Publication Date
| In 2026 | 0 |
| Since 2025 | 107 |
| Since 2022 (last 5 years) | 814 |
| Since 2017 (last 10 years) | 2222 |
| Since 2007 (last 20 years) | 3799 |
Descriptor
| Teaching Methods | 5968 |
| Computer Simulation | 3116 |
| Simulation | 2901 |
| Foreign Countries | 1413 |
| Educational Technology | 1118 |
| Student Attitudes | 966 |
| Higher Education | 892 |
| Science Instruction | 819 |
| Computer Assisted Instruction | 757 |
| Instructional Effectiveness | 746 |
| Technology Uses in Education | 745 |
| More ▼ | |
Source
Author
| de Jong, Ton | 10 |
| Bouck, Emily C. | 9 |
| Pellas, Nikolaos | 9 |
| Altschuld, James W. | 7 |
| Fraas, John W. | 7 |
| Shelley, Mack, Ed. | 7 |
| Bogo, Marion | 6 |
| Dotger, Benjamin H. | 6 |
| Hostrop, Richard W. | 6 |
| Lan, Yu-Ju | 6 |
| Mayer, Richard E. | 6 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 567 |
| Teachers | 516 |
| Researchers | 92 |
| Students | 49 |
| Administrators | 19 |
| Policymakers | 9 |
| Counselors | 5 |
| Media Staff | 2 |
| Parents | 2 |
| Community | 1 |
| Support Staff | 1 |
| More ▼ | |
Location
| Australia | 124 |
| Turkey | 108 |
| United Kingdom | 79 |
| Taiwan | 78 |
| China | 74 |
| Spain | 60 |
| United States | 60 |
| Canada | 45 |
| Indonesia | 44 |
| Germany | 40 |
| United Kingdom (England) | 37 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 1 |
| Meets WWC Standards with or without Reservations | 1 |
| Does not meet standards | 1 |
Taguchi, Naoko, Ed.; Skyes, Julie M., Ed. – Language Learning & Language Teaching, 2013
Technology-informed approaches to L2 research and teaching have prompted great interest by both researchers and practitioners alike. This book highlights the relationship between digitally-mediated technologies and second language pragmatics by presenting exemplary applications of technology for both research and pedagogy. Part I presents…
Descriptors: Interlanguage, Pragmatics, Second Language Learning, Second Language Instruction
Glezou, Katerina; Grigoriadou, Maria – Informatics in Education, 2010
In this paper we present a small-scale study investigating the use of the MicroWorlds Pro multimedia programming environment as an authoring tool for constructing models, simulations and multimedia applications with students of Senior High School. We implemented the cross-thematic educational scenario "Free fall simulation development"…
Descriptors: High School Students, Learner Engagement, Teaching Methods, Simulation
Wyatt, Erin Drankwalter – ProQuest LLC, 2010
This ethnographic study examined middle school students engaged in a virtual learning environment used in concert with face-to-face instruction in order to complete a collaborative research project. Thirty-eight students from three eighth grade classes participated in this study where data were collected through observation of student work within…
Descriptors: Middle School Students, Focus Groups, Ethnography, Grade 8
Meyer, Kimberly E. – ProQuest LLC, 2010
The purpose of this dissertation was to evaluate learning transfer achieved by physician assistant students comparing two instructional methods, human patient simulation and electronic clinical case studies. This prospective, randomized, mixed-methods study utilized first and second-year physician assistant student volunteers taking a pretest and…
Descriptors: Physicians, Problem Based Learning, Patients, Case Studies
Beattie, Bev; Koroll, Donna; Price, Susan – College Quarterly, 2010
The use of high fidelity simulation (HFS) learning opportunities in nursing education has received increased attention in the literature. This article describes the design of a systematic framework used to promote critical inquiry and provide meaningful simulation clinical experiences for second year nursing students. Critical inquiry, as defined…
Descriptors: Nursing Students, Nursing Education, Foreign Countries, Clinical Experience
Doyle, Denise – Learning, Media and Technology, 2010
The "Immersed in Learning" project began in 2007 to evaluate the use of 3D virtual worlds as a teaching and learning tool in undergraduate programmes in digital media at the University of Wolverhampton, UK. A question that the research set out to explore was what were the benefits of integrating 3D immersive learning with face-to-face…
Descriptors: Foreign Countries, Evaluation Methods, Computer Simulation, Teaching Methods
Thomas, David; Hollander, Justin B. – Learning, Media and Technology, 2010
