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West, Charles K.; And Others – 1991
The purpose of this report is to communicate findings on current knowledge of simulation design, development, and evaluation. Research on this project was guided by questions posed by the Defense Systems Management College in Fort Belvoir, Virginia. These questions fall into three categories: the constituents of good instructional simulations, the…
Descriptors: Computer Simulation, Cost Effectiveness, Educational Games, Educational Objectives
Hogle, Jan G. – 1996
Use of educational games to supplement traditional classroom lectures is purported by some researchers to increase interest, motivation, and retention, as well as to improve higher order thinking and reasoning skills. This paper reviews proposed benefits of using games as cognitive tools, and discusses the complexities of assessing those benefits.…
Descriptors: Active Learning, Computer Games, Computer Simulation, Critical Thinking
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Levary, Reuven R. – European Journal of Engineering Education, 1986
Discusses the use of simulations to study complex real-life systems in engineering. Describes some of the limitations of using simulations. Identifies some situations in which computer simulations are practical and useful tools for the design, analysis, and evaluation of systems. (TW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
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Lean, Jonathan; Moizer, Jonathan; Towler, Michael; Abbey, Caroline – Active Learning in Higher Education: The Journal of the Institute for Learning and Teaching, 2006
This article explores the use of simulations and games in tertiary education. It examines the extent to which academics use different simulation-based teaching approaches and how they perceive the barriers to adopting such techniques. Following a review of the extant literature, a typology of simulations is constructed. A staff survey within a UK…
Descriptors: Teaching Methods, Surveys, Simulation, Games
Akinsola, M. K.; Animasahun, I. A. – Online Submission, 2007
This study sought to determine the effect of simulation-games environment on students' achievement in attitudes to mathematics in secondary school. Data was collected from a sample of 147 students in senior secondary school in Osun-State, Nigeria. t-test and analysis of variance was used to analyze the data collected for the study. The finding…
Descriptors: Mathematics Achievement, Foreign Countries, Teaching Methods, Student Attitudes
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Meskill, Carla; Anthony, Natasha – Computer Assisted Language Learning, 2007
In the past decade, providing language instruction via computer-mediated communication (CMC) has seen tremendous growth throughout the world. With this increase in asynchronous instruction have come questions concerning the role of the instructor as it determines the quality and impact of learning and of what optimal faculty development might…
Descriptors: Second Language Learning, Teacher Role, Simulation, Teaching Methods
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Milson, Andrew J.; Gilbert, Kathleen M.; Earle, Brian D. – Social Education, 2007
In the United States, people get very little news about Africa, and what news they do get is about war or famine, with little historical information or context. In this article, the authors describe how they developed and implemented a Pan-African Summit simulation project in order to give their approximately 100, 9th-grade students (in five World…
Descriptors: Foreign Countries, World Geography, Information Systems, Discovery Learning
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Fukushima, Tatsuya – Simulation & Gaming, 2007
This article discusses a simulation wherein learners of Japanese as a Foreign Language (JFL) in a business writing course at an American university are assigned tasks to write a series of business letters based on situations that are likely to occur in actual business settings. After an overview of the theoretical background, this article…
Descriptors: Letters (Correspondence), Business Communication, Integrity, Japanese
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Salies, Tania Gastao – Simulation & Gaming, 2007
This article critically reflects on the GUN CONTROL simulation (Salies, 1994a) by retaking ideas advanced by Salies (2002) and applying them to the context of English for Academic Purposes (EAP) writing classes in Brazil. It examines how controlled practice relates to learners' performance on the first draft in a simulation-based content unit…
Descriptors: Language Usage, Weapons, Gun Control, Foreign Countries
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Blake, C.; Scanlon, E. – Journal of Computer Assisted Learning, 2007
This paper proposes a reconsideration of use of computer simulations in science education. We discuss three studies of the use of science simulations for undergraduate distance learning students. The first one, "The Driven Pendulum" simulation is a computer-based experiment on the behaviour of a pendulum. The second simulation, "Evolve" is…
Descriptors: Distance Education, Computer Assisted Instruction, Science Education, Computer Simulation
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Halkides, Christopher J.; Herman, Russell – Journal of Chemical Education, 2007
We describe a computer tutorial that introduces the concept of the steady state in enzyme kinetics. The tutorial allows students to produce graphs of the concentrations of free enzyme, enzyme-substrate complex, and product versus time in order to learn about the approach to steady state. By using a range of substrate concentrations and rate…
Descriptors: Kinetics, Biochemistry, Computer Uses in Education, Graphs
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DiPietro, Meredith; Ferdig, Richard E.; Boyer, Jeff; Black, Erik W. – Journal of Educational Multimedia and Hypermedia, 2007
Games and gaming have always been an influential part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have become ubiquitous in everyday life. This ubiquity has meant that games and gaming have permeated into many fields and disciplines for multiple purposes including…
Descriptors: Educational Games, Educational Research, Games, Video Games
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Maddux, Cleborne D.; Cummings, Rhoda – Educational Forum, The, 2007
A topic that currently is receiving a great deal of attention by educators is the nature and use of WebQuests--computer-based activities that guide student learning through use of the World Wide Web (Sharp 2004). Despite their popularity, questions remain about the effectiveness with which WebQuests are being used with students. This article…
Descriptors: Internet, Computer Uses in Education, Web Sites, Web Based Instruction
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Weiting, Stephen G. – Teaching Sociology, 1975
The development and implementation of simulated research experiences for use in teaching research methods to undergraduate sociology majors are described. (Author/DE)
Descriptors: Course Descriptions, Educational Innovation, Higher Education, Research Methodology
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Kallaus, Norman F. – Business Education Forum, 1975
Descriptors: Business Education, Information Processing, Information Systems, Models
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