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Leach, Wayne R. – Journal of Business Education, 1971
Descriptors: Business Education, Cooperative Education, Learning Laboratories, Office Occupations Education
McQuigg, R. Bruce – Viewpoints, 1970
Description of a program in which simulated experiences as student teachers and beginning teachers enable the participants to face the actual problems of a classroom teacher. Appendixes give program outlines and materials used. (MBM)
Descriptors: Course Content, Decision Making, Educational Innovation, Program Descriptions
Stoll, Clarice – Media and Methods - Explorations in Education, 1970
Includes a descriptive list of recommended, readily-available simulation games for classroom use, including publishers' addresses; appears as Part I of a two-part supplement on simulation games. (Editor/RD)
Descriptors: Class Activities, Decision Making, Discussion (Teaching Technique), Educational Games
Rogers, Virginia M. – Soc Educ, 1970
Descriptors: Decision Making Skills, Educational Games, Educational Media, Elementary School Teachers
Peer reviewedBirnbaum, Robert – Simulation and Games, 1982
Identifies existing game and simulation resources that can be used by faculty in graduate programs in the field of higher education to provide students with experiential learning. Games and simulations are presented in three categories: organization and administration, budget and finance, and curriculum planning. (JJD)
Descriptors: Educational Games, Experiential Learning, Higher Education, Learning Activities
Rothman, Mark – Computing Teacher, 1982
Describes computer program designed to enable students to analyze process of political revolution by generating graphs for comparisons of such factors as violence, economic instability, and political instability. Student activities, abilities, and reactions, and teacher involvement are noted. Sources concerning revolution, the French Revolution,…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, History
Peer reviewedHill, A. David – Journal of Geography, 1980
Describes a problem-solving instructional unit which utilizes a simulation gaming method to help students in an introductory college-level geography course understand rural community development in a developing nation. (DB)
Descriptors: Community Development, Developing Nations, Dropouts, Economic Development
Peer reviewedMunro, Robert J.; Noah, Dennis – Journal of Legal Education, 1980
The PLATO and EDUCOM systems of computer-aided instruction are described with emphasis on their potential uses in legal education. Included in the discussion are a review of teaching techniques used in PLATO and EDUCOM, an analysis of their role in the law school curriculum, and a survey of actual law school use of these systems. (JMD)
Descriptors: Computer Assisted Instruction, Computer Programs, Higher Education, Law Schools
Peer reviewedWu, C. – Computers and Education, 1980
Innovative and interesting energy awareness computer simulations are developed to demonstrate how rapidly world energy reserves are depleted, how quickly and enormously the demand for energy grows, and the importance of energy conservation and conversion. (Author/CMV)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Energy Conservation
Peer reviewedWilson, R. J.; Tomera, Audrey N. – Journal of Environmental Education, 1980
Investigated were the effects of supplementing taxonomic units in a high school biology course with environmental case studies and simulations. Although the statistically significant differences were found, data supported the influence of these approaches in producing more positive environmental attitudes of students. (WB)
Descriptors: Attitude Change, Biology, Case Studies, Educational Research
McKnight, Philip C. – British Journal of Teacher Education, 1980
Three historical phases of research and development on microteaching and the technical skills of teaching are reviewed. Suggestions for specific research topics are discussed, including research on the role of supervisor and on the development of learner skills. (Author/JN)
Descriptors: Educational Research, Higher Education, Microteaching, Simulation
Gilboa, Eytan – Teaching Political Science, 1979
Suggests how simulation games can help students in college level political science courses understand the role of the mass media in political processes. Uses a Simulation of the Middle East Conflict (SMEC) as an example. (Author/DB)
Descriptors: Conflict Resolution, Educational Games, Educational Needs, Educational Objectives
Peer reviewedBerven, Norman L.; Scofield, Michael E. – Journal of Counseling Psychology, 1980
Computerized case simulations have considerable potential application in counseling psychology. Methods have been demonstrated in the present study for quantifying and evaluating performance of both individuals and groups of subjects; these methods appear promising. (Author)
Descriptors: Clinical Psychology, Computer Assisted Instruction, Counselors, Man Machine Systems
Peer reviewedAddison, Linda – Gifted Child Quarterly, 1979
The article examines the role of simulation games in developing the leadership ability of girls, presents ten guidelines for development of simulation games, and gives an example of a simulation game. (PHR)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Females
Peer reviewedOrbach, Eliezer – Simulation and Games, 1979
Using Adar's fourfold classification of students according to dominant motive for learning, it is argued that simulation games possess greater motivational power than other techniques of instruction given their ability to overcome three motivational difficulties. (CMV)
Descriptors: Achievement Need, Affiliation Need, Curiosity, Educational Games


