NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 1,561 to 1,575 of 5,968 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Karimi, Hamid; Derr, Tyler; Huang, Jiangtao; Tang, Jiliang – International Educational Data Mining Society, 2020
Online learning has attracted a large number of participants and is increasingly becoming very popular. However, the completion rates for online learning are notoriously low. Further, unlike traditional education systems, teachers, if any, are unable to comprehensively evaluate the learning gain of each student through the online learning…
Descriptors: Online Courses, Academic Achievement, Prediction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Develaki, Maria – Science & Education, 2017
Scientific reasoning is particularly pertinent to science education since it is closely related to the content and methodologies of science and contributes to scientific literacy. Much of the research in science education investigates the appropriate framework and teaching methods and tools needed to promote students' ability to reason and…
Descriptors: Computer Simulation, Epistemology, Educational Philosophy, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Scott, Ezequiel; Soria, Alvaro; Campo, Marcelo – IEEE Transactions on Learning Technologies, 2017
New ways of learning have emerged in the last years by using computers in education. For instance, many Virtual Learning Environments have been widely adopted by educators, obtaining promising outcomes. Recently, these environments have evolved into more advanced ones using 3D technologies and taking into account the individual learner needs and…
Descriptors: Educational Technology, Technology Uses in Education, Geometric Concepts, Simulated Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Yi Fei; Petrina, Stephen; Feng, Francis – British Journal of Educational Technology, 2017
3D virtual worlds are promising for immersive learning in English as a Foreign Language (EFL). Unlike English as a Second Language (ESL), EFL typically takes place in the learners' home countries, and the potential of the language is limited by geography. Although learning contexts where English is spoken is important, in most EFL courses at the…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Keskitalo, Tuulikki; Ruokamo, Heli – Journal of Interactive Learning Research, 2017
Medical education is emotionally charged for many reasons, especially the fact that simulation-based learning is designed to generate emotional experiences. However, there are very few studies that concentrate on learning and emotions, despite widespread interest in the topic, especially within healthcare education. The aim of this research is to…
Descriptors: Medical Education, Emotional Experience, Pretests Posttests, Affective Measures
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fakhrudin, Ali; Yamtinah, Sri; Riyadi – International Online Journal of Primary Education, 2017
In this research, the researcher developed new innovation in natural sciences learning of elementary school by implementing augmented reality technology. The method that used in this research was research and development method based on Borg and Gall theory which consists of ten stages: 1) research and information collecting, 2) planning, 3)…
Descriptors: Computer Simulation, Natural Sciences, Science Instruction, Elementary School Science
Massey, M. Ryan – ProQuest LLC, 2017
Prior to instruction, students often possess a common-sense view of motion, which is inconsistent with Newtonian physics. Effective physics lessons therefore involve conceptual change. To provide a theoretical explanation for concepts and how they change, the triangulation model brings together key attributes of prototypes, exemplars, theories,…
Descriptors: Science Instruction, Scientific Concepts, Motion, Physics
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mayer, Robert V. – European Journal of Contemporary Education, 2015
In this article we analyse: 1) one-component models of training; 2) the multi-component models considering transition of weak knowledge in strong and vice versa; and 3) the models considering change of working efficiency of the pupil during the day. The results of imitating modeling are presented, graphs of dependences of the pupil's knowledge on…
Descriptors: Models, Graphs, Learning Processes, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Culha, Ilkay – Journal of Pedagogical Research, 2019
In recent years; expectations, personality traits and learning styles vary between generations as a result of the changes in traditional lifestyle and the development of technology. In particular the members of generation Z, who start to use internet from an early age, are recommended to be educated with rather innovative teaching styles different…
Descriptors: Active Learning, Teaching Methods, Nursing Education, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Michelson, Kristen – Foreign Language Annals, 2019
This article reports on a multiliteracies-based experiential learning curriculum designed for intermediate French built upon the framework of a global simulation pedagogy. Students adopted the roles of fictitious characters living together in an apartment building in Paris and carried out written and spoken tasks through the voice of their…
Descriptors: Multiple Literacies, Experiential Learning, Curriculum Design, French
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Horowitz, Kenneth S. – American Journal of Play, 2019
The informal setting of online multiplayer video games may offer safe spots for speakers of other languages learning English to practice their communication skills and reduce their anxiety about using a second language. In this study, the author examined the relationship between both these concerns and the time spent playing such games by basic…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Lowell, Victoria L.; Alshammari, Ali – Educational Technology Research and Development, 2019
Role-playing simulations can provide students with experiential learning opportunities to develop strong interviewing and diagnosis skills, and practice skills they are learning in their classes. In this study, students completed role-playing activities in an online 3D virtual counselor training facility, and interviewed "patient"…
Descriptors: Educational Technology, Technology Uses in Education, Role Playing, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Bús, Imre – Acta Educationis Generalis, 2019
Introduction: Computers and the applications of today's high technology can simulate reality so realistically that virtuality has become part of both children's and adults' lifestyles (Nagy & Kölcsey, 2017; Szécsi, 2012). However, it did not emerge with the computer applications, but with human thinking and part of that, the virtual conception…
Descriptors: Aesthetics, Social Change, Computer Simulation, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Cliffe, Anthony D. – Journal of Geography in Higher Education, 2019
In the last decade, commercial Unmanned Aerial Vehicles (UAVs) have become more accessible for use in civil roles such as scientific research. Despite their increasing use in research, there has been little investigation of their potential use as an educational tool in Geoscience. This small-scale mixed methods research investigated the potential…
Descriptors: Foreign Countries, College Students, Earth Science, Field Studies
Peer reviewed Peer reviewed
Direct linkDirect link
Harron, Jason R.; Petrosino, Anthony J.; Jenevein, Sarah – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
Positioned in the context of experiential learning, this paper reports findings of a virtual reality field trip (VRFT) in conjunction with an in-person field trip involving preservice teachers in an elementary science methods course to a local natural history museum. Findings included that virtual reality (VR) is best used after a field trip to…
Descriptors: Computer Simulation, Museums, Field Trips, Preservice Teachers
Pages: 1  |  ...  |  101  |  102  |  103  |  104  |  105  |  106  |  107  |  108  |  109  |  ...  |  398