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Pontes, Thiago Bessa; Miranda, Guilhermina Lobato; Celani, Gabriela Caffarena – Education Sciences, 2018
Difficulties in learning computer programming for novices is a subject of abundant scientific literature. These difficulties seem to be accentuated in students whose academic choice is not computation, like architecture students. However, they need to study programming, since it is part of the new academic curricula. The results presented here are…
Descriptors: Programming, Computer Science Education, Teaching Methods, Student Motivation
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Arikan, Fatih; Özgür, Hasan – Shanlax International Journal of Education, 2020
The purpose of the study is to determine the effect of augmented reality applications on the learning of engineering students in their professional courses. The objective of the study is to ensure that augmented reality technologies, which are among the most important technologies of today, are used in educational settings. The other important…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Teaching Methods
Fowler, Brian; Vegas, Emiliana – Center for Universal Education at The Brookings Institution, 2021
Computer science (CS) education helps students acquire skills such as computational thinking, problem-solving, and collaboration. Since these skills take preeminence in the rapidly changing 21st century, CS education promises to significantly enhance student preparedness for the future of work and active citizenship. Based on prior analyses and…
Descriptors: Computer Science Education, Program Implementation, Program Development, Educational Technology
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Shaughnessy, Michael F. – Gifted Education International, 2019
This conversation with Joe Renzulli begins by exploring the length of time Renzulli has been involved with gifted education; when his first paper was published; the general tone of gifted education in the U.S. when Renzulli began his career; and the origin of Renzulli's "three-ring conxeptualization." Additionally, Renzulli is asked to…
Descriptors: Gifted, Educational History, Teaching Methods, Intelligence Tests
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Hurreeram, Sabrina Luvlina; Bahadur, Goonesh Kumar – International Journal of Education and Development using Information and Communication Technology, 2019
This study aims at exploring the use of tablets in Grade 1 and Grade 2 from the educators' point of view in Mauritius. Data were collected via an online survey, after one year of implementation of use of tablets in these grades. Twenty three (23) educators responded, and semi-structured interviews were conducted with five (5) educators from three…
Descriptors: Handheld Devices, Grade 1, Grade 2, Computer Uses in Education
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Persson, J. R.; Eriksson, U. – Physics Education, 2016
Students often find astronomy and astrophysics to be most interesting and exciting, but the Universe is difficult to access using only one's eyes or simple equipment available at different educational settings. To open up the Universe and enhance learning astronomy and astrophysics different planetarium software can be used. In this article we…
Descriptors: Science Instruction, Astronomy, Physics, Teaching Methods
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Lappas, Pantelis Z.; Kritikos, Manolis N. – Higher Education Studies, 2018
The main objective of this paper is to propose a didactic framework for teaching Applied Mathematics in higher education. After describing the structure of the framework, several applications of inquiry-based learning in teaching numerical analysis and optimization are provided to illustrate the potential of the proposed framework. The framework…
Descriptors: Active Learning, Inquiry, Mathematics Instruction, Teaching Methods
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Mtebe, Joel S.; Raphael, Christina – Journal of Learning for Development, 2018
The Tanzania Vision 2025 articulates the country's aspiration of becoming an industrialized and middle-income country by 2025. The education sector, which is the main driving force towards realizing this goal, is expected to bring about the right mix of high-quality skills for the rapid development of quality and adequate human resources. The kind…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Foreign Countries, Human Resources
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Moxnes, Anna Rigmor; Osgood, Jayne – Contemporary Issues in Early Childhood, 2018
This article aims to challenge the prominence of reflexivity as a strategy for early childhood teachers to adopt by taking Norwegian early childhood teacher education as its focus. Observed micro-moments from a university classroom generate multilayered, multi-sensorial entangled narratives that address what reflection and diffraction are and what…
Descriptors: Reflection, Early Childhood Education, Preschool Teachers, Foreign Countries
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Yulianto, Budi; Layona, Rita; Dewi, Lusiana Citra – International Journal of Web-Based Learning and Teaching Technologies, 2017
Smartphone has become a daily necessity in supporting the mobility of users, including teachers and students. The need of users to make multi-presentation via a smartphone wirelessly does not fit with the cost and multiplatform support. This study aims to produce a solution by using Raspberry Pi as a wireless digital media player that will be…
Descriptors: Handheld Devices, Telecommunications, Computers, Computer Uses in Education
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Al-Qirim, Nabeel; Mesmari, Ahlam; Mazroeei, Khawlah; Khatri, Shamma; Kaabi, Zuwainah – Education and Information Technologies, 2017
This research is part of a research trilogy that investigated issues impacting Interactive White Board Technology (IWBT) adoption and use in a higher education institution. The other two research studies in this trilogy used (1) focus group approach and (2) survey research to identify such impacting factors. One major insight from these two…
Descriptors: Teaching Methods, Higher Education, Educational Technology, Information Technology
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Cooper, G.; Park, H.; Nasr, Z.; Thong, L. P.; Johnson, R. – Educational Media International, 2019
Virtual reality (VR) platforms act as a potentially transformative tool in learning and teaching. The aim of this study was to examine pre-service teachers' (PST) perceptions about VR, inclusive of their beliefs about its capacity to be used as a teaching and learning tool. A case-study, conducted at an urban university in Australia involved a…
Descriptors: Computer Simulation, Preservice Teacher Education, Preservice Teachers, Student Attitudes
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Gyamf, George; Sukseemuang, Panida; Tantiwich, Kornsak; Kaewkong, Pittayatorn – Open Praxis, 2019
This study investigated 350 English as a foreign language (EFL) undergraduate students' use of "Tell Me More" (TMM), a language learning technology, for self-study in a university in the south of Thailand. Two questions guided the study: 1) What were learners' self-study practices with the TMM program? 2) How did learners' self-study…
Descriptors: English (Second Language), Second Language Learning, Undergraduate Students, Teaching Methods
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Fiebrink, Rebecca – ACM Transactions on Computing Education, 2019
This article aims to lay a foundation for the research and practice of machine learning education for creative practitioners. It begins by arguing that it is important to teach machine learning to creative practitioners and to conduct research about this teaching, drawing on related work in creative machine learning, creative computing education,…
Descriptors: Artificial Intelligence, Man Machine Systems, Population Groups, Creativity
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Burgiel, Heidi; Sadler, Philip M.; Sonnert, Gerhard – ACM Transactions on Computing Education, 2020
The number of computer science (CS) courses has been dramatically expanding in U.S. high schools (HS). In comparison with well-established courses in mathematics and science, little is known about how the decisions made by HS CS teachers regarding how and what to teach impact student performance later in introductory college CS courses. Drawing on…
Descriptors: Computer Science Education, High School Students, College Students, High School Teachers
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