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Najmuldeen, Hanan A. – World Journal of Education, 2017
The present study aims to evaluate the impact of educational games-based iPad applications on the development of social studies achievement and learning retention. Sample consisted of (48) sixth grade primary students in Jeddah. The author adopted Quasi-experimental design of the experimental and control groups. She also provided the teacher a…
Descriptors: Educational Games, Handheld Devices, Academic Achievement, Social Studies
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Moser, Gary P.; Morrison, Timothy G.; Wilcox, Brad – Reading Psychology, 2017
A quasi-experimental study examined effects of a 10-week word structure intervention with fourth-grade students. During daily 10-15-minute practice periods, students worked individually with mobile apps focused on specific aspects of word identification. Pre- and post-treatment assessments showed no differences in rate and accuracy of oral reading…
Descriptors: Quasiexperimental Design, Grade 4, Elementary School Students, Intervention
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Decker, James Brandon – CATESOL Journal, 2013
The misuse of smartphones in class frequently exasperates teachers. Instead of seeing this mobile technology as a nuisance, teachers can use it to their advantage. Smartphones can maximize collaboration, improve assessment, expand routine vocabulary lessons, augment out-of-class activities, and add multimedia tools to lessons, all while using…
Descriptors: Telecommunications, Technology Uses in Education, Handheld Devices, Teaching Methods
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Ditzler, Christine; Hong, Eunsook; Strudler, Neal – Journal of Research on Technology in Education, 2016
New technologies are a large part of the educational landscape in the 21st century. Emergent technologies are implemented in the classroom at an exponential rate. The newest technology to be added to the daily classroom is the tablet computer. Understanding students' and teachers' perceptions about the role of tablet computers is important as this…
Descriptors: Handheld Devices, Educational Technology, Teaching Methods, Middle School Students
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Paige, Kathryn; Bentley, Brendan; Dobson, Stephen – Australian Journal of Teacher Education, 2016
Slowmation is a twenty-first century digital literacy educational tool. This teaching and learning tool has been incorporated as an assessment strategy in the curriculum area of science and mathematics with pre-service teachers (PSTs). This paper explores two themes: developing twenty-first century digital literacy skills and modelling best…
Descriptors: Teaching Methods, Mathematics Instruction, Science Instruction, Preservice Teachers
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Vatalaro, Angela; Culp, Anne McDonald; Hahs-Vaughn, Debbie L.; Barnes, Amanda C. – Early Childhood Education Journal, 2018
This study examined the efficacy of using different types of mobile media apps to increase the receptive and expressive vocabulary development of 3-, 4-, and 5-year-old preschool children living in economically disadvantaged communities. Children and teachers in four Head Start classrooms participated in the quasi-experimental study, which…
Descriptors: Quasiexperimental Design, Telecommunications, Handheld Devices, Educational Technology
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Baker, Emily – Primary Science, 2014
Over a quarter of British households now own at least one tablet device, an increase of 63% in the 12 months from February 2013 (Internet Advertising Bureau UK, 2014). This trend has expanded into the classroom, with more schools either providing their pupils with an individual tablet device or encouraging parents to purchase them outright or via…
Descriptors: Foreign Countries, Elementary School Science, Science Instruction, Educational Technology
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Schaen, Richard J.; Hayden, Garry; Zydney, Janet M. – Teaching Children Mathematics, 2016
The best Science, Technology, Engineering, and Mathematics (STEM) design challenges are student centered, with students themselves making the key decisions. But with young children who are still learning basic academic and social skills, implementing projects where they truly take the lead can be quite challenging. To give students at one…
Descriptors: Computer Oriented Programs, STEM Education, Elementary School Students, Grade 1
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Ahmad, Anmol; Farrukh, Fizza – Teaching English with Technology, 2015
The utter importance of knowing the English language cannot be denied today. Despite the existence of traditional methods for teaching a language in schools, a big number of children are left without the requisite knowledge of English as a result of which they fail to compete in the modern world. With English being a Lingua Franca, more efforts…
Descriptors: English (Second Language), Second Language Instruction, Teaching Methods, Telecommunications
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Bryant, Brian R.; Ok, Minwook; Kang, Eun Young; Kim, Min Kyung; Lang, Russell; Bryant, Diane Pedrotty; Pfannestiel, Kathleen – Journal of Behavioral Education, 2015
Instructional applications (apps) are educational software programs that can be accessed via mobile technologies (e.g., iPad, smartphone) and used to help students acquire various academic skills, including mathematics. Although research suggests that app-based instruction (AI) can be effective, there is a paucity of research comparing AI, to…
Descriptors: Computer Oriented Programs, Technology Uses in Education, Handheld Devices, Telecommunications
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Badia Valiente, José David; Olmo Cazevieille, Françoise; Navarro Jover, José Manuel – Journal of Technology and Science Education, 2016
This work demonstrates the use of a 2.0 tool, namely, Socrative, to evaluate one of the cross-curricular competences indicated by the Universitat Politècnica de València, specifically, comprehension and integration. It has been applied to the courses in different areas: sciences, engineering and languages. As part of its implementation, activities…
Descriptors: Computer Assisted Testing, Comprehension, Foreign Countries, Web 2.0 Technologies
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Gielen, A. C.; McDonald, E. M.; Omaki, E.; Shields, W.; Case, J.; Aitken, M. – Health Education Research, 2015
Child passenger safety remains an important public health problem because motor vehicle crashes are the leading cause of death for children, and the majority of children ride improperly restrained. Using a mobile app to communicate with parents about injury prevention offers promise but little information is available on how to create such a tool.…
Descriptors: Telecommunications, Public Health, Handheld Devices, Child Safety
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Hoang, Theresa V.; Caverly, David C. – Journal of Developmental Education, 2013
In this column, the authors discuss apps useful in developing mathematical reasoning. They place these into a theoretical framework, suggesting how they could be used in an instructional model such as the Algorithmic Instructional Technique (AIT) developed by Vasquez (2003). This model includes four stages: modeling, practice, transition, and…
Descriptors: Computer Oriented Programs, Technology Uses in Education, Telecommunications, Handheld Devices
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Rees, Claire – Primary Science, 2013
In this article, Clare Rees describes the interest of staff and children alike when their school added the newest and possibly coolest iPad "tablet computers" to the classroom. Everyone wanted to get their hands on them. But how were they going to use them as teaching and learning tools? How were they actually to be used in the…
Descriptors: Science Instruction, Computer Oriented Programs, Educational Technology, Handheld Devices
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Korzaan, Melinda; Lawrence, Cameron – Information Systems Education Journal, 2016
This lab exercise exposes students to Evernote, which is a powerful productivity application that has gained significant purchase in professional work environments. In many academic settings the introductory computer applications course has a specific focus on standard productivity applications such as MS Word and MS Excel. While ensuring fluency…
Descriptors: Productivity, Computer Oriented Programs, Introductory Courses, Computer Science Education
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