NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 301 to 315 of 574 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Altiparmak, Kemal – International Journal of Mathematical Education in Science and Technology, 2014
In mathematic courses, construction of some concepts by the students in a meaningful way may be complicated. In such circumstances, to embody the concepts application of the required technologies may reinforce learning process. Onset of learning process over daily life events of the student's environment may lure their attention and may…
Descriptors: Animation, Cognitive Processes, Mathematics Instruction, Experimental Groups
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ozmusul, Mustafa, Ed. – Online Submission, 2019
These proceedings contain the abstracts of papers of EDUSREF 2019, which was held in Ankara, Turkey on 28-29 June 2019. Establishing in 2018 as a scientific initiative; Education, Society & Reform Research (EDUSREF) is an International Conference that aims to bridge the knowledge gap, promote social research esteem, and produce democratic…
Descriptors: English (Second Language), Second Language Instruction, English Teachers, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Ernst, Hardy; McGahan, William T.; Harrison, John – International Journal of Mobile and Blended Learning, 2015
This paper reports on attempts to incorporate creative visual literacy, by way of student owned technology, and sharing of student-generated multimedia amongst peers to enhance learning in a first year human physiology course. In 2013, students were set the task of producing an animated video, which outlined the pathogenesis of a chosen disease.…
Descriptors: Physiology, Video Technology, Visual Literacy, Science Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Al-Balushi, Sulaiman M.; Al-Hajri, Sheikha H. – Chemistry Education Research and Practice, 2014
The purpose of the current study is to explore the impact of associating animations with concrete models on eleventh-grade students' comprehension of different visual representations in organic chemistry. The study used a post-test control group quasi-experimental design. The experimental group (N = 28) used concrete models, submicroscopic…
Descriptors: Organic Chemistry, Animation, Models, Visual Aids
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Zeng-Wei; Chen, Yen-Lin; Lan, Chien-Ho – Computer Assisted Language Learning, 2014
Animated agents are virtual characters who demonstrate facial expressions, gestures, movements, and speech to facilitate students' engagement in the learning environment. Our research developed a courseware that supports a XML-based markup language and an authoring tool for teachers to script animated pedagogical agents in teaching materials. The…
Descriptors: Instructional Materials, Elementary School Students, Courseware, Animation
Peer reviewed Peer reviewed
Direct linkDirect link
Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun – Computer Assisted Language Learning, 2016
This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…
Descriptors: Story Telling, Animation, English (Second Language), Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Rogness, Jonathan – Journal of Mathematics Education at Teachers College, 2011
Advances in computer graphics have provided mathematicians with the ability to create stunning visualizations, both to gain insight and to help demonstrate the beauty of mathematics to others. As educators these tools can be particularly important as we search for ways to work with students raised with constant visual stimulation, from video games…
Descriptors: Mathematics Education, Visualization, Teaching Methods, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hoeling, Barbara M. – Physics Teacher, 2011
The human eye and its vision problems are often used as an entry subject and attention grabber in the teaching of geometrical optics. While this is a real-life application students can relate to, it is difficult to visualize how the eye forms images by studying the still pictures and drawings in a textbook. How to draw a principal ray diagram or…
Descriptors: Optics, Human Body, Science Instruction, Computer Uses in Education
Duban, Nil Yildiz; Duzgun, Merve Evsen – Online Submission, 2013
The aim of this study is to identify the views of the teachers on the use of drama as a teaching method in the science and technology courses. In the current study, qualitative research method was used. The data were collected through semi-structured interviews. The participants of the study were selected via maximum variation sampling. The…
Descriptors: Foreign Countries, Technology Education, Elementary School Science, Hands on Science
Peer reviewed Peer reviewed
Direct linkDirect link
Chieu, Vu Minh; Kosko, Karl W.; Herbst, Patricio G. – Journal of Teacher Education, 2015
It has been common to use video records of instruction in teacher professional development, but participants have rarely been encouraged to evaluate teachers and students' actions in those records, allegedly because evaluation deters from the development of a professional discourse. In this study, we inspected teachers' online discussions of…
Descriptors: Faculty Development, Protocol Analysis, Protocol Materials, Discourse Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Mohsen, Mohammed Ali – Computer Assisted Language Learning, 2016
Several types of help options have been incorporated into reading and listening comprehension activities to aid second language (L2) vocabulary acquisition. Textbook authors, teachers, and sometimes even students may pick and choose which help options they wish to use. In this paper, I investigate the effects of two help options in a multimedia…
Descriptors: Second Language Learning, Vocabulary Development, Recall (Psychology), Reading Comprehension
Peer reviewed Peer reviewed
Direct linkDirect link
Shin, Dong-Hee; An, Hyeri; Kim, Jang Hyun – Interactive Learning Environments, 2016
The use of a second screen can enhance information processing and the execution of search tasks within a given period. In this study, we examined the learner's attentional shift (AS) between two screens and controlled secondary tasks (STs) in the media multitasking setting and its effect on the learning process. In particular, we analyzed how…
Descriptors: Cognitive Processes, Search Strategies, Attention Control, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Orthia, Lindy A.; Dobos, Amy R.; Guy, Tristan; Kan, Shanan Z.; Keys, Siân E.; Nekvapil, Stefan; Ngu, Dalton H. Y. – International Journal of Science Education, Part B: Communication and Public Engagement, 2012
In this study, students and staff involved in an undergraduate science communication course investigated people's responses to a science-rich episode of the animated sitcom "The Simpsons". Using focus groups, we sought to find out if and how the episode influenced our 34 participants' perceptions of science, but our results problematised…
Descriptors: Undergraduate Study, College Science, Focus Groups, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Kwon, Jungmin – Intervention in School and Clinic, 2012
Computer and video games have much in common with the strategies used in special education. Free resources for game development are becoming more widely available, so lay computer users, such as teachers and other practitioners, now have the capacity to develop games using a low budget and a little self-teaching. This article provides a guideline…
Descriptors: Educational Technology, Computer Games, Video Games, Teaching Methods
Benjamin D. Nye; Arthur C. Graesser; Xiangen Hu – Grantee Submission, 2014
AutoTutor is a natural language tutoring system that has produced learning gains across multiple domains (e.g., computer literacy, physics, critical thinking). In this paper, we review the development, key research findings, and systems that have evolved from AutoTutor. First, the rationale for developing AutoTutor is outlined and the advantages…
Descriptors: Intelligent Tutoring Systems, Natural Language Processing, Computer Software, Artificial Intelligence
Pages: 1  |  ...  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |  24  |  25  |  ...  |  39