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Cook, Emily – International Journal of Mathematical Education in Science and Technology, 2022
LEGO® stop-motion animations were developed to engage first-year university students in the topics of matrices, vectors, linear geometry and linear transformations. LEGO® provided a versatile medium through which a wide range of concrete and abstract concepts could be physically demonstrated in both two and three dimensions. It was also familiar…
Descriptors: Mathematics Instruction, College Mathematics, College Freshmen, Algebra
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Albano, Giovannina; Mollo, Monica; Polo, Maria; Marsico, Giuseppina – Dialogic Pedagogy, 2022
This paper discusses the results of a research that integrates Digital Interactive Storytelling (DIST), competence-oriented mathematical activities, and argumentation called DIST-M. The general aim is to support a reflective knowledge of mathematical concepts by implementing a digital educational device based on collaborative and dialogical…
Descriptors: Dialogs (Language), Teaching Methods, Mathematics Education, Electronic Learning
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Pires Pereira, Iris Susana; Campos, Ângela – Language and Education, 2023
This paper aims to contribute to the construction of multiliteracies pedagogy. We argue that the analysis of focalisation is an essential dimension in multiliteracies pedagogy aimed at promoting the development of critical analysis of multimodal narratives. Our point is sustained by a case study of focalisation in an animated narrative comprising…
Descriptors: Teaching Methods, Multiple Literacies, Case Studies, Refugees
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Rinaldi, Louisa J.; Smees, Rebecca; Alvarez, James; Simner, Julia – Child Development, 2020
This study examined how colored educational tools improve children's numerosity ("number sense") and/or mathematics. We tested children 6-10 years (n = 3,236) who had been exposed to colored numbers from the educational tools "Numicon" (Oxford University Press, 2018) or "Numberjacks" (Ellis, 2006), which map colors to…
Descriptors: Color, Mathematics Skills, Children, Numbers
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Williams, Wendy R. – Journal of Adolescent & Adult Literacy, 2020
Being literate in today's world involves more than reading and writing traditional works in print. Students need experiences with a range of multimodal narratives, including animation. Multimodal narratives offer many entry points for engagement, and design plays an important role as readers/viewers navigate their way through these works and make…
Descriptors: Animation, Literacy, College Students, Films
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Ünal Çakiroglu – Learning: Research and Practice, 2024
This quasi-experimental study aims to compare the effects of using combinations of written text, animation and narration in multimedia courseware. 114 sixth grade students assigned in three conditions were participated in the study. Three versions of the courseware with combinations of animation, text and narration were developed taking modality…
Descriptors: Courseware, Computer Assisted Instruction, Multimedia Instruction, Comparative Analysis
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Patete, Anna; Marquez, Ronald – Education Sciences, 2022
The world is changing, and university education must be able to adapt to it. New technologies such as artificial intelligence and robotics are requiring tools such as simulation and process control to develop products and services. Thus, control systems engineering schools are adapting to new educational frameworks tailored to deploy promising and…
Descriptors: Animation, Distance Education, Electronic Learning, COVID-19
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Yenny Anwar; Adeng Slamet; Ulfa Daniaty – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2023
This research is quantitative research to determine the effect of using the Discovery Learning model to assist animation video on the critical thinking skills of students grade XI on the digestive system. The research method used is Quasi Experiment with a Non-equivalent Control Group Design and used purposive sampling. The research instruments…
Descriptors: Discovery Learning, Critical Thinking, Science Instruction, Animation
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Ploetzner, Rolf; Berney, Sandra; Bétrancourt, Mireille – Journal of Computer Assisted Learning, 2020
In a systematic review, 194 studies on learning from animation were analysed. The analysis covers the learning domains, the representational characteristics of the animations, the assessed perceptual and cognitive achievements, and the assessment formats. Research on learning from animation focuses on assessing conceptual at the neglect of…
Descriptors: Animation, Teaching Methods, Instructional Effectiveness, Learning Processes
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Zahra Firdaus; Siti Zubaidah; M. Munzil – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
The biological concept has a broad scope and requires the visualisation of bioprocesses to provide complex understanding. Learning media can help visualise bioprocesses to enhance students' cognitive abilities. The study aimed to develop, test the practicality, and test the effectiveness of video animation in improving grade XI high school…
Descriptors: High School Students, Video Technology, Animation, Multimedia Instruction
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Yajun Wei; Xiaotong Chen; Yi Zhong; Guangyi Liu; Mengjun Wang; Feipeng Pi; Changhong Li – Journal of Baltic Science Education, 2024
Numerous studies compared the effectiveness of various formats of video-based teaching, yet their focus has primarily been on relatively straightforward content, such as concepts and basic procedures. Research on the effectiveness of teaching complex content through different formats of videos remains limited. This study addresses this gap by…
Descriptors: Physics, Science Instruction, Problem Solving, Video Technology
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Munro, Robert; Charles, Jonathan – Film Education Journal, 2021
This article explores animation as a popular mode of moving image education in the wider field of Scottish film education, through a discussion with film education practitioner Jonathan Charles. It reflects on Jonathan's pedagogic approach to film education, the way in which it is shaped and aligned with changing institutional and funding…
Descriptors: Animation, Film Study, Film Production, Foreign Countries
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Noetel, Michael; Griffith, Shantell; Delaney, Oscar; Harris, Nicola Rose; Sanders, Taren; Parker, Philip; del Pozo Cruz, Borja; Lonsdale, Chris – Review of Educational Research, 2022
Multimedia is ubiquitous in 21st-century education. Cognitive load theory and the cognitive theory of multimedia learning both postulate that the quality of multimedia design heavily influences learning. We sought to identify how to best design multimedia and review how well those learning theories held up to meta-analyses. We conducted an…
Descriptors: Multimedia Materials, Meta Analysis, Cognitive Ability, Visual Aids
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Prasad, Alvin; Chaudhary, Kaylash; Sharma, Bibhya – Education and Information Technologies, 2022
As a novice, learning computer programming is challenging. It requires learners to be inquisitive and acquire skills to analyze problems to get to solutions critically. Unfortunately, students drop out of programming courses because students think that programming is difficult to understand. The student's understanding of the problem definition is…
Descriptors: Programming, Computer Science Education, Skill Development, Computer Literacy
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Gürbüzer, Sümeyra; Çite, Hakan; Alkis Küçükaydin, Mensure – International Journal of Modern Education Studies, 2022
The role and importance of technology applications in increasing the cognitive and affective learning of students have been accepted. For this reason, it has been considered important to use different materials and various educational technologies in the preparation of active learning environments. In this context, the effect of the use of the…
Descriptors: Elementary School Students, Grade 4, Social Studies, Student Attitudes
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