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Bias, Sheri K.; Bias, Justin T.; Beckerdite, Kimberly – Journal of Education, 2020
Odyssey of the Mind is an international creative problem-solving program that allows participants to engage in spontaneous thinking and long-term analytical activities. This program has been in existence for 40 years and involved thousands of participants from around the globe. In September 2018, coaches and judges from a region in a Southern…
Descriptors: Creativity, Problem Solving, Teaching Methods, Thinking Skills
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Foster, Ida; Wyman, Joshua; Talwar, Victoria – Journal of Moral Education, 2020
The development of children's lie-telling abilities is considered to be a social and cognitive milestone. While occasional lying is developmentally appropriate, the use of frequent, antisocial lies as a maladaptive problem-solving mechanism can indicate behaviour problems. Since lying is often considered a moral transgression, researchers should…
Descriptors: Deception, Ethics, Moral Development, Moral Values
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Clay, John D.; Collins, Eric – Chemical Engineering Education, 2020
Generating a problem that addresses multiple course learning objectives can be a challenging, but worthwhile exercise for a professor. These types of problems are particularly useful late in a course to help students tie together seemingly disparate concepts to solve an integrated problem that requires them to review concepts mastered throughout…
Descriptors: Smoking, Electronic Equipment, Educational Objectives, Teaching Methods
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Erümit, Ali Kürsat – Education and Information Technologies, 2020
Purpose of this study is determined effects of different teaching approaches on programming skills. Therefore, the effect of three different types of activities prepared with Scratch on 423 sixth grade students' attitudes towards computer technologies, algorithmic thinking skills and reflective thinking skills on problem solving were investigated.…
Descriptors: Teaching Methods, Instructional Effectiveness, Programming, Programming Languages
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Baiq Fatmawati; M. Marzuki; Fenny Roshayanti; Purwati Kuswarini Suprapto – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
"Kurikulum Merdeka" is a learning experience framework that offers flexibility and focuses on essential content, character development, and students' competencies. Teachers had the discretion to develop their modules to choose, design, and organize the learning contents for students, based on their needs. By using that module, there is…
Descriptors: Teaching Methods, Problem Solving, Problem Based Learning, Biology
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Robiul Islam; Happy Kumar Das – Journal on English Language Teaching, 2024
This study investigates the role of English literature in fostering essential soft skills necessary for employability in the context of Bangladesh's educational system. This paper employs qualitative methods, including interviews with faculty members and senior students from tertiary-level colleges affiliated with the National University. The…
Descriptors: English Instruction, Literature, Soft Skills, Skill Development
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Katherine A. Kim; F. Selin Bagci; Anwell Ho – IEEE Transactions on Education, 2024
Contribution: This study provides an implementation of a partially flipped classroom with gamification aspects that has shown a statistically significant increase in student performance relative to traditional lecture. Background: Electronic Circuits is a challenging required course for first-year students in the Electrical Engineering degree…
Descriptors: Flipped Classroom, Gamification, Student Improvement, Academic Achievement
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Davy Tsz Kit Ng; Jiahong Su; Jac Ka Lok Leung; Samuel Kai Wah Chu – Interactive Learning Environments, 2024
Artificial intelligence (AI) literacy has emerged to equip students with digital skills for effective evaluation, communication, collaboration, and ethical use of AI in online, home, and workplace settings. Countries are increasingly developing AI curricula to support students' technological skills for future studies and careers. However, there is…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Secondary School Students
Katrina Laguarda; Haiwen Wang; Linda Shear – SRI Education, a Division of SRI International, 2024
By the end of the 2021-22 school year, CoolThink@JC had scaled successfully to 131 Hong Kong primary schools. This topical report explores the relationship between CoolThink implementation and student learning during the 2021-22 school year in schools in their first or second year of adopting CoolThink@JC. The report draws on data collected for…
Descriptors: Foreign Countries, Elementary School Students, Achievement Gains, Problem Solving
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Grace Mavhiza; Naomi Nkealah – Africa Education Review, 2024
In this article, we are interested in three things: an effective methodology for implementing critical dialogic pedagogy (CDP) in English First Additional Language (FAL) poetry in a South African classroom, the forms that dialogue can take in the English FAL poetry classroom, and the effect of CDP on adolescent learners' identity development.…
Descriptors: Critical Theory, Dialogs (Language), English (Second Language), Second Language Learning
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Ahmet Oguz Akçay – Mathematics Teaching Research Journal, 2024
This study aims to investigate pre-service teachers' integration of technology and how the integration of technology influences the level of cognitive demands of the mathematics tasks in their mathematics technology activities. The purpose of this study was to investigate the various levels of cognitive demands of mathematical tasks created or…
Descriptors: Mathematics Teachers, Mathematics Instruction, Cognitive Ability, Preservice Teachers
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Park, Jung Hee; Han, Woo Sok; Kim, Jinkyung; Lee, Hyunjung – Education Sciences, 2021
This study aims to identify and synthesize recent literature on the effect and strategies of flipped learning in the health professions education. Participant-intervention-comparator-outcome (PICO) strategies were used to identify articles from published peer-reviewed papers from January 2017 to March 2020 in Korea Med, Korean Citation Index,…
Descriptors: Foreign Countries, Flipped Classroom, Allied Health Occupations Education, Nursing Education
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Bouck, Emily C.; Long, Holly; Park, Jiyoon – Education and Training in Autism and Developmental Disabilities, 2021
Mathematics is an important but also under-explored area of education for students with disabilities, including middle school students with intellectual and other developmental disabilities. In this study, researchers taught middle school students with intellectual and developmental disabilities (IDD) to solve word problems grounded in life skills…
Descriptors: Middle School Students, Developmental Disabilities, Mathematics Instruction, Students with Disabilities
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Chen, Yen Tzu; Liu, Che-Hung; Lee, Chih Yu – Education Quarterly Reviews, 2021
This study used CodeMonkey, an online learning platform through which elementary teachers can learn programming while playing games and experience how to integrate STEM into their courses. The study analyzed and examined their experiences using a qualitative research method. According to the research results, learning programming while playing…
Descriptors: Game Based Learning, Computer Games, Computer Science Education, STEM Education
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Hain, Joie S.; Ritz, Wendy – Marketing Education Review, 2021
Increased value is placed on students having real-world learning experiences. Application classes such as Digital Marketing provide the opportunity for students to achieve this experience. Employers place value with employees having both hard skills and soft skills. To support learning both hard and soft skills, the Enterprise Marketing Variation…
Descriptors: Marketing, Soft Skills, Problem Solving, Information Technology
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