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Delisio, Lauren A.; Dieker, Lisa – Childhood Education, 2019
The number of students with autism spectrum disorder (ASD) in elementary mathematics classrooms today is on the rise and educators around the world are seeking innovative methods for teaching them. The authors of this article describe using an avatar-based program called TeachLivE to help students with ASD develop a graphic organizer strategy to…
Descriptors: Autism, Pervasive Developmental Disorders, Elementary School Students, Elementary School Mathematics
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Peterson, Kaitlin; Stone, Brian Andrew – International Journal of the Whole Child, 2019
The authors of this paper discuss the use of Virtual Reality (VR) as a tool for building meaningful connections in science education across different grade levels. The authors elaborate on their experiences with using VR in teacher training programs, in practicum and student teaching experiences, and in providing a professional development…
Descriptors: Theory Practice Relationship, Leadership Training, Computer Simulation, Science Education
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Marquardson, Jim; Gomillion, David L. – Information Systems Education Journal, 2019
Simulated environments can provide a convenient, effective way to teach skills. Simulations have been used for decades to teach skills such as piloting aircraft. As technology has improved, it has become feasible to simulate many other tasks. Recent advances in virtual and augmented reality provide new avenues for expanding training using…
Descriptors: Computer Simulation, Teaching Methods, Transfer of Training, Introductory Courses
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Hite, Rebecca; Jones, M. Gail; Childers, Gina; Chesnutt, Katherine; Corin, Elysa; Pereyra, Mariana – Electronic Journal of Science Education, 2019
Combined three-dimensional, haptic-enabled, virtual reality (3D HE VR) systems allow students to actively engage and explore various science concepts by leveraging user-friendly and immersive interfaces. Successful implementation of these learning tools in science classrooms hinges upon teachers' perceptions of the technology's potential as a…
Descriptors: Teacher Attitudes, Preservice Teachers, Student Attitudes, Pretests Posttests
Fancher, Chris; Norfar, Telannia – Prufrock Press, 2019
"Project-Based Learning in the Math Classroom" explains how to keep inquiry at the heart of mathematics teaching and helps teachers build students' abilities to be true mathematicians. This book outlines basic teaching strategies, such as questioning and exploration of concepts. It also provides advanced strategies for teachers who are…
Descriptors: Student Projects, Active Learning, Mathematics Instruction, Inquiry
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Dennis Beck – Journal of Educational Computing Research, 2019
This Special Issue contains some substantially expanded versions of conference papers that were originally presented at the Immersive Learning Research Network's (iLRN) 2018 conference, along with others outside of the conference. iLRN is an international organization of developers, educators, and research professionals collaborating to develop…
Descriptors: Computer Simulation, Teaching Methods, Intellectual Disciplines, Computer Games
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Leaver, Betty Lou; Campbell, Christine – L2 Journal, 2023
Language-related Study Abroad (SA) experiences can be catalysts for learner transformation in the areas of cognition, socialization, and/or affect by virtue of the location and experience. An Open Architecture Curriculum Design (OACD) framework can support, promote, and enhance such transformation, as evidenced in eight programs for young adults,…
Descriptors: Study Abroad, Transformative Learning, Socialization, Curriculum Design
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Yildirim, Gürkan; Elban, Mehmet; Yildirim, Serkan – Asian Journal of Education and Training, 2018
Today, many innovations have been experienced in technology. These innovations progressively take their places in education environments. Virtual reality environments are among activity areas that have been frequently discussed and used in education environments in the recent years. In this context, this study aimed to determine general opinions…
Descriptors: Educational Technology, Technology Uses in Education, Simulated Environment, Computer Simulation
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Jang, Hye Won; Oh, Chang-Seok; Choe, Yeon Hyeon; Jang, Dong Su – Anatomical Sciences Education, 2018
Radiology education is a key component in many preclinical anatomy courses. However, the reported effectiveness of radiology education within such anatomy classrooms has varied. This study was conducted to determine if a novel educational method using dynamic images of movies of computed tomography (CT) and magnetic resonance imaging (MRI) was…
Descriptors: Radiology, Diagnostic Tests, Anatomy, Graduate Medical Education
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DeJong, David; Grundmeyer, Trent – International Journal of Educational Leadership Preparation, 2018
Simulations have long been used for military and medical training. More recently educational simulations have evolved for training teachers and for gaming used as a tool to engage students in learning. Only recently have educational simulations been available to train school leaders who have increased demands on them to lead schools and to improve…
Descriptors: Instructional Leadership, Simulation, Graduate Students, Course Objectives
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Wheeler, Stephanie K. – Business and Professional Communication Quarterly, 2018
Despite the excellent work by scholars who invite us to consider disability, social justice, and business and professional communication pedagogy, little attention has been given to what a disability- and social-justice-centered business and professional communication course might look like in design and implementation. This case study offers an…
Descriptors: Simulation, Social Justice, Business Communication, Business Administration Education
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Hally, Edmond; Randolph, Zachary – Journal on Excellence in College Teaching, 2018
With the success of simulations like "Reacting to the Past," role-playing games have seen increased usage in educational settings. This study examined the use of an original role-playing game in four political theory classes. It measured outcomes of student perception and success in regard to learning objectives asking students to…
Descriptors: Role Playing, Political Science, Simulation, Teaching Methods
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Worthington, Tracy Anne – Social Studies, 2018
The purpose of this article is to synthesize research on the benefits and use of games, role-plays, and simulations, whilst providing examples practicing teachers may wish to use in their classroom. Therefore, the article presents a discussion of key previous research on the use of games, role-plays, and simulations in secondary history…
Descriptors: Middle School Students, Student Centered Learning, Educational Games, Role Playing
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Johnson, Christopher D. L. – Teaching Theology & Religion, 2018
The advent of relatively inexpensive 360-degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually immersed in distant religious environments at very little cost. These tools can serve as the basis for assignments that help to engage students and meet core learning…
Descriptors: Religious Education, Computer Simulation, Video Technology, Assignments
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Strygacz, Ivan; Sthub, Avraham – Higher Education Studies, 2018
Every year, countless projects are finished late, go over budget or end up being cancelled, often because their project managers and project teams lack the necessary tools and techniques to support their decision-making. Students of project management courses around the world have difficulty integrating the different knowledge areas of project…
Descriptors: Blended Learning, Simulation, Teaching Methods, Decision Making
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