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Dorsett, Richard; Rienzo, Cinzia; Rolfe, Heather; Burns, Helen; Robertson, Barbara-Anne; Thorpe, Benjamin; Wall, Kate – Education Endowment Foundation, 2014
Mind the Gap sought to improve the metacognition and academic attainment of pupils in Year 4. There were two aspects to the intervention. The first involved training teachers in how to embed metacognitive approaches in their work, and how to continue to effectively and strategically involve parents. This training took place over a day and was…
Descriptors: Metacognition, Elementary School Students, Intervention, Teaching Methods
McCormack, Stephanie; Ross, Donna L. – Science Teacher, 2010
Technology can be a powerful tool to increase motivation, engagement, and achievement (Park, Khan, and Petrina 2009). In this article, the authors describe their collaborative approach to integrating technology with a lab on bacterial transformation. Students view websites and create videos to increase their conceptual understanding. Although the…
Descriptors: Biology, Web Sites, Video Technology, Motivation
Aktas, Mine; Bulut, Mehmet; Yuksel, Tugba – Turkish Online Journal of Educational Technology - TOJET, 2011
In this study it is investigated that teaching of different pattern types by using computer animations and activities. The sample of this study was 28 eighth grade students in second semester of 2010-2011 educational years. They are at public school in Ankara. The one group pre-test post-test design was used for research methodology. Data were…
Descriptors: Academic Achievement, Achievement Tests, Data Analysis, Grade 8
Nikirk, Martin – Tech Directions, 2009
This article describes the process of producing "Snow Soup"--the 2009 Adobe Flash animation produced by the Computer Game Development and Animation seniors of Washington County Technical High School in Hagerstown, Maryland, for libraries in their area. In addition to the Flash product, the students produced two related Game Maker games, a printed…
Descriptors: Animation, Teaching Methods, Computer Uses in Education, High Schools
Lane, H. Chad; Hays, Matthew Jensen; Core, Mark G.; Auerbach, Daniel – Journal of Educational Psychology, 2013
In the context of practicing intercultural communication skills, we investigated the role of fidelity in a game-based, virtual learning environment as well as the role of feedback delivered by an intelligent tutoring system. In 2 experiments, we compared variations on the game interface, use of the tutoring system, and the form of the feedback.…
Descriptors: Feedback (Response), Fidelity, Intercultural Communication, Communication Skills
Altiparmak, Kemal; Ozdogan, Ece – International Journal of Mathematical Education in Science and Technology, 2010
This study mainly aims to develop an effective strategy to overcome the known difficulties in teaching negative numbers. Another aim is to measure the success of this teaching strategy among a group of elementary level pupils in Izmir, Turkey. Learning negative concepts are supported by computer animations. The academic achievement test developed…
Descriptors: Computer Uses in Education, Animation, Mathematics Achievement, Foreign Countries
Lee, Tien Tien; Osman, Kamisah – International Education Studies, 2012
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve three representation levels. Research showed that animation and simulation using Information and Communication Technology can help students to visualize and thus enhance students' understanding in learning abstract chemistry topics. As a result, an…
Descriptors: Foreign Countries, Formative Evaluation, Chemistry, Educational Technology
Kynigos, Chronis; Psycharis, Giorgos; Moustaki, Foteini – International Journal for Technology in Mathematics Education, 2010
This paper reports on a design experiment conducted to explore the construction of meanings by 17 year old students, emerging from their interpretations and uses of algebraic like formalism. The students worked collaboratively in groups of two or three, using MoPiX, a constructionist computational environment with which they could create concrete…
Descriptors: Graphs, Equations (Mathematics), Mathematics Instruction, Secondary School Mathematics
Smith, Dennie; McLaughlin, Tim; Brown, Irving – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
This study explored computer animation vignettes as a replacement for live-action video scenarios of classroom behavior situations previously used as an instructional resource in teacher education courses in classroom management strategies. The focus of the research was to determine if the embedded behavioral information perceived in a live-action…
Descriptors: Classroom Techniques, Preservice Teacher Education, Preservice Teachers, Education Courses
Lwo, Laurence; Lin, Michelle Chia-Tzu – ReCALL, 2012
This study aims to explore the impact of different captions on second language (L2) learning in a computer-assisted multimedia context. A quasi-experimental design was adopted, and a total of thirty-two eighth graders selected from a junior high school joined the study. They were systematically assigned into four groups based on their proficiency…
Descriptors: Reading Comprehension, Sentences, Layout (Publications), Grade 8
Samur, Yavuz – British Journal of Educational Technology, 2012
This study was designed to examine the effect of the redundancy principle in a multimedia presentation constructed for foreign language vocabulary learning on undergraduate students' retention. The underlying hypothesis of this study is that when the students are exposed to the material in multiple ways through animation, concurrent narration,…
Descriptors: Animation, Multimedia Instruction, Pretests Posttests, Quasiexperimental Design
Khairulanuar, Samsudin; Nazre, Abd Rashid; Jamilah, H.; Sairabanu, Omar Khan; Norasikin, Fabil – Journal of Computers in Mathematics and Science Teaching, 2010
This article reports the findings of an experimental study involving 36 primary school students (16 girls, 20 boys, Mean age = 9.5 years, age range: 8-10 years) in geometrical understanding of 2D and 3D objects. Students were assigned into two experimental groups and one control group based on a stratified random sampling procedure. The first…
Descriptors: Gender Differences, Geometry, Mathematics Instruction, Elementary School Mathematics
Kolesnikova, Anna – ProQuest LLC, 2011
This dissertation study examined a broad question of whether computer-based grammar tutorials are effective and welcome tools to review grammar for language learners by investigating effects of three different modes of such tutorials on learners' knowledge and satisfaction. For this study, I developed experimental tutorials in three different…
Descriptors: Verbs, Grammar, German, Teaching Methods
Boucheix, Jean-Michel; Schneider, Emmanuel – Learning and Instruction, 2009
In two experiments, we investigated how learners comprehend the functioning of a three-pulley system from a presentation on a computer screen. In the first experiment (N = 62) we tested the effect of static vs. animated presentations on comprehension. In the second experiment (N = 45), we tested the effect of user-control of an animated…
Descriptors: Electronic Learning, Animation, Computer Assisted Instruction, Educational Technology
Beatty, Ruth; Bruce, Catherine D. – PNA, 2012
The study of linear relationships is foundational for mathematics teaching and learning. However, students' abilities to connect different representations of linear relationships have proven to be challenging. In response, a computer-based instructional sequence was designed to support students' understanding of the connections among…
Descriptors: Learning Disabilities, Electronic Learning, Mathematics Education, Algebra

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