This study interrogates the idea of using videogames and game-like virtual worlds as a means to advance studio education pedagogy. Looking at a series of case studies of urban planning courses taught using "Second Life," the results describe the potentials, and limits, of this emerging digital media. Key findings are that the virtual worlds…
Descriptors: Urban Planning, Play, Computer Simulation, Computer Uses in Education
Campbell, Todd; Wang, Shaing Kwei; Hsu, Hui-Yin; Duffy, Aaron M.; Wolf, Paul G. – Journal of Science Education and Technology, 2010
This position paper proposes the enhancement of teacher and student learning in science classrooms by tapping the enormous potential of information communication and technologies (ICTs) as cognitive tools for engaging students in scientific inquiry. This paper serves to challenge teacher-held assumptions about students learning science "from…
Descriptors: Constructivism (Learning), Position Papers, Science Instruction, Science Education
Leander, Celeste A.; Whitton, Jeannette – American Biology Teacher, 2010
First-year university students have misconceptions about the source and dynamics of publicly funded research money. We designed an activity in which students take part in a mock grant panel. The results indicated a strong tendency toward student funding of applied medical research at the expense of basic research. Exposure to a few examples of…
Descriptors: Research, Misconceptions, Grants, College Freshmen
Halvorson, Wade; Ewing, Mike; Windisch, Lydia – Journal of Marketing Education, 2011
There are compelling reasons for educators to consider incorporating virtual worlds (VWs) in their marketing curriculum. That said, the ways in which VWs can be implemented into the teaching curriculum are many and varied. This article reports on two studies in which notionally similar graduate classes are taught about marketing in Second Life…
Descriptors: Marketing, Teaching Methods, Technology Uses in Education, Computer Simulation
Rey, Gunter Daniel – Australasian Journal of Educational Technology, 2011
Students (N = 101) used an introductory text and a computer simulation to learn fundamental concepts about statistical analyses (e.g., analysis of variance, regression analysis and General Linear Model). Each learner was randomly assigned to one cell of a 2 (with or without time advice) x 3 (with learning questions and corrective feedback, with…
Descriptors: Feedback (Response), Learning Theories, Computer Simulation, Statistical Analysis
Martinez, F.; Herrero, L. C.; de Pablo, S. – IEEE Transactions on Education, 2011
Project-based learning (PBL) and cooperative learning are, in various aspects, very superior education methodologies compared to other traditional ones. They are highly appropriate methodologies for elective courses, as they exert a strong attraction on the students, quite apart from their educational advantages. This paper describes how PBL and…
Descriptors: Electronic Learning, Elective Courses, Student Projects, Cooperative Learning
Hagtvedt, Reidar; Jones, Gregory Todd; Jones, Kari – Teaching Statistics: An International Journal for Teachers, 2008
Confidence intervals are difficult to teach, in part because most students appear to believe they understand how to interpret them intuitively. They rarely do. To help them abandon their misconception and achieve understanding, we have developed a simulation tool that encourages experimentation with multiple confidence intervals derived from the…
Descriptors: Intervals, Simulation, Teaching Methods, Misconceptions
Lee, Tien Tien; Osman, Kamisah – International Education Studies, 2012
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve three representation levels. Research showed that animation and simulation using Information and Communication Technology can help students to visualize and thus enhance students' understanding in learning abstract chemistry topics. As a result, an…
Descriptors: Foreign Countries, Formative Evaluation, Chemistry, Educational Technology
Muschla, Judith A.; Muschla, Gary Robert; Muschla, Erin – Jossey-Bass, An Imprint of Wiley, 2012
The new Common Core State Standards for Mathematics have been formulated to provide students with instruction that will help them acquire a thorough knowledge of math at their grade level, which will in turn enable them to move on to higher mathematics with competence and confidence. "Hands-on Activities for Teaching the Common Core Math…
Descriptors: State Standards, Mathematics Instruction, Academic Standards, Experiential Learning

Peer reviewed
Direct link
