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Horne, Thomas – PC/Computing, 1988
Describes four IBM compatible flight simulator software packages: (1) "Falcon," air to air combat in an F-16 fighter; (2) "Chuck Yeager's Advanced Flight Trainer," test flight 14 different aircraft; (3) "Jet," air to air combat; and (4) "Flight Simulator," a realistic PC flight simulator program. (MVL)
Descriptors: Aerospace Education, Aviation Vocabulary, Computer Simulation, Computer Software
Peer reviewedPerkins, David N.; Unger, Chris – Instructional Science, 1994
Discussion of how visual analogies aid students' understanding of math and science focuses on new types of representations that use computers. Topics addressed include understanding and cognitive performance; the role of representations in understanding, including examples; evidence of instructional effectiveness of new representations; and…
Descriptors: Comprehension, Computer Assisted Instruction, Computer Simulation, Grade 6
Taylor, David; Clark, Ruth – Performance and Instruction, 1992
Discussion of differences between problem-solving techniques of novices and experts suggests that both the experts' mental model and common novice problems can be derived from analyses of several expert and novice protocols. Three instructional strategies based on these differences are discussed, including the use of a computer simulation to solve…
Descriptors: Cognitive Psychology, Cognitive Structures, Comparative Analysis, Computer Simulation
Peer reviewedGeban, Omer; And Others – Journal of Educational Research, 1992
Reports on a study of the effects of computer-simulated experiments (CSE), problem solving, and conventional approaches on high school students' chemistry achievement, science process skills, and attitudes toward chemistry. Testing indicated CSE and problem solving produced greater achievement in chemistry and science process skills. CSE produced…
Descriptors: Academic Achievement, Chemistry, Computer Simulation, Foreign Countries
Peer reviewedHalley, Fred S. – Teaching Sociology, 1991
Suggests using simulated data to teach students about the nature and use of statistical tests and measures. Observes that simulated data contains built-in pure relationships with no poor response rates or coding or sampling errors. Recommends suitable software. Includes information on using data sets, demonstrating statistical principles, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Data Analysis
Peer reviewedJiang, Zhonghong; Potter, Walter D. – Mathematics Educator, 1993
Describes the Microworld Chance, a simulation-oriented computer environment that allows students to explore probability concepts in five subenvironments: coins, dice, spinners, thumbtacks, and marbles. Results of a teaching experiment to examine the effectiveness of the microworld in changing students' misconceptions about probability are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Discovery Learning
Peer reviewedLocke, Lawrence F.; And Others – Journal of Teaching in Physical Education, 1992
These articles contain responses from several scholars on the issue of field systems analysis (FSA). The scholars offer critiques from their sport pedagogy perspectives, a reaction relating FSA to personal examinations of teaching expertise, and a discussion of how computer simulation informs the study of expert teachers. (SM)
Descriptors: Behavioral Science Research, Computer Simulation, Educational Research, Higher Education
Peer reviewedRoth, Wolff-Michael – Science Teacher, 1991
Several types of physics activities that use real-world problems to motivate learners, use computers to assist in developing conceptual understandings, connect problem situations to mathematical models, and use the models to analyze other real-world problems are presented. The topics of racing sports, sailing, and damped harmonic oscillations are…
Descriptors: Calculus, Computer Simulation, Experiential Learning, Graphs
Peer reviewedFitzpatrick, Charlie – Journal of Geography, 1993
Asserts that the power and prices of computers have changed dramatically in recent years. Reviews 10 approaches to using computers in geographic instruction. Includes a 10-item questionnaire to determine whether teachers are using computers effectively. (CFR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Educational Media
Peer reviewedCarstensen, Laurence W., Jr.; And Others – Journal of Geography, 1993
Describes the background and implementation of "GeoSim," a multidisciplinary computer-based simulation used to teach introductory geography to college students. Discusses the four modules of the project. Maintains that "GeoSim" promotes interactive learning and outlines plans for Internet dissemination to geography educators.…
Descriptors: Computer Simulation, Computer Uses in Education, Course Content, Educational Strategies
Peer reviewedCross, Tim L. – Journal of Natural Resources and Life Sciences Education, 1993
Describes a recently developed microcomputer-based farm management game called AgVenture. The objective of the program is to allow students to practice making management decisions for a model crop farm to teach risk management and reinforce traditional farming management principles. (MDH)
Descriptors: Agricultural Education, Agricultural Production, Computer Assisted Instruction, Computer Games
Peer reviewedRuben, Brent D. – Simulation & Gaming, 1999
Presents an overview of the evolution of experiential instruction theory and practice from its popular emergence in the late 1960s through the present. Simulations, games, and other experience-based instructional methods have had a substantial impact on teaching concepts and applications during this period, and have influenced traditional…
Descriptors: Active Learning, Computer Simulation, Conventional Instruction, Educational Development
Grimes, Douglas; Warschauer, Mark; Hutchinson, Tara; Kuester, Falko – Journal on Educational Resources in Computing, 2005
"VizClass" is a university classroom environment designed to offer students in computer graphics and engineering courses up-to-date visualization technologies. Three digital whiteboards and a three-dimensional stereoscopic display provide complementary display surfaces. Input devices include touchscreens on the digital whiteboards, remote…
Descriptors: Learner Engagement, Computer Graphics, Computer Simulation, Classroom Environment
Purushotma, Ravi – Language Learning & Technology, 2005
As often as language teachers lecture about the importance of continual practice to adolescent learners, the dullness of homework exercises designed primarily to be educational has difficulty competing with popular media designed solely to be entertaining. Recently, numerous attempts have been made to develop "edutainment" titles that seek to…
Descriptors: Video Games, Student Motivation, Educational Technology, Second Language Instruction
Gonzalez-Cruz, Javier; Rodriguez-Sotres, Rogelio; Rodriguez-Penagos, Mireya – Biochemistry and Molecular Biology Education, 2003
Enzyme kinetics is a difficult subject for students to learn and for tutors to teach. During the practicals included in the biochemical courses at the Faculty of Chemistry of Universidad Nacional Autonoma de Mexico, we found that the students acquire good training in the calculations to obtain kinetic parameters such as K[subscript m], V[subscript…
Descriptors: Foreign Countries, Undergraduate Students, Teaching Methods, Statistical Analysis

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