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Classroom Computer Learning, 1985
Presents a collection of teaching activities suitable for middle grade students. They include a program for an Apple sketch pad and a Logo procedure to determine what angles produce polygons. Comments related to inputing variables, replicating patterns and figures, and using electronic spreadsheets are included. (JN)
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1985
Presents a collection of computer-oriented teaching activities for the middle grades. They focus on Logo activities to sharpen visualization skills, use of spreadsheets, various uses of Apple microcomputer paddles, and writing a program from program output. All activities may be adapted for lower or higher grade levels. (JN)
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
Classroom Computer Learning, 1985
Describes computer-oriented teaching activities for the upper grades. They focus on the use of databases in history classes, checking taxes, examining aspects of the joystick button on Atari microcomputers, printing control using Logo, and a Logo program that draws whirling squares. All activities can be adapted for lower grades. (JN)
Descriptors: Computer Science Education, Databases, Intermediate Grades, Learning Activities
Hannah, Larry; Matus, Charles – Classroom Computer Learning, 1984
Suggests providing opportunities for students to discuss real-life computer-related issues in the classroom. Several sample scenarios are included. Students not only examine their values but also develop reasoning and decision-making skills using these or other dilemma stories. (JN)
Descriptors: Computer Science Education, Decision Making, Ethics, Secondary Education
Classroom Computer Learning, 1984
Presented are six activities suitable for middle grades. They include programs for voting, creating Logo patterns, and for selecting a writing topic. Other activities focus on use of the colon and FOR/NEXT loop in BASIC and evaluating programs. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Classroom Computer Learning, 1984
Five activities suitable for upper grades are provided. They include programs to create polygons (Logo), determine where text is placed on screen (Apple Pascal), and draw a working clock (Logo). Other activities focus on command statements and creating a quiz. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Bordogna, Joseph – J Eng Educ, 1970
Describes four one-term computer engineering courses conveying to the student an overall understanding of hardware, software, logic, computer systems and broad scope of computer technology. (IR)
Descriptors: Computer Science Education, Curriculum Development, Engineering Education, Higher Education
D'Orazio, Richard J. – Technological Horizons in Education, 1983
Content/format and instructional strategies used in an adult education computer course are described. Instructions were patient, descriptive, and nonthreatening. Presentations were visual and included hands-on experiences. In addition, grades and examinations were eliminated. (JN)
Descriptors: Adult Education, Computer Science Education, Continuing Education, Course Content
Lopez, Antonio M., Jr. – Creative Computing, 1982
Pocket computers are promoted as an inexpensive means of teaching computer programing, particularly in today's world where there are increasing difficulties of obtaining funds for new curriculum materials. Samples of programs written in BASIC that can be run on pocket computers are presented, and instruction in elementary grades is promoted. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Educational Technology
Peer reviewedSinghania, Ram P. – AEDS Journal, 1980
Discusses a variety of issues concerning the introductory course in computer methods in the business curriculum. Among the topics discussed are the nature of the students, the choice of programming language, the choice of online or batch environments, and the approach to instruction taken. (Author/IRT)
Descriptors: Business Administration Education, Computer Science Education, Course Content, Higher Education
Peer reviewedBerleur, Jacques – Impact of Science on Society, 1978
Questions are raised which cover a wide range of epistemological, cultural, ethical, and practical problems related to the teaching of informatics. (BB)
Descriptors: Computer Science, Educational Philosophy, Information Science, Information Systems
Paz, Tamar; Levy, Dalit – Research in Science & Technological Education, 2005
An approach to the teaching and learning of high school computer science (CS) to and by educationally disadvantaged students (EDS) is described, as well as the implementation of six pedagogical principles in two learning environments developed for Israeli schools. Following a brief description of the main characteristics of EDS classes and a…
Descriptors: Educationally Disadvantaged, Programming, Computer Science Education, High School Students
Ip, Barry; Capey, Martin; Baker, Andrew; Carroll, John – Australasian Journal of Educational Technology, 2009
This paper explores a relatively new area in the design and development of assessment procedures for the evaluation of coursework and student performance on computer and video games degrees. Emphasis is placed on an assessment which involves the development of and interaction in a virtual world, where lecturers and students are represented as…
Descriptors: Student Evaluation, Video Games, Virtual Classrooms, Computers
Robbins, Russell W.; Butler, Brian S. – Journal of Information Systems Education, 2009
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate some activities and hinder others. Although it is theoretically possible for a VW platform to support all types of activities, designers make choices that lead technologies to be more or less suited for different learning objectives. Virtual World…
Descriptors: Computer Assisted Instruction, Barriers, Educational Objectives, Teaching Methods
Priebe, Roger – 1997
This study compared the content comprehension and logical reasoning ability in two groups of second-semester university computer science students. The control group (n=25) received instruction in a traditional lecture/discussion learning environment three days a week for nine weeks. The treatment group (n=24) met in a cooperative learning…
Descriptors: Academic Achievement, Computer Science, Cooperative Learning, Educational Strategies

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