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El-Shaieb, Abdel M.; Neidleman, Leon D. – Journal of Educational Data Processing, 1973
Details the present and projected utilization of computers in the educational process to show what a particular school of business is doing to upgrade its computer-related program. (Authors)
Descriptors: Business Education, Business Skills, Computer Oriented Programs, Educational Technology
Thiagarajan, Sivasailam – Simulation/Gaming/News, 1973
A discription of GAMEgame which teaches various aspects of designing, adapting and evaluating instructional games and simulations. (Author)
Descriptors: Educational Games, Educational Media, Game Theory, Laboratory Training
An Audio-Visual Introduction to an International Politics Simulation Game: An Exercise in Evaluation
Teather, D. C. B. – Programmed Learning and Educational Technology, 1973
Descriptors: Audiovisual Aids, Audiovisual Instruction, Educational Media, Evaluation
Peer reviewedSaxon, T. J. – Community and Junior College Journal, 1973
Simulation games were introduced at a community college in Kalamazoo and students became more personally involved while, at the same time, increasing their learning abilities. (RK)
Descriptors: Community Colleges, Correlation, Decision Making, Group Dynamics
Bloomer, Jacquetta – Programmed Learning and Educational Technology, 1973
The meanings and interrelationships of simulation, gaming, programed learning and educational technology are considered. Three criteria are put forward for ascribing meanings to such terms. Gaming and simulation are found to have distinct but compatible properties. Program learning and educational technology are viewed as a process, not a product.…
Descriptors: Educational Media, Educational Objectives, Educational Technology, Game Theory
Peer reviewedDean, Peter – Physics Teacher, 1972
Descriptors: College Science, Computer Assisted Instruction, Computer Programs, Laboratory Experiments
Lightner, Ardyce S. – Journal of Business Education, 1971
Suggestions are offered providing for job observation of employees in an office, a study of business forms, actual work experience, writing behavioral objectives, and simulation. (MU)
Descriptors: Behavioral Objectives, Business Education, Guidelines, Integrated Curriculum
Peer reviewedBlack, P. J.; And Others – American Journal of Physics, 1971
A game simulating an Einstein model of a crystal producing a Boltzmann distribution. Computer-made films present the results with large distributions showing heat flow and some applications to entropy. (TS)
Descriptors: College Science, Computer Oriented Programs, Instructional Materials, Physics
Spitze, Hazel Taylor – Illinois Teacher for Contemporary Roles, 1971
Reports 13 simulation and game techniques that were developed during a consumer education workshop. (SB)
Descriptors: Conference Reports, Consumer Education, Educational Games, Educational Objectives
Jerman, Max – Amer Soc Inform Sci, 1970
Paper presented at the Education and Information Science Symposium," Sponsored by the Ohio Chapters of the American Society for Information Science in cooperation with The Department of Computer and Information Science, The Ohio State University, June 23 and 24, 1969. (MF)
Descriptors: Branching, Computer Assisted Instruction, Computer Programs, Computer Science
Peer reviewedAnderson, David E. – Simulation and Games, 1982
Describes a computer game used in an introductory experimental psychology class which simulates in a few months the activities of years of effort in a research laboratory. Ideas on developing new computer based simulation games are included. (Author/JJD)
Descriptors: Class Activities, Computer Assisted Instruction, Experimental Psychology, Higher Education
Whittredge, Karen – Environmental Education Report, 1982
Discusses a computer simulation (Energy Search) in which students manage their own factories. Provides an example of typical classroom interaction and comments on the nature of good computer simulations (those that teach skills and create an environment encouraging students to work together toward a common goal). (Author/JN)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Elementary Education
Riley, John N. – Man/Society/Technology, 1983
Posits that through the use of the industrial simulation technique or enterprise approach, industrial arts educators have a unique opportunity to contribute to the development of good attitudes and work habits. (JOW)
Descriptors: Habit Formation, High Schools, Industrial Arts, Industrial Arts Teachers
Peer reviewedDonmoyer, Robert – Educational Leadership, 1983
Instruction, like life, cannot always be planned, especially when teaching students the skills for interacting with real life situations and problems. (Author)
Descriptors: Critical Thinking, Elementary Secondary Education, Problem Solving, Simulation
Peer reviewedFreeman, J.; Allen, J. – Physics Education, 1982
Telecom link is a structured design exercise concerned with building a telecommunications link between London and Amsterdam. Designed for A-level physics, the simulation requires a minimum of 10 hours. Aims of the exercise, design specifications and technical aspects, and summaries of four possible technologies used in the simulation are…
Descriptors: Physics, Science Activities, Science Education, Science Instruction


