns in developing areas of the world. Employs a variant of the Monopoly board game. Engages students in role playing different members of a market where each faces different rules of credit access and salary patterns. (RLH)
Descriptors: College Curriculum, Developing Nations, Economics Education, Educational Games
Peer reviewedGuo, Shesen – British Journal of Educational Technology, 2003
A computer-assisted learning/teaching model is conceived with implications of constructivist theory and an analogy between the traditional art form Shuanghuang and the teaching/learning environment. The virtual character of the model interacts with the learner, in the form of human behavior and speech supported by recognition biometrics,…
Descriptors: Art, Artificial Intelligence, Computer Assisted Instruction, Computer Oriented Programs
Peer reviewedMartinez-Jimenez, P.; Pontes-Pedrajas, A.; Polo, J.; Climent-Bellido, M. S. – Journal of Chemical Education, 2003
Describes a project involving the development, application, and evaluation of a virtual chemistry laboratory (VCL) that involves basic step-by-step laboratory procedures and simulates real laboratory activities. Presents the program in terms of tutorial, VCL, and evaluation, and a section that allows instructors to create their own tests. (KHR)
Descriptors: Chemical Reactions, Chemistry, Computer Simulation, Computer Uses in Education
Peer reviewedMurphy, Sharon – Language Arts, 1991
Examines computer modeling of the reading process and the instructional technology of basals, the two pillars of Marilyn Adams text, "Beginning to Read: Thinking and Learning about Print." Explains why the author believes Adams is fundamentally wrong in her theoretical approach to reading instruction. (MG)
Descriptors: Beginning Reading, Computer Simulation, Educational Technology, Emergent Literacy
Peer reviewedCrooks, Lisa – Perspectives in Education and Deafness, 1990
Creating a "city" in the classroom can be an effective way to teach daily living skills in math, social studies, nutrition, energy conservation, and other subjects. Students can learn about jobs such as grocery story cashier and bank teller, and can learn about earning, spending, and saving money. (PB)
Descriptors: Class Activities, Community, Conservation Education, Daily Living Skills
Peer reviewedEvans, Mark O. – Journal of Economic Education, 1988
Outlines a three-equation simulation model which can be used to explain different types of inflation. Demonstrates the use of the model in accomplishing instructional objectives. Supports the use of the model as a replacement for the mathematical tool commonly used by economists but beyond the abilities of students. (KO)
Descriptors: College Instruction, Economics, Economics Education, Educational Strategies
Peer reviewedWoodward, John; And Others – American Educational Research Journal, 1988
The effectiveness of computer simulation in enhancing learning of a health unit by 30 mildly learning-disabled high school students was investigated. Results indicate that computer simulation in combination with structured teaching was effective, particularly in the area of teaching problem-solving skills. (TJH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Health Education, High School Students


