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Dina Foster; Caitlin McLemore; Brandon Olszewski; Ali Chaudhry; Ekaterina Cooper; Laurie Forcier; Rose Luckin – UK Department for Education, 2023
A rapid, exploratory review to establish a shared understanding of what constitutes good quality EdTech and implementation. The review: (1) examined existing frameworks and standards; and (2) identified the characteristics, quality components, essential conditions and evaluation criteria for the design and implementation of EdTech. The report…
Descriptors: Standards, Educational Technology, Guidelines, Evidence Based Practice
Yoke Lian Lau – International Society for Technology, Education, and Science, 2023
Three categories of audio recordings, a web service platform, and commercial software were involved in this analysis process. The three categories of audio recordings included eight filtered student recordings, an audio recording provided by a Mandarin instructor from University Malaysia Sabah, and an audio recording generated by Text-to-Speech…
Descriptors: Speech Communication, Acoustics, Mandarin Chinese, Second Language Learning
Pambayun, Bima; Wirjawan, Johanes V. D.; Herwinarso, Herwinarso; Wijaya, Anthony; Untung, Budijanto; Pratidhina, Elisabeth – International Journal on Social and Education Sciences, 2019
The tremendous development of information and communication technology, especially the existence of smartphone, has a huge impact on people lifestyle. Smartphone technology allows several of applications to make life easier. Most of teenagers in Indonesia have been familiar with smartphone technology which can be potentially used on educational…
Descriptors: High School Students, Teaching Methods, Physics, Science Instruction
Wang, Jinghui; Wang, Dongshuo; Xing, Minjie – International Journal of Computer-Assisted Language Learning and Teaching, 2019
This study reported on a flipped classroom approach used in a Business Chinese (BC) course in the UK. The research methods were 36 hours of classroom observation, two focused-group interviews (n = 6, 50 minutes each), triangulated with students' feedback from National Student Survey (NSS). The class observation revealed that the…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Video Technology
Turgut, Melih – ZDM: The International Journal on Mathematics Education, 2019
The aim of this research is to analyse students' sense-making regarding matrix representation of geometric transformations in a dynamic geometry environment (DGE) within the perspective of semiotic mediation. In particular, the focus is on students' reasoning on the transition from the notion of function to transformation and to matrix…
Descriptors: Algebra, Semiotics, Advanced Courses, Geometric Concepts
Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
Bush, Drew; Sieber, Renee; Chandler, Mark A.; Sohl, Linda E. – Journal of Geography in Higher Education, 2019
Geography educators have long taught anthropogenic global climate change (AGCC) using geospatial data, visualizations, analysis tools and models. We examined the attitudes of teachers at secondary schools, research institutions, colleges and universities tasked with teaching using one such technology. We designed a seventeen-question online survey…
Descriptors: Climate, Change, Ecology, Teaching Methods
Crawford, Chris S.; Gilbert, Juan E. – ACM Transactions on Computing Education, 2019
Brain-Computer Interface (BCI) hardware is becoming more affordable and accessible. However, there is limited work investigating ways to design software that broadens participation with BCI technology. In this article, we present a block-based programming environment designed to assist novice programmers with creating BCI applications. We also…
Descriptors: Barriers, Computer Software, Programming, Information Technology
Johnson, Philip – ACM Transactions on Computing Education, 2019
Modern web application development provides an attractive application area for introductory software engineering education, as students have direct experience with the domain and it provides them with the potential to gain practical, real-world skills. Achieving this potential requires the development of competency with a multiple component tech…
Descriptors: Computer Software, Engineering Education, Computer Science Education, Design
Alm, Antonie – Research-publishing.net, 2019
The expansion of the "Netflix" TV-network around the globe has made foreign language films and TV-series accessible for formal and informal language learning experiences. As students in educational settings are starting to engage in informal second language (L2) "Netflix" viewing, it is time that new pedagogical approaches…
Descriptors: Second Language Learning, Second Language Instruction, Television, Programming
Ragonis, Noa; Hazzan, Orit; Har-Shai, Gadi – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This paper presents a study about changes in computer science and software engineering students' perceptions of their soft skills during their progress through the Computer Science Soft Skills course. Background: Soft skills are often associated with a person's social, emotional and cognitive capabilities. Soft skills are increasingly…
Descriptors: Soft Skills, Teamwork, Student Attitudes, Assignments
Min, Sun Hee; Kim, Min Kyeong – International Electronic Journal of Elementary Education, 2020
In this study, we designed and applied physical computing lessons for elementary 6th-grade students based on the software education guidelines in the Korean 2015 Revised National Curriculum (Ministry of Education, 2015a). The participants of this study were ten 6th-grade students of an elementary school in Gyeonggi-do province in Korea. The…
Descriptors: Computer Science Education, Computer Software, Grade 6, Elementary School Students
Olkhovska, Alla; Frolova, Iryna – Advanced Education, 2020
This paper outlines the results of the experimental study aiming to explore the impact of using machine translation engines on the performance of translation students. Machine translation engines refer to the software developed to translate source texts into target languages in a fully automatic mode which can be classified according to the…
Descriptors: Translation, Computational Linguistics, English (Second Language), Second Language Learning
Bryce, Samantha; Heath, Kevin N.; Issi, Luca; Ryder, Elizabeth F.; Rao, Reeta – Biochemistry and Molecular Biology Education, 2020
The COVID-19 pandemic has led to an urgent need for engaging computational alternatives to traditional laboratory exercises. Here we introduce a customizable and flexible workflow, designed with the SARS CoV-2 virus that causes COVID-19 in mind, as a means of reinforcing fundamental biology concepts using bioinformatics approaches. This workflow…
Descriptors: COVID-19, Pandemics, Distance Education, Science Instruction
Mansoor, Jamshaid – Journal of Education and Learning, 2020
Skills and development: The way undergraduate dental students have been taught and their methods of learning have evolved over decades. Education methods and needs: Perhaps the most rapid and exponential changes have been in the last two decades with the introduction and utilisation of digital media platforms and social media capabilities.…
Descriptors: Educational Change, Dental Schools, Patients, Undergraduate Students

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