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Stewart, Jefferson; Vincent, Daniel – Science and Children, 2013
The authors describes their experiences incorporating the virtual lab into a simple circuit lesson during an energy unit in a sixth-grade class. The lesson included a hands-on group experiment using wire, batteries, and light bulbs to make a circuit and an online simulation, using a virtual lab. Class discussions, student inquiries, and the study…
Descriptors: Science Laboratories, Computer Simulation, Hands on Science, Equipment
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Pincelli, M. M.; Otranto, S. – Physics Education, 2013
In this paper, we propose a set of activities based on the use of a celestial simulator to gain insights into the retrograde motion of Mars as seen from the Earth. These activities provide a useful link between the heliocentric concepts taught in schools and those tackled in typical introductory physics courses based on classical mechanics for…
Descriptors: Hands on Science, Computer Simulation, Learning Activities, Motion
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Stoilescu, Dorian – Journal of Interactive Learning Research, 2013
Instructional simulation had major difficulties in the past for offering limited possibilities in practice and learning. This article proposes a link between instructional simulation and Web 2.0 technologies. More exactly, I present the design of the Virtual Olympic Games Framework (VOGF), as a significant demonstration of how interactivity in…
Descriptors: Athletics, Computer Simulation, Educational Technology, Skill Development
Mayberry, Charles R. – ProQuest LLC, 2013
The United States Air Force (USAF) trains C-130H Loadmaster students at Little Rock Air Force Base (AFB) through a civilian contract. The Aircrew Training System (ATS) contractor utilizes a Fuselage Trainer (FuT) to provide scenarios for the Loadmaster students to practice loading and unloading a simulated aircraft. The problem was the USAF does…
Descriptors: Teaching Methods, Air Transportation, Drills (Practice), Computer Simulation
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Burris, Justin T. – Teaching Children Mathematics, 2013
Technology permeates every aspect of daily life, from the sensors that control the traffic signals to the cameras that allow real-time video chats with family around the world. At times, technology may make life easier, faster, and more productive. However, does technology do the same in schools and classrooms? Will the benefits of technology…
Descriptors: Elementary School Mathematics, Mathematical Concepts, Manipulative Materials, Teaching Methods
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Eldevik, Sigmund; Ondire, Iwona; Hughes, J. Carl; Grindle, Corinna F.; Randell, Tom; Remington, Bob – Journal of Autism and Developmental Disorders, 2013
Although Discrete-trial Teaching (DTT) is effective in teaching a many skills to children with autism, its proper implementation requires rigorous staff training. This study used an interactive computer simulation program ("DTkid") to teach staff relevant DTT skills. Participants (N = 12) completed two sets of pre-tests either once (n = 7) or…
Descriptors: Autism, Imitation, Computer Simulation, Teaching Methods
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Karaibryamov, Samet; Tsareva, Bistra; Zlatanov, Boyan – Acta Didactica Napocensia, 2012
This work acquaints with the program Sam for interactive computer training of students on the theme "Mutual intersecting of pyramids and prisms in axonometry". The program containing three modules--teacher, student and autopilot--allows for briefest time to teach and study the whole variety of the tasks on this theme. A classification of…
Descriptors: Educational Technology, Computer Software, Courseware, Geometry
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Bull Schaefer, Rebecca A.; Erskine, Laura – Journal of Management Education, 2012
Students find that choosing the appropriate technology for a virtual team meeting is not as simple as it first appears. The authors describe a class exercise used to demonstrate the benefits and drawbacks of using virtual team meetings by requiring students to replace a face-to-face meeting with a virtual meeting. The exercise challenged students'…
Descriptors: Appropriate Technology, Teamwork, Computer Simulation, Meetings
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Vicovaro, Michele – Psicologica: International Journal of Methodology and Experimental Psychology, 2012
This is an intuitive physics study of collision events. In two experiments the participants were presented with a simulated 3D scene showing one sphere moving horizontally towards another stationary sphere. The moving sphere stopped just before colliding with the stationary one. Participants were asked to rate the positions which both spheres…
Descriptors: Physics, Experiments, Computer Simulation, Comparative Analysis
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Zheng, Dongping; Schmidt, Matthew; Hu, Ying; Liu, Min; Hsu, Jesse – Australasian Journal of Educational Technology, 2017
The purpose of this research was to explore the relationships between design, learning, and translanguaging in a 3D collaborative virtual learning environment for adolescent learners of Chinese and English. We designed an open-ended space congruent with ecological and dialogical perspectives on second language acquisition. In such a space,…
Descriptors: Virtual Classrooms, Educational Environment, Chinese, Language Acquisition
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Wee, Loo Kang; Ning, Hwee Tiang – Physics Education, 2014
This paper presents the customization of Easy Java Simulation models, used with actual laboratory instruments, to create active experiential learning for measurements. The laboratory instruments are the vernier caliper and the micrometer. Three computer model design ideas that complement real equipment are discussed. These ideas involve (1) a…
Descriptors: Science Instruction, Computer Simulation, Computer Uses in Education, Educational Technology
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Saraswat, Satya Prakash; Anderson, Dennis M.; Chircu, Alina M. – Journal of Information Systems Education, 2014
This paper describes the development and evaluation of a graduate level Business Process Management (BPM) course with process modeling and simulation as its integral component, being offered at an accredited business university in the Northeastern U.S. Our approach is similar to that found in other Information Systems (IS) education papers, and…
Descriptors: Business Administration Education, Teaching Methods, Graduate Students, Statistical Significance
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Moore, Emily B.; Chamberlain, Julia M.; Parson, Robert; Perkins, Katherine K. – Journal of Chemical Education, 2014
Developing fluency across symbolic-, macroscopic-, and particulate-level representations is central to learning chemistry. Within the chemistry education community, animations and simulations that support multi-representational fluency are considered critical. With advances in the accessibility and sophistication of technology,…
Descriptors: Science Instruction, Chemistry, College Science, Undergraduate Study
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Yoon, Susan A.; Wang, Joyce – TechTrends: Linking Research and Practice to Improve Learning, 2014
Despite the potential of augmented reality (AR) in enabling students to construct new understanding, little is known about how the processes and interactions with the multimedia lead to increased learning. This study seeks to explore the affordances of an AR tool on learning that is focused on the science concept of magnets and magnetic fields.…
Descriptors: Simulated Environment, Computer Simulation, Interaction, Multimedia Instruction
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Ülen, Simon; Cagran, Branka; Slavinec, Mitja; Gerlic, Ivan – Journal of Science Education and Technology, 2014
Many educational researchers have investigated how best to support conceptual learning in science education. In this study, the aim was to design learning materials using Physlets, small computer simulations, and to evaluate the effectiveness of these materials in supporting conceptual learning in secondary school physics. Students were taught in…
Descriptors: Science Instruction, Secondary School Science, Physics, Concept Formation
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