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Ansaloni, Luca; Catena, Fausto; Coccolini, Frederico; Ceresoli, Marco; Pinna, Antonio Daniele – Universal Journal of Educational Research, 2014
Objectives: Inguinal canal anatomy and hernia repair is difficult for medical students and surgical residents to comprehend. Methods: Using low-cost material, a 3-dimensional inexpensive model of the inguinal canal was created to allow students to learn anatomical details and landmarks and to perform their own simulated hernia repair. In order to…
Descriptors: Medical Students, Medical Education, Surgery, Clinical Experience
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Armbrecht, Jose´ Pen~aranda; Arago´n-Muriel, Alberto; Micolta, Germania – Journal of Chemical Education, 2014
High school students have had some difficulties in understanding chemistry due to traditional ways of teaching this specific science. It is important to improve teaching methods that increase student motivation, not only to enhance their capacity for understanding, but also to generate a greater level of interest in the study of chemistry for…
Descriptors: High School Students, Chemistry, Program Descriptions, Program Evaluation
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Winkelmann, Kurt; Scott, Matthew; Wong, Deborah – Journal of Chemical Education, 2014
A small group of high school students performed a virtual laboratory experiment in Second Life that mimicked a real experiment in both its appearance and procedure. Lab report grades were equivalent to report grades for hands-on experiments, and the quality of students' results was similar. Results of an attitudinal survey show that students…
Descriptors: High School Students, Secondary School Science, Science Instruction, Science Laboratories
Llamosa-Villalba, Ricardo; Delgado, Dario J.; Camacho, Heidi P.; Paéz, Ana M.; Valdivieso, Raúl F. – International Association for Development of the Information Society, 2014
This paper relates the "Agile School", an emerging archetype of the enterprise architecture: "Processes of Organizational Leadership" for leading and managing strategies, tactics and operations of forming in Higher Education Institutions. Agile School is a system for innovation and deep transformation of University Institutions…
Descriptors: Instructional Leadership, Educational Administration, Higher Education, Universities
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Quale, Andreas – Physics Education, 2012
In the teaching of physics at upper secondary school level (K10-K12), the students are generally taught to solve problems analytically, i.e. using the dynamics describing a system (typically in the form of differential equations) to compute its evolution in time, e.g. the motion of a body along a straight line or in a plane. This reduces the scope…
Descriptors: Physics, Spreadsheets, Teaching Methods, Equations (Mathematics)
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Hearns, Merle; Jegathesan, Jegatheva – International Journal of Virtual and Personal Learning Environments, 2013
Art and design students in SL experience the advantages of a visually rich environment where they can take a leading role in their own learning, have the opportunity to create objects that defy real world limitations, are immersive and interactive, and where they are able to collaborate with a community of global art practitioners. The 3D Art…
Descriptors: Art Education, Design, Virtual Classrooms, Electronic Learning
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Michael, Kurt Y. – Technology and Engineering Teacher, 2013
The "Titanic" caught the attention and imagination of the public when, in 1985, the sunken ship was discovered 370 miles off the coast of Newfoundland (PBS, 2012). Since that time, scientists have conducted numerous expeditions using high-resolution SONAR working in tandem with remote-operated vehicles (ROV) to collect information used…
Descriptors: Navigation, Cartography, Computer Simulation, Knowledge Representation
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Moyer-Packenham, Patricia; Baker, Joseph; Westenskow, Arla; Anderson, Katie; Shumway, Jessica; Rodzon, Kati; Jordan, Kerry – Journal of Education, 2013
The study reported here examined virtual manipulatives as an instructional treatment in 17 third- and fourth-grade classrooms. Students were randomly assigned to two treatment groups: texts and physical manipulatives, and virtual manipulatives. Results revealed no significant differences in achievement between the treatments. Additional results…
Descriptors: Manipulative Materials, Computer Simulation, Educational Technology, Teaching Methods
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Schneider, B.; Wallace, J.; Blikstein, P.; Pea, R. – IEEE Transactions on Learning Technologies, 2013
In this paper, we describe the development and evaluation of a microworld-based learning environment for neuroscience. Our system, BrainExplorer, allows students to discover the way neural pathways work by interacting with a tangible user interface. By severing and reconfiguring connections, users can observe how the visual field is impaired and,…
Descriptors: Neurosciences, Brain, Computer Uses in Education, Educational Technology
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Liu, Allison S.; Schunn, Christian D.; Flot, Jesse; Shoop, Robin – Computer Science Education, 2013
Computer science proficiency continues to grow in importance, while the number of students entering computer science-related fields declines. Many rich programming environments have been created to motivate student interest and expertise in computer science. In the current study, we investigated whether a recently created environment, Robot…
Descriptors: Computer Science Education, Programming, Robotics, Teaching Methods
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Lalvani, Priya; Broderick, Alicia A. – Equity & Excellence in Education, 2013
Despite acknowledgement among social justice educators about the need to infuse anti-bias lessons in K-12 curricula, discussions of disability oppression are silent in schools. Token efforts at addressing the topic of disability generally manifest as "disability awareness day(s)" and often include "disability simulations,"…
Descriptors: Teacher Education, Disabilities, Social Justice, Teaching Methods
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Matsuda, Noboru; Yarzebinski, Evelyn; Keiser, Victoria; Raizada, Rohan; Stylianides, Gabriel J.; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2013
In this paper we investigate how competition among tutees in the context of learning by teaching affects tutors' engagement as well as tutor learning. We conducted this investigation by incorporating a competitive Game Show feature into an online learning environment where students learn to solve algebraic equations by teaching a synthetic…
Descriptors: Teaching Methods, Competition, Educational Games, Equations (Mathematics)
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Spiteri, Damian – Research in Education, 2013
This paper appraises a simulation activity which forms part of the postgraduate social work curriculum offered at the University of Strathclyde. It shows how simulations that are based on activities that are as close as possible to actual "real-life" situations can be applied as a teaching strategy so as to enable students to integrate…
Descriptors: Foreign Countries, Simulation, Social Work, Graduate Students
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Commendador, Kathleen; Chi, Robert – Journal of Interactive Learning Research, 2013
This study was undertaken to better understand the nature of nursing students' perspectives toward simulative learning modality for gaining pre-clinical experience via self-paced cognitive tool--Avatar. Findings indicates that participants engaged in synchronous Avatar learning environment had higher levels of appreciation toward Avatar learning…
Descriptors: Nursing Students, Student Attitudes, Computer Simulation, Electronic Learning
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Farley, Peter C. – Biochemistry and Molecular Biology Education, 2013
This article describes a novel approach to teaching novice Biochemistry students visual literacy skills and understanding of some aspects of protein structure using the internet resource FoldIt and a worksheet based on selected Introductory Puzzles from this computer game. In responding to a questionnaire, students indicated that they (94%)…
Descriptors: Learner Engagement, Nonmajors, Biochemistry, Motivation Techniques
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