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Bueno Alastuey, M. C. – Computer Assisted Language Learning, 2011
This study explored the benefits and drawbacks of synchronous voice-based computer-mediated communication (CMC) in a blended course of English for specific purposes. Quantitative and qualitative data from two groups following the same syllabus, except for the oral component, were compared. Oral tasks were carried out face-to-face with same L1…
Descriptors: Experimental Groups, Control Groups, Computer Mediated Communication, Second Languages
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Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology
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Larson, Ronald B. – Computers & Education, 2009
Many educators distribute either complete or incomplete handouts so students can follow along with their lectures. This research examines a teaching system that combines computer-generated graphics presentations and detailed outline handouts with blanks added. An experiment found that this system produced significantly higher short-term recall of…
Descriptors: Visual Aids, Teaching Methods, Recall (Psychology), Notetaking
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Rosen, Yigal – Journal of Educational Computing Research, 2009
The study described here is among the first of its kind to investigate systematically the effect of learning with integrated animations on transfer of knowledge and on motivation to learn science and technology. Four hundred eighteen 5th and 7th grade students across Israel participated in a study. Students in the experimental group participated…
Descriptors: Experimental Groups, Animation, Learning Motivation, Foreign Countries
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Rafferty, Anna N., Ed.; Whitehill, Jacob, Ed.; Romero, Cristobal, Ed.; Cavalli-Sforza, Violetta, Ed. – International Educational Data Mining Society, 2020
The 13th iteration of the International Conference on Educational Data Mining (EDM 2020) was originally arranged to take place in Ifrane, Morocco. Due to the SARS-CoV-2 (coronavirus) epidemic, EDM 2020, as well as most other academic conferences in 2020, had to be changed to a purely online format. To facilitate efficient transmission of…
Descriptors: Educational Improvement, Teaching Methods, Information Retrieval, Data Processing
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Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – British Journal of Educational Technology, 2007
For some time now, computer games have played an important role in both children and adults' leisure activities. While there has been much written on the negative aspects of computer games, it has also been recognised that they have potential advantages and benefits. There is no doubt that computer games are highly engaging and incorporate…
Descriptors: Computer Software, Engineering, Computers, Games
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
McConatha, Douglas; Praul, Matt; Lynch, Michael J. – Online Submission, 2008
Mobile Learning, or M-learning as it is often called, is a relatively new tool in the pedagogical arsenal to assist students and teachers as they navigate the options available in the expanding distance learning world. This article assesses some of the possible methods, challenges and future potential of using this approach in a college classroom…
Descriptors: Introductory Courses, Student Evaluation, Distance Education, Knowledge Level
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Robinson, Andrew – Physics Teacher, 2008
The requirement for a method of capturing problem solving on a whiteboard for later replay stems from my teaching load, which includes two classes of first-year university general physics, each with relatively large class sizes of approximately 80-100 students. Most university-level teachers value one-to-one interaction with the students and find…
Descriptors: Computer Software, Computers, Computer Assisted Instruction, Physics
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Woolsey, Kristina; Woolsey, Matthew – Theory Into Practice, 2008
Emerging digital technologies enable teachers and students to access and manipulate sights and sounds in their school environments. The challenge is to systematically include these new media in academic environments, and to include adults who are ill prepared in technical issues as primary guides in this effort. This article suggests that child's…
Descriptors: Play, Montessori Method, Computer Uses in Education, Technology Integration
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Heys, Jeffrey J. – Chemical Engineering Education, 2008
Group projects are common in undergraduate chemical engineering course. Wikis are a new medium for group projects because they are Webpages that are edited using the same software used to view the Webpage. Advantages include the ability to record changes made by each individual (helpful for grading), ability to continuously monitor progress, and a…
Descriptors: Chemical Engineering, Science Instruction, College Science, Student Projects
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Kotze, Paula; Renaud, Karen; van Biljon, Judy – Computers & Education, 2008
This paper explores the use of design patterns and anti-patterns in teaching human-computer interaction principles. Patterns are increasingly popular and are seen as an efficient knowledge transfer mechanism in many fields, including software development in the field of software engineering, and more recently in the field of human-computer…
Descriptors: Man Machine Systems, Knowledge Representation, Computer Software, Computers
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Wong, Wylie – Community College Journal, 2008
Smart classrooms are just as popular on other community college campuses. Through a combination of PowerPoint presentations, videos, Web pages, and other technologies, faculty can engage students using multimedia to create a richer, more compelling learning experience. This article talks about the use of smart classrooms and the educational…
Descriptors: Computer Uses in Education, Educational Technology, Technology Integration, Community Colleges
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Galloway, David; Peterson-Bidoshi, Kristin – Computer Assisted Language Learning, 2008
Most existing web-based language learning exercises may be termed "static" in that their content is fixed; the sentences exist in the form in which the developer wrote them, and the scope of the exercise and the variety of interactions can only be expanded by manually adding to the existing stock. One solution to this problem is an application…
Descriptors: Sentences, Computer Assisted Instruction, Internet, Second Language Learning
Calandra, Brendan; Brantley-Dias, Laurie – Educational Technology, 2010
The authors describe the generative process for using video editing for teachers' professional development. The article provides a rationale, a theoretical framework, and a critical review of the authors' work over the past five years.
Descriptors: Editing, Beginning Teachers, Professional Development, Vignettes
